Player Matchup

Sun Wukong
Sun Wukong
Cinnamon88
Sun Wukong
Level 13
God Stats
6W - 3L
1,512 SR
Queue Stats
37W - 28L
1,485 Elo+
Party 1
Ra
Ra
DiaperBlast
Ra
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,568 Elo+
Party 1
Jormungandr
Jormungandr
PandaTronLUL
Jormungandr
Level 120
God Stats
2W - 0L
1,526 SR
Queue Stats
23W - 14L
1,536 Elo+
Party 1
Anubis
Anubis
PhIony
Anubis
Level 129
God Stats
2W - 1L
1,620 SR
Queue Stats
31W - 31L
1,492 Elo+
Party 1
Hachiman
Hachiman
Rare138
Hachiman
Level 13
God Stats
1W - 0L
1,756 SR
Queue Stats
31W - 20L
1,480 Elo+
Party 1
Team Averages
Level 60
1,583 SR
1,512 Elo+

VS

Team Averages
Level 22
1,448 SR
1,480 Elo+
Ganesha
Ganesha
 
Ganesha
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Adrioth
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,481 Elo+
Solo
Hun Batz
Hun Batz
Lxv3Bxnny
Hun Batz
Level 23
God Stats
2W - 2L
1,584 SR
Queue Stats
58W - 66L
1,472 Elo+
Solo
Charybdis
Charybdis
blackthorrn
Charybdis
Level 15
God Stats
0W - 3L
1,208 SR
Queue Stats
26W - 29L
1,447 Elo+
Solo
Izanami
Izanami
dracowtf
Izanami
Level 20
God Stats
24W - 21L
1,446 SR
Queue Stats
104W - 104L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cinnamon88
Sun Wukong
18
6 / 0 / 20
11,108
1,010
10,915
14,701
12,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
4 / 2 / 18
10,564
960
10,457
8,804
2,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
PandaTronLUL
Jormungandr
18
5 / 0 / 25
11,869
1,079
12,900
17,459
18,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
PhIony
Anubis
19
15 / 1 / 19
12,960
1,178
34,468
12,928
7,637
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
Rare138
Hachiman
18
4 / 2 / 24
11,117
1,011
13,408
8,794
2,969
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

239

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
17
0 / 4 / 5
9,848
895
13,328
22,892
28,363
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
1 / 7 / 3
10,110
919
15,116
13,159
5,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Lxv3Bxnny
Hun Batz
15
0 / 12 / 1
8,832
803
11,849
21,391
8,135
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Charybdis
blackthorrn
Charybdis
15
0 / 4 / 1
9,058
823
3,821
11,632
4,261
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
dracowtf
Izanami
16
4 / 7 / 1
10,584
962
13,423
17,730
5,765
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
16
34
Kills
5
5
Deaths
34
106
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
4
5
0.63
L
1
7
3
0.36
W
Sun Wukong
Cinnamon88
Sun Wukong
6
0
20
16
W
4
2
18
6.5
L
Hun Batz
Lxv3Bxnny
Hun Batz
0
12
1
0.04
W
Jormungandr
PandaTronLUL
Jormungandr
5
0
25
17.5
W
Anubis
PhIony
Anubis
15
1
19
24.5
W
Hachiman
Rare138
Hachiman
4
2
24
8
L
Charybdis
blackthorrn
Charybdis
0
4
1
0.13
L
Izanami
dracowtf
Izanami
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,148
Damage
57,537
62,686
Taken
86,804
44,094
Mitigated
52,308
19,450
Healing
5,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
13,328
496
0
0
22,892
28,363
0
10,124
12,768
32,659
0
L
15,116
937
1,895
2,513
13,159
5,784
0
9,242
3,917
53,479
0
W
Sun Wukong
Cinnamon88
Sun Wukong
10,915
2,623
0
5,300
14,701
12,555
0
5,455
9,246
0
25,165
W
10,457
1,059
2,548
203
8,804
2,485
0
4,763
4,041
27,560
0
L
Hun Batz
Lxv3Bxnny
Hun Batz
11,849
1,362
0
0
21,391
8,135
0
15,767
5,624
0
19,379
W
Jormungandr
PandaTronLUL
Jormungandr
12,900
4,545
0
1,752
17,459
18,448
0
8,373
9,086
26,036
0
W
Anubis
PhIony
Anubis
34,468
3,284
0
8,023
12,928
7,637
0
6,276
6,652
61,877
0
W
Hachiman
Rare138
Hachiman
13,408
8,663
0
1,624
8,794
2,969
0
3,577
5,217
0
29,802
L
Charybdis
blackthorrn
Charybdis
3,821
2,050
0
0
11,632
4,261
0
9,030
2,602
0
23,133
L
Izanami
dracowtf
Izanami
13,423
9,370
0
1,337
17,730
5,765
0
13,662
4,068
0
31,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,618
Gold Earned
48,432
213
Minions Killed
221
6
Camps Cleared
6
1,028,762
Distance Traveled
982,326
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,848
895
0
0
0
203,397
0
L
Ra
10,110
919
97
9
1
196,738
0
W
Sun Wukong
11,108
1,010
32
3
1
214,254
1
W
Ra
10,564
960
43
4
0
214,351
0
L
Hun Batz
8,832
803
29
3
1
204,429
0
W
Jormungandr
11,869
1,079
29
3
1
218,264
0
W
Anubis
12,960
1,178
71
6
0
182,248
2
W
Hachiman
11,117
1,011
38
3
4
199,645
0
L
Charybdis
9,058
823
67
6
0
182,046
0
L
Izanami
10,584
962
28
3
4
195,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role