Player Matchup

Izanami
Izanami
 
Izanami
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
BipolarRabbit44
King Arthur
Level 24
God Stats
5W - 4L
1,562 SR
Queue Stats
236W - 264L
1,676 Elo+
Party 1
Baron Samedi
Baron Samedi
coolduke112
Baron Samedi
Level 148
God Stats
3W - 2L
1,599 SR
Queue Stats
76W - 78L
1,530 Elo+
Party 1
Team Averages
Level 97
1,554 SR
1,569 Elo+

VS

Team Averages
Level 32
1,476 SR
1,357 Elo+
Kukulkan
Kukulkan
DaniilDid911
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,171 Elo+
Solo
Sun Wukong
Sun Wukong
colttrain709
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,484 Elo+
Party 2
Neith
Neith
tropicalsun27
Neith
Level 85
God Stats
0W - 3L
1,427 SR
Queue Stats
10W - 15L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
7 / 3 / 8
11,273
752
16,098
12,816
5,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
BipolarRabbit44
King Arthur
12
1 / 6 / 13
9,875
658
4,441
14,176
10,507
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
coolduke112
Baron Samedi
17
13 / 2 / 8
12,751
850
21,474
14,950
8,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DaniilDid911
Kukulkan
13
3 / 7 / 3
9,485
632
11,495
12,680
4,249
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
colttrain709
Sun Wukong
13
4 / 7 / 5
9,807
654
12,964
21,750
15,335
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
4 / 7 / 5
10,254
684
8,676
12,484
4,203
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
24
21
Kills
11
11
Deaths
21
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
3
8
3.67
W
King Arthur
BipolarRabbit44
King Arthur
1
6
13
1.25
L
Kukulkan
DaniilDid911
Kukulkan
3
7
3
0.64
L
Sun Wukong
colttrain709
Sun Wukong
4
7
5
0.93
W
Baron Samedi
coolduke112
Baron Samedi
13
2
8
8.5
L
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,013
Damage
33,135
41,942
Taken
46,914
24,863
Mitigated
23,787
14,512
Healing
3,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
16,098
10,961
0
3,303
12,816
5,955
1,763
2,626
10,190
0
61,128
W
King Arthur
BipolarRabbit44
King Arthur
4,441
250
434
1,755
14,176
10,507
149
5,093
9,083
0
14,475
L
Kukulkan
DaniilDid911
Kukulkan
11,495
1,392
0
1,085
12,680
4,249
100
7,141
5,539
41,041
0
L
Sun Wukong
colttrain709
Sun Wukong
12,964
3,199
0
1,786
21,750
15,335
129
9,183
12,567
410
25,169
W
Baron Samedi
coolduke112
Baron Samedi
21,474
1,611
2,052
6,968
14,950
8,401
945
4,589
10,361
58,252
0
L
8,676
2,473
0
1,125
12,484
4,203
54
5,534
6,950
0
25,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,899
Gold Earned
29,546
193
Minions Killed
147
10
Camps Cleared
3
753,857
Distance Traveled
715,019
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,273
752
96
6
7
248,910
6
W
King Arthur
9,875
658
8
1
0
242,864
0
L
Kukulkan
9,485
632
85
6
0
255,815
3
L
Sun Wukong
9,807
654
27
2
2
240,800
1
W
Baron Samedi
12,751
850
89
6
3
262,083
2
L
Neith
10,254
684
35
2
1
218,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role