Player Matchup

Osiris
Osiris
BendroHD
Osiris
Level 142
God Stats
4W - 2L
1,520 SR
Queue Stats
52W - 47L
1,557 Elo+
Party 1
Khepri
Khepri
IChungus
Khepri
Level 97
God Stats
2W - 3L
1,368 SR
Queue Stats
26W - 27L
1,519 Elo+
Party 1
Hel
Hel
IDummyThiccc
Hel
Level 123
God Stats
1W - 1L
1,376 SR
Queue Stats
23W - 15L
1,604 Elo+
Party 1
Guan Yu
Guan Yu
NSK Vexnum
Guan Yu
Level 146
God Stats
1W - 0L
1,620 SR
Queue Stats
36W - 33L
1,593 Elo+
Party 1
Discordia
Discordia
NitsuaHD
Discordia
Level 125
God Stats
2W - 1L
1,531 SR
Queue Stats
34W - 29L
1,566 Elo+
Party 1
Team Averages
Level 127
1,483 SR
1,568 Elo+

VS

Team Averages
Level 111
1,678 SR
1,546 Elo+
Tyr
Tyr
Ale4ever player
Tyr
Level 107
God Stats
4W - 5L
1,609 SR
Queue Stats
472W - 472L
1,471 Elo+
Solo
Hel
Hel
Catastroph3
Hel
Level 125
God Stats
0W - 1L
2,004 SR
Queue Stats
1W - 1L
1,732 Elo+
Party 2
Artemis
Artemis
Deathchron
Artemis
Level 127
God Stats
39W - 29L
1,546 SR
Queue Stats
168W - 177L
1,483 Elo+
Solo
Ah Puch
Ah Puch
IssaLongshot
Ah Puch
Level 127
God Stats
0W - 1L
1,733 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Loki
Loki
c0olgu7
Loki
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BendroHD
Osiris
18
6 / 0 / 7
12,882
991
17,202
16,925
12,013
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Khepri
IChungus
Khepri
19
3 / 0 / 10
11,902
916
5,920
9,139
11,829
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
3 / 1 / 8
11,430
879
7,173
8,125
4,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
NSK Vexnum
Guan Yu
18
1 / 1 / 12
11,401
877
14,729
22,152
23,070
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
NitsuaHD
Discordia
18
1 / 2 / 10
11,636
895
16,719
9,317
3,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

202

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 1
11,458
881
9,488
24,828
25,218
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
0 / 3 / 2
10,680
822
10,126
9,254
6,441
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Deathchron
Artemis
17
0 / 0 / 3
10,851
835
11,553
9,090
2,798
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
IssaLongshot
Ah Puch
17
1 / 2 / 3
11,350
873
19,213
10,388
4,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Loki
c0olgu7
Loki
17
1 / 2 / 1
10,911
839
10,836
10,841
4,139
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
14
14
Kills
4
4
Deaths
14
47
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
W
Osiris
BendroHD
Osiris
6
0
7
9.5
L
0
3
2
0.33
L
Artemis
Deathchron
Artemis
0
0
3
1.5
W
Khepri
IChungus
Khepri
3
0
10
8
W
3
1
8
7
L
Ah Puch
IssaLongshot
Ah Puch
1
2
3
1.25
W
Guan Yu
NSK Vexnum
Guan Yu
1
1
12
7
W
Discordia
NitsuaHD
Discordia
1
2
10
3
L
Loki
c0olgu7
Loki
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,743
Damage
61,216
65,658
Taken
64,401
54,538
Mitigated
42,685
25,213
Healing
22,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,488
1,809
355
5,426
24,828
25,218
0
10,445
14,383
0
31,592
W
Osiris
BendroHD
Osiris
17,202
8,015
0
0
16,925
12,013
0
8,077
8,520
0
54,265
L
10,126
490
9,240
4,056
9,254
6,441
0
4,914
4,340
29,260
0
L
Artemis
Deathchron
Artemis
11,553
2,984
394
861
9,090
2,798
0
3,395
5,695
0
32,005
W
Khepri
IChungus
Khepri
5,920
57
0
0
9,139
11,829
0
3,674
5,227
10,143
0
W
7,173
576
11,051
3,136
8,125
4,134
0
2,082
5,919
25,121
0
L
Ah Puch
IssaLongshot
Ah Puch
19,213
133
0
2,653
10,388
4,089
0
6,395
3,993
39,064
0
W
Guan Yu
NSK Vexnum
Guan Yu
14,729
2,287
4,081
5,962
22,152
23,070
0
10,368
11,470
0
30,853
W
Discordia
NitsuaHD
Discordia
16,719
606
52
931
9,317
3,492
0
3,750
5,183
45,329
0
L
Loki
c0olgu7
Loki
10,836
379
0
0
10,841
4,139
0
4,663
6,178
0
39,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,251
Gold Earned
55,250
275
Minions Killed
250
5
Camps Cleared
10
1,384,333
Distance Traveled
1,356,916
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,458
881
30
2
4
266,215
0
W
Osiris
12,882
991
94
7
4
284,614
0
L
Hel
10,680
822
44
3
2
284,243
4
L
Artemis
10,851
835
64
5
0
253,361
0
W
Khepri
11,902
916
3
0
1
282,247
0
W
Hel
11,430
879
54
4
0
269,611
0
L
Ah Puch
11,350
873
66
5
3
269,251
0
W
Guan Yu
11,401
877
53
4
0
284,852
0
W
Discordia
11,636
895
71
5
0
263,009
0
L
Loki
10,911
839
46
4
1
283,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role