Player Matchup

Ganesha
Ganesha
AgitativeWalrus
Ganesha
Level 107
God Stats
40W - 37L
1,580 SR
Queue Stats
253W - 262L
1,545 Elo+
Party 3
Sun Wukong
Sun Wukong
JDPatterson2020
Sun Wukong
Level 33
God Stats
6W - 2L
1,497 SR
Queue Stats
15W - 12L
1,634 Elo+
Party 3
Danzaburou
Danzaburou
RummDogg88
Danzaburou
Level 117
God Stats
20W - 14L
1,684 SR
Queue Stats
239W - 223L
1,580 Elo+
Party 3
Sol
Sol
RunFastMcNasty15
Sol
Level 85
God Stats
24W - 9L
1,670 SR
Queue Stats
577W - 639L
1,365 Elo+
Party 4
Tsukuyomi
Tsukuyomi
Sc300_Tofu
Tsukuyomi
Level 33
God Stats
34W - 30L
1,162 SR
Queue Stats
210W - 233L
1,359 Elo+
Party 4
Team Averages
Level 75
1,519 SR
1,497 Elo+

VS

Team Averages
Level 46
1,556 SR
1,388 Elo+
Guan Yu
Guan Yu
A Beefdragon
Guan Yu
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 139L
1,351 Elo+
Party 1
Terra
Terra
Acrotic NAG
Terra
Level 21
God Stats
2W - 2L
1,712 SR
Queue Stats
38W - 37L
1,418 Elo+
Party 1
Hera
Hera
SkyGlimmer
Hera
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 63L
1,418 Elo+
Party 2
Artemis
Artemis
XTheApplePieX
Artemis
Level 49
God Stats
26W - 23L
1,567 SR
Queue Stats
209W - 236L
1,415 Elo+
Party 2
Thor
Thor
thunder dashy
Thor
Level 21
God Stats
2W - 2L
1,499 SR
Queue Stats
60W - 76L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 17
12,397
539
7,462
19,891
26,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
JDPatterson2020
Sun Wukong
19
4 / 2 / 6
12,950
563
10,163
20,131
9,498
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
RummDogg88
Danzaburou
20
4 / 0 / 5
14,406
626
10,758
13,477
5,734
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
5 / 0 / 6
13,392
582
18,077
15,583
6,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Sc300_Tofu
Tsukuyomi
19
8 / 7 / 4
13,292
578
7,180
19,176
7,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
A Beefdragon
Guan Yu
18
5 / 4 / 1
11,861
516
14,879
20,990
21,229
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
0 / 6 / 0
8,436
367
5,560
12,873
5,099
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
2 / 5 / 1
10,422
453
13,465
13,842
5,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
16
2 / 2 / 1
9,763
424
8,241
12,672
4,648
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
0 / 4 / 4
8,943
389
3,960
19,470
8,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
21
Kills
9
10
Deaths
21
38
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
A Beefdragon
Guan Yu
5
4
1
1.38
L
0
6
0
0
W
0
1
17
8.5
W
Sun Wukong
JDPatterson2020
Sun Wukong
4
2
6
3.5
W
Danzaburou
RummDogg88
Danzaburou
4
0
5
6.5
W
5
0
6
8
W
Tsukuyomi
Sc300_Tofu
Tsukuyomi
8
7
4
1.43
L
2
5
1
0.5
L
Artemis
2
2
1
1.25
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,640
Damage
46,105
88,258
Taken
79,847
56,070
Mitigated
45,350
37,617
Healing
21,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
A Beefdragon
Guan Yu
14,879
3,466
198
5,919
20,990
21,229
640
6,080
14,910
0
76,876
L
5,560
905
649
1,520
12,873
5,099
380
3,541
9,332
32,406
0
W
7,462
1,008
0
3,539
19,891
26,468
679
5,740
14,151
29,667
0
W
Sun Wukong
JDPatterson2020
Sun Wukong
10,163
1,383
0
8,664
20,131
9,498
770
1,308
18,823
0
79,297
W
Danzaburou
RummDogg88
Danzaburou
10,758
5,404
0
7,644
13,477
5,734
7,678
2,685
10,792
0
126,703
W
18,077
4,789
0
11,139
15,583
6,773
4,504
7,458
8,125
113,965
0
W
Tsukuyomi
Sc300_Tofu
Tsukuyomi
7,180
2,129
0
6,631
19,176
7,597
791
1,834
17,342
0
92,252
L
13,465
2,073
0
4,983
13,842
5,469
82
7,373
6,469
62,881
0
L
Artemis
8,241
3,384
0
3,692
12,672
4,648
942
3,831
8,841
0
59,900
L
3,960
1,069
0
4,331
19,470
8,905
675
4,714
14,756
0
45,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,437
Gold Earned
49,425
665
Minions Killed
479
0
Camps Cleared
0
2,271,082
Distance Traveled
1,937,430
26
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,861
516
139
6
0
425,454
1
L
Terra
8,436
367
53
2
0
375,205
0
W
Ganesha
12,397
539
8
0
0
480,933
5
W
Sun Wukong
12,950
563
146
6
0
413,428
7
W
Danzaburou
14,406
626
208
9
0
443,198
11
W
Sol
13,392
582
174
8
0
430,082
0
W
Tsukuyomi
13,292
578
129
6
0
503,441
3
L
Hera
10,422
453
115
5
0
399,767
2
L
Artemis
9,763
424
95
4
0
388,417
4
L
Thor
8,943
389
77
3
0
348,587
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role