Player Matchup

Morgan Le Fay
Morgan Le Fay
Back_camp_goblin
Morgan Le Fay
Level 155
God Stats
7W - 7L
1,422 SR
Queue Stats
825W - 773L
1,556 Elo+
Party 1
Ne Zha
Ne Zha
IHoldLeftClick
Ne Zha
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
198W - 151L
1,502 Elo+
Party 1
King Arthur
King Arthur
Knightc0do
King Arthur
Level 129
God Stats
19W - 22L
1,571 SR
Queue Stats
365W - 322L
1,586 Elo+
Party 1
Sobek
Sobek
RellimXela8978
Sobek
Level 117
God Stats
10W - 10L
1,597 SR
Queue Stats
66W - 41L
1,590 Elo+
Party 2
Charybdis
Charybdis
ThatOneHomieG
Charybdis
Level 35
God Stats
10W - 6L
1,750 SR
Queue Stats
70W - 45L
1,565 Elo+
Party 2
Team Averages
Level 92
1,568 SR
1,560 Elo+

VS

Team Averages
Level 106
1,436 SR
1,484 Elo+
Bakasura
Bakasura
L2Spelll
Bakasura
Level 127
God Stats
1W - 3L
1,733 SR
Queue Stats
74W - 75L
1,495 Elo+
Party 3
Ganesha
Ganesha
Zimv
Ganesha
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,449 Elo+
Party 3
Hercules
Hercules
holyholy69
Hercules
Level 106
God Stats
2W - 6L
1,357 SR
Queue Stats
63W - 68L
1,445 Elo+
Party 3
Ra
Ra
kingcruit
Ra
Level 128
God Stats
1W - 3L
1,305 SR
Queue Stats
166W - 155L
1,545 Elo+
Party 3
Ullr
Ullr
xKaitlynnXx
Ullr
Level 125
God Stats
6W - 18L
1,283 SR
Queue Stats
255W - 272L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Back_camp_goblin
Morgan Le Fay
12
6 / 1 / 6
7,225
602
7,346
5,302
1,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
3 / 2 / 7
7,012
584
5,039
8,727
2,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Knightc0do
King Arthur
13
3 / 1 / 1
7,434
620
4,986
8,508
5,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 2 / 10
5,941
495
3,564
9,408
4,683
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
ThatOneHomieG
Charybdis
11
9 / 2 / 9
7,235
603
13,196
6,356
2,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
L2Spelll
Bakasura
12
3 / 3 / 3
7,275
606
4,297
8,607
3,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Zimv
Ganesha
10
0 / 3 / 1
5,666
472
2,447
7,612
4,197
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hercules
holyholy69
Hercules
7
1 / 5 / 2
5,237
436
4,887
12,649
5,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
4 / 5 / 1
6,096
508
6,353
8,321
2,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
0 / 5 / 4
5,096
425
2,624
7,678
2,042
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
21
Kills
8
8
Deaths
21
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Back_camp_goblin
Morgan Le Fay
6
1
6
9
W
3
2
7
3.25
W
King Arthur
Knightc0do
King Arthur
3
1
1
3.5
L
Bakasura
L2Spelll
Bakasura
3
3
3
1.5
W
0
2
10
2.5
W
Charybdis
ThatOneHomieG
Charybdis
9
2
9
6.75
L
Ganesha
Zimv
Ganesha
0
3
1
0.17
L
Hercules
holyholy69
Hercules
1
5
2
0.4
L
4
5
1
0.9
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,131
Damage
20,608
38,301
Taken
44,867
17,199
Mitigated
18,336
10,029
Healing
12,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Back_camp_goblin
Morgan Le Fay
7,346
505
0
416
5,302
1,752
364
1,861
3,237
32,282
0
W
5,039
1,445
0
1,312
8,727
2,522
3
1,755
6,236
0
41,839
W
King Arthur
Knightc0do
King Arthur
4,986
249
0
3,530
8,508
5,945
246
2,660
5,584
0
39,760
L
Bakasura
L2Spelll
Bakasura
4,297
2,701
0
2,764
8,607
3,648
0
1,450
6,985
0
32,636
W
3,564
566
510
3,034
9,408
4,683
75
826
7,969
17,323
0
W
Charybdis
ThatOneHomieG
Charybdis
13,196
6,350
0
1,227
6,356
2,297
546
1,144
4,938
0
39,328
L
Ganesha
Zimv
Ganesha
2,447
552
0
2,056
7,612
4,197
0
1,084
5,842
21,472
0
L
Hercules
holyholy69
Hercules
4,887
1,056
117
3,974
12,649
5,827
0
3,497
8,975
0
10,645
L
6,353
621
599
1,999
8,321
2,622
93
2,461
5,492
23,180
0
L
2,624
1,366
0
945
7,678
2,042
0
1,838
5,792
0
16,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,847
Gold Earned
29,370
303
Minions Killed
220
0
Camps Cleared
0
1,257,058
Distance Traveled
1,143,280
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,225
602
55
5
0
264,691
1
W
Ne Zha
7,012
584
80
7
0
270,196
1
W
King Arthur
7,434
620
79
7
0
244,635
0
L
Bakasura
7,275
606
92
8
0
250,616
3
W
Sobek
5,941
495
33
3
0
245,053
2
W
Charybdis
7,235
603
56
5
0
232,483
1
L
Ganesha
5,666
472
39
3
0
215,326
0
L
Hercules
5,237
436
15
1
0
222,831
5
L
Ra
6,096
508
42
4
0
231,655
1
L
Ullr
5,096
425
32
3
0
222,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role