Player Matchup

Charybdis
Charybdis
Gypsyxcat
Charybdis
Level 85
God Stats
18W - 20L
1,392 SR
Queue Stats
194W - 237L
1,333 Elo+
Solo
Mercury
Mercury
Juice wrld7386
Mercury
Level 65
God Stats
15W - 16L
1,292 SR
Queue Stats
160W - 188L
1,391 Elo+
Solo
Tyr
Tyr
QuietPuppet1347
Tyr
Level 45
God Stats
1W - 1L
1,628 SR
Queue Stats
5W - 5L
1,013 Elo+
Solo
Cerberus
Cerberus
Squidsoldier6
Cerberus
Level 42
God Stats
6W - 17L
1,371 SR
Queue Stats
98W - 208L
1,221 Elo+
Party 2
Olorun
Olorun
omega gaming91
Olorun
Level 65
God Stats
12W - 8L
1,586 SR
Queue Stats
131W - 251L
1,229 Elo+
Party 2
Team Averages
Level 60
1,453 SR
1,237 Elo+

VS

Team Averages
Level 58
1,341 SR
1,332 Elo+
Cu Chulainn
Cu Chulainn
IDoomsdayVibes
Cu Chulainn
Level 49
God Stats
8W - 7L
1,308 SR
Queue Stats
465W - 474L
1,332 Elo+
Party 1
Ares
Ares
IRenegadeVibes
Ares
Level 55
God Stats
13W - 14L
1,366 SR
Queue Stats
449W - 435L
1,371 Elo+
Party 1
Bakasura
Bakasura
MASTAHXCHRONIC
Bakasura
Level 62
God Stats
33W - 18L
1,419 SR
Queue Stats
414W - 430L
1,292 Elo+
Party 1
Charybdis
Charybdis
OG ViiNSANiiTY
Charybdis
Level 77
God Stats
1W - 0L
1,245 SR
Queue Stats
57W - 64L
1,353 Elo+
Solo
Zeus
Zeus
VenomKing_98
Zeus
Level 47
God Stats
36W - 29L
1,365 SR
Queue Stats
196W - 218L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Gypsyxcat
Charybdis
13
5 / 7 / 1
8,828
441
11,746
14,518
5,045
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
0 / 4 / 2
9,048
452
5,056
16,249
5,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 0 / 0
8,750
438
6,205
12,970
12,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Squidsoldier6
Cerberus
12
1 / 9 / 6
8,610
431
10,695
23,100
17,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
5 / 6 / 0
10,444
522
11,688
18,543
7,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
IDoomsdayVibes
Cu Chulainn
19
3 / 1 / 0
11,573
579
12,732
12,771
12,089
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
10 / 0 / 7
10,557
528
13,677
14,702
12,060
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
16
8 / 1 / 5
10,494
525
15,754
15,181
6,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charybdis
OG ViiNSANiiTY
Charybdis
14
1 / 6 / 10
8,553
428
7,470
14,223
4,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

18
4 / 4 / 3
10,568
528
9,275
14,391
6,280
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
51
12
Kills
26
26
Deaths
12
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Gypsyxcat
Charybdis
5
7
1
0.79
W
Cu Chulainn
IDoomsdayVibes
Cu Chulainn
3
1
0
3
W
10
0
7
13.5
L
0
4
2
0.25
W
Bakasura
8
1
5
10.5
W
Charybdis
OG ViiNSANiiTY
Charybdis
1
6
10
1
L
1
0
0
1
L
Cerberus
Squidsoldier6
Cerberus
1
9
6
0.44
W
4
4
3
1.38
L
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,390
Damage
58,908
85,380
Taken
71,268
48,117
Mitigated
40,844
25,353
Healing
24,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Gypsyxcat
Charybdis
11,746
6,113
0
3,812
14,518
5,045
458
4,164
9,913
0
52,611
W
Cu Chulainn
IDoomsdayVibes
Cu Chulainn
12,732
2,769
107
6,119
12,771
12,089
795
0
11,840
83
83,343
W
13,677
311
0
2,532
14,702
12,060
456
5,042
9,660
40,773
0
L
5,056
2,357
0
4,975
16,249
5,727
0
1,315
14,512
0
60,964
W
Bakasura
15,754
10,282
250
7,145
15,181
6,332
2,122
4,462
10,679
0
59,543
W
Charybdis
OG ViiNSANiiTY
Charybdis
7,470
2,027
0
734
14,223
4,083
953
4,479
9,744
0
28,725
L
6,205
534
0
4,173
12,970
12,459
315
0
11,817
0
45,199
L
Cerberus
Squidsoldier6
Cerberus
10,695
990
0
4,521
23,100
17,759
0
9,233
12,677
32,721
0
W
9,275
2,152
0
8,010
14,391
6,280
949
8,711
5,680
65,388
0
L
11,688
6,485
0
7,872
18,543
7,127
5,616
8,323
9,300
66,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,680
Gold Earned
51,745
440
Minions Killed
456
0
Camps Cleared
0
1,811,631
Distance Traveled
1,956,061
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,828
441
76
4
0
337,928
6
W
Cu Chulainn
11,573
579
161
8
0
417,450
2
W
Ares
10,557
528
60
3
0
387,161
2
L
Mercury
9,048
452
108
5
0
452,853
0
W
Bakasura
10,494
525
88
4
0
473,696
1
W
Charybdis
8,553
428
44
2
0
350,271
1
L
Tyr
8,750
438
64
3
0
392,961
0
L
Cerberus
8,610
431
76
4
0
321,415
1
W
Zeus
10,568
528
103
5
0
327,483
2
L
Olorun
10,444
522
116
6
0
306,474
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role