Player Matchup

Bellona
Bellona
Deathangel3852
Bellona
Level 104
God Stats
5W - 5L
1,584 SR
Queue Stats
181W - 173L
1,488 Elo+
Party 1
Ah Puch
Ah Puch
oH Cynical
Ah Puch
Level 124
God Stats
1W - 1L
1,270 SR
Queue Stats
198W - 149L
1,573 Elo+
Party 1
Neith
Neith
oH RunningRiot
Neith
Level 18
God Stats
9W - 5L
1,694 SR
Queue Stats
16W - 12L
1,609 Elo+
Party 1
Team Averages
Level 82
1,516 SR
1,557 Elo+

VS

Team Averages
Level 59
1,393 SR
1,415 Elo+
Zeus
Zeus
 
Zeus
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Shee_Reckless
Horus
Level 29
God Stats
7W - 16L
1,301 SR
Queue Stats
205W - 220L
1,365 Elo+
Party 2
Danzaburou
Danzaburou
vG Jutsu
Danzaburou
Level 103
God Stats
6W - 8L
1,377 SR
Queue Stats
329W - 367L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 7
8,158
680
4,122
11,925
8,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ah Puch
oH Cynical
Ah Puch
14
5 / 0 / 4
9,249
771
15,218
5,596
2,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 0 / 6
8,864
739
3,887
5,475
2,105
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
1 / 2 / 0
7,146
596
8,612
7,425
2,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 3 / 1
6,489
541
919
7,931
7,688
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
vG Jutsu
Danzaburou
11
0 / 4 / 1
7,183
599
3,266
11,358
4,026
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
9
Kills
1
1
Deaths
9
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
2
0
0.5
W
1
1
7
4.5
L
0
3
1
0.17
W
Ah Puch
oH Cynical
Ah Puch
5
0
4
7
W
3
0
6
6
L
Danzaburou
vG Jutsu
Danzaburou
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,227
Damage
12,797
22,996
Taken
26,714
13,061
Mitigated
14,241
6,483
Healing
3,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
8,612
188
164
669
7,425
2,527
0
4,472
2,683
23,060
0
W
4,122
727
0
2,094
11,925
8,828
401
4,742
7,183
0
25,200
L
919
437
506
759
7,931
7,688
0
4,174
3,413
0
2,841
W
Ah Puch
oH Cynical
Ah Puch
15,218
241
212
2,755
5,596
2,128
932
1,755
3,841
43,521
0
W
3,887
1,218
0
1,422
5,475
2,105
1,311
2,729
2,746
0
35,660
L
Danzaburou
vG Jutsu
Danzaburou
3,266
810
0
1,317
11,358
4,026
0
5,789
5,129
0
28,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,271
Gold Earned
20,818
182
Minions Killed
109
10
Camps Cleared
2
683,046
Distance Traveled
520,729
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,146
596
35
3
1
179,252
2
W
Bellona
8,158
680
38
3
6
253,526
4
L
Horus
6,489
541
5
0
0
145,171
0
W
Ah Puch
9,249
771
78
7
2
238,018
3
W
Neith
8,864
739
66
6
2
191,502
2
L
Danzaburou
7,183
599
69
6
1
196,306
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role