Player Matchup

Xing Tian
Xing Tian
Masters
 
Xing Tian
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold III
Guanchaca
Fenrir
Gold III
Level 66
God Stats
3W - 1L
1,518 SR
Queue Stats
46W - 35L
1,744 MMR
Party 2
Persephone
Persephone
Platinum I
Jhatdan
Persephone
Platinum I
Level 151
God Stats
5W - 0L
1,764 SR
Queue Stats
29W - 20L
2,085 MMR
Party 2
Rama
Rama
Diamond V
TalisQ
Rama
Diamond V
Level 106
God Stats
4W - 3L
1,708 SR
Queue Stats
266W - 252L
2,016 MMR
Solo
Nike
Nike
Diamond V
Wöng
Nike
Diamond V
Level 129
God Stats
1W - 0L
1,738 SR
Queue Stats
68W - 57L
2,062 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 122
1,646 SR
1,881 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 135
1,579 SR
1,966 MMR
Amaterasu
Amaterasu
Platinum V
Daxder
Amaterasu
Platinum V
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 39L
1,827 MMR
Party 1
Chernobog
Chernobog
Platinum III
HuntingSzn
Chernobog
Platinum III
Level 104
God Stats
3W - 5L
1,463 SR
Queue Stats
135W - 114L
1,835 MMR
Party 1
Fafnir
Fafnir
Platinum I
Retrofade
Fafnir
Platinum I
Level 147
God Stats
13W - 13L
1,599 SR
Queue Stats
153W - 137L
1,969 MMR
Solo
Thoth
Thoth
Diamond IV
TheUsualSospects
Thoth
Diamond IV
Level 149
God Stats
3W - 3L
1,563 SR
Queue Stats
84W - 66L
2,116 MMR
Solo
Osiris
Osiris
Diamond IV
wiscansin
Osiris
Diamond IV
Level 137
God Stats
1W - 2L
1,771 SR
Queue Stats
165W - 165L
2,082 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
16
2 / 4 / 19
11,960
520
8,312
27,468
34,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
Guanchaca
Fenrir
18
8 / 5 / 16
13,180
573
17,100
24,711
16,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
Jhatdan
Persephone
19
9 / 2 / 13
14,209
618
17,060
13,864
5,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
TalisQ
Rama
20
14 / 2 / 10
15,346
667
28,847
17,785
8,563
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nike
Wöng
Nike
20
2 / 3 / 12
13,584
591
12,858
18,529
19,885
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
AthenaMorgan Le FayOdinTiamatArtemis

VS

Bans
GilgameshSobekAresErlang ShenArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Daxder
Amaterasu
18
3 / 5 / 4
11,514
501
13,101
24,904
22,919
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
HuntingSzn
Chernobog
17
1 / 9 / 7
11,004
478
16,069
17,024
6,495
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
Retrofade
Fafnir
15
2 / 5 / 8
10,598
461
10,381
23,981
28,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
4 / 6 / 6
11,809
513
17,686
17,201
5,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
wiscansin
Osiris
16
6 / 10 / 5
10,958
476
14,004
23,704
21,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
46
35
Kills
16
16
Deaths
35
70
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
4
19
2.88
L
Amaterasu
Daxder
Amaterasu
3
5
4
1
W
Fenrir
Guanchaca
Fenrir
8
5
16
3.2
L
Chernobog
HuntingSzn
Chernobog
1
9
7
0.5
W
Persephone
Jhatdan
Persephone
9
2
13
7.75
L
Fafnir
Retrofade
Fafnir
2
5
8
1.2
W
Rama
TalisQ
Rama
14
2
10
9.5
L
4
6
6
1.17
W
Nike
Wöng
Nike
2
3
12
2.67
L
Osiris
wiscansin
Osiris
6
10
5
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,177
Damage
71,241
102,357
Taken
106,814
84,592
Mitigated
84,865
33,473
Healing
21,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
8,312
838
0
8,017
27,468
34,258
230
8,585
18,563
18,167
0
L
Amaterasu
Daxder
Amaterasu
13,101
5,218
0
9,483
24,904
22,919
18
3,478
21,359
949
80,475
W
Fenrir
Guanchaca
Fenrir
17,100
6,853
0
6,897
24,711
16,201
1,592
6,785
16,822
0
70,917
L
Chernobog
HuntingSzn
Chernobog
16,069
7,875
0
2,852
17,024
6,495
298
4,608
12,348
0
96,772
W
Persephone
Jhatdan
Persephone
17,060
1,983
197
4,684
13,864
5,685
1,467
5,538
8,324
96,982
0
L
Fafnir
Retrofade
Fafnir
10,381
2,957
0
3,678
23,981
28,903
0
6,162
17,566
24,168
0
W
Rama
TalisQ
Rama
28,847
21,341
0
6,703
17,785
8,563
5,356
6,134
11,620
0
141,150
L
17,686
207
0
2,445
17,201
5,281
175
5,890
11,117
84,209
0
W
Nike
Wöng
Nike
12,858
2,064
0
6,975
18,529
19,885
918
1,906
16,623
14,940
82,483
L
Osiris
wiscansin
Osiris
14,004
6,034
0
3,455
23,704
21,267
307
7,582
15,830
0
78,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,279
Gold Earned
55,883
581
Minions Killed
587
0
Camps Cleared
0
2,364,741
Distance Traveled
2,188,586
32
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,960
520
23
1
0
467,495
9
L
Amaterasu
11,514
501
145
6
0
468,792
3
W
Fenrir
13,180
573
85
4
0
496,660
3
L
Chernobog
11,004
478
154
7
0
403,181
2
W
Persephone
14,209
618
119
5
0
472,186
7
L
Fafnir
10,598
461
22
1
0
426,790
4
W
Rama
15,346
667
180
8
0
441,339
5
L
Thoth
11,809
513
149
6
0
463,070
5
W
Nike
13,584
591
174
8
0
487,061
8
L
Osiris
10,958
476
117
5
0
426,753
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role