Player Matchup

Ares
Ares
 
Ares
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Costt_W
Xing Tian
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 36L
1,344 Elo+
Party 1
Neith
Neith
LEGlON VENDETTA
Neith
Level 29
God Stats
2W - 1L
1,800 SR
Queue Stats
242W - 251L
1,585 Elo+
Solo
Charybdis
Charybdis
YungStriker8860
Charybdis
Level 16
God Stats
5W - 5L
1,556 SR
Queue Stats
37W - 32L
1,350 Elo+
Solo
Sol
Sol
klubay
Sol
Level 23
God Stats
12W - 12L
1,571 SR
Queue Stats
28W - 45L
1,308 Elo+
Party 1
Team Averages
Level 23
1,585 SR
1,418 Elo+

VS

Team Averages
Level 18
1,526 SR
1,368 Elo+
Eset
Eset
Bxd x Kxrma
Eset
Level 33
God Stats
12W - 7L
1,532 SR
Queue Stats
100W - 99L
1,391 Elo+
Party 2
Hun Batz
Hun Batz
Bxd x Luck
Hun Batz
Level 9
God Stats
19W - 12L
1,512 SR
Queue Stats
26W - 17L
1,351 Elo+
Party 2
Gilgamesh
Gilgamesh
CLG_NITRO
Gilgamesh
Level 17
God Stats
8W - 7L
1,402 SR
Queue Stats
8W - 9L
1,326 Elo+
Solo
Cernunnos
Cernunnos
DumpyPocket
Cernunnos
Level 3
God Stats
5W - 2L
1,755 SR
Queue Stats
7W - 5L
1,379 Elo+
Party 2
Sylvanus
Sylvanus
ZornTheEnt
Sylvanus
Level 28
God Stats
9W - 4L
1,430 SR
Queue Stats
73W - 68L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
0 / 6 / 0
5,060
361
896
6,705
2,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Xing Tian
Costt_W
Xing Tian
9
1 / 4 / 0
5,710
408
1,390
8,616
7,391
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 0 / 0
7,399
529
8,380
7,912
2,566
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charybdis
YungStriker8860
Charybdis
11
0 / 5 / 1
6,212
444
3,481
8,754
2,262
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sol
klubay
Sol
10
3 / 6 / 0
6,776
484
7,710
9,811
2,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 1 / 2
8,337
596
10,350
7,604
3,840
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
Bxd x Luck
Hun Batz
10
2 / 1 / 7
6,934
495
3,097
6,279
1,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
CLG_NITRO
Gilgamesh
12
3 / 4 / 2
7,100
507
5,122
12,805
9,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cernunnos
DumpyPocket
Cernunnos
11
5 / 2 / 2
6,578
470
4,091
6,668
2,165
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
ZornTheEnt
Sylvanus
12
1 / 1 / 8
7,098
507
5,031
7,583
6,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
7
Kills
21
21
Deaths
9
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
6
0
0
W
10
1
2
11
W
Hun Batz
Bxd x Luck
Hun Batz
2
1
7
5.5
W
Gilgamesh
CLG_NITRO
Gilgamesh
3
4
2
1
L
Xing Tian
Costt_W
Xing Tian
1
4
0
0.25
W
Cernunnos
DumpyPocket
Cernunnos
5
2
2
3
L
3
0
0
3
L
Charybdis
YungStriker8860
Charybdis
0
5
1
0.1
W
Sylvanus
ZornTheEnt
Sylvanus
1
1
8
5
L
Sol
klubay
Sol
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,857
Damage
27,691
41,798
Taken
40,939
17,307
Mitigated
23,931
6,617
Healing
12,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
896
122
0
0
6,705
2,453
0
1,252
5,449
10,388
0
W
10,350
1,861
936
3,933
7,604
3,840
533
2,436
5,168
40,168
0
W
Hun Batz
Bxd x Luck
Hun Batz
3,097
1,101
0
2,196
6,279
1,860
170
946
5,253
0
28,296
W
Gilgamesh
CLG_NITRO
Gilgamesh
5,122
1,193
0
2,149
12,805
9,500
532
3,199
9,606
0
29,186
L
Xing Tian
Costt_W
Xing Tian
1,390
464
0
0
8,616
7,391
0
3,712
4,526
11,981
0
W
Cernunnos
DumpyPocket
Cernunnos
4,091
2,563
0
555
6,668
2,165
667
1,167
5,393
0
19,809
L
8,380
2,461
0
4,424
7,912
2,566
783
1,909
5,866
0
48,946
L
Charybdis
YungStriker8860
Charybdis
3,481
2,187
0
500
8,754
2,262
120
2,862
5,847
0
31,819
W
Sylvanus
ZornTheEnt
Sylvanus
5,031
2,155
573
1,930
7,583
6,566
585
1,980
5,523
30,715
12,066
L
Sol
klubay
Sol
7,710
3,200
0
1,693
9,811
2,635
979
4,930
4,751
36,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,157
Gold Earned
36,047
249
Minions Killed
290
0
Camps Cleared
0
1,206,201
Distance Traveled
1,407,933
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,060
361
20
1
0
268,959
1
W
Eset
8,337
596
65
5
0
271,386
5
W
Hun Batz
6,934
495
55
4
0
316,026
2
W
Gilgamesh
7,100
507
58
4
0
288,763
0
L
Xing Tian
5,710
408
12
1
0
231,752
0
W
Cernunnos
6,578
470
32
2
0
257,054
0
L
Neith
7,399
529
83
6
0
227,998
0
L
Charybdis
6,212
444
63
5
0
253,942
4
W
Sylvanus
7,098
507
80
6
0
274,704
1
L
Sol
6,776
484
71
5
0
223,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role