Player Matchup

Sol
Sol
I2345leapag26
Sol
Level 29
God Stats
2W - 0L
1,489 SR
Queue Stats
63W - 86L
1,336 Elo+
Party 1
Hades
Hades
Italia forev
Hades
Level 86
God Stats
41W - 32L
1,512 SR
Queue Stats
261W - 316L
1,369 Elo+
Solo
Terra
Terra
meraviglios-
Terra
Level 105
God Stats
2W - 2L
1,514 SR
Queue Stats
71W - 94L
1,339 Elo+
Party 1
Team Averages
Level 73
1,505 SR
1,348 Elo+

VS

Team Averages
Level 44
1,421 SR
1,390 Elo+
Nike
Nike
MayhemTurdShot
Nike
Level 64
God Stats
4W - 5L
1,486 SR
Queue Stats
224W - 288L
1,449 Elo+
Party 2
Artio
Artio
PastyPasty
Artio
Level 46
God Stats
3W - 7L
1,500 SR
Queue Stats
33W - 46L
1,377 Elo+
Solo
Ra
Ra
ShadowQueen019
Ra
Level 23
God Stats
0W - 2L
1,276 SR
Queue Stats
51W - 67L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 11
8,909
685
7,467
8,398
3,122
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
11 / 1 / 3
10,422
802
16,798
10,299
6,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 0 / 9
8,369
644
5,021
11,737
13,760
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 1
8,696
669
8,852
13,082
4,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
11
0 / 4 / 3
7,510
578
4,239
14,433
19,417
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 6 / 1
7,390
568
4,603
9,178
3,861
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
14
Kills
4
4
Deaths
14
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
3
11
2.5
W
11
1
3
12.5
L
3
4
1
0.88
L
Artio
0
4
3
0.38
L
1
6
1
0.25
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,286
Damage
17,694
30,434
Taken
36,693
23,410
Mitigated
27,539
13,516
Healing
7,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,467
1,882
358
2,543
8,398
3,122
1,761
3,001
5,397
30,986
0
W
16,798
2,820
1,005
5,410
10,299
6,528
134
2,605
7,694
36,265
0
L
8,852
2,670
0
1,285
13,082
4,261
0
10,977
2,105
0
37,281
L
Artio
4,239
272
206
4,136
14,433
19,417
0
11,156
3,277
11,498
0
L
4,603
419
1,128
706
9,178
3,861
291
7,564
1,614
19,791
0
W
5,021
882
1,480
2,720
11,737
13,760
560
3,618
8,119
14,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,700
Gold Earned
23,596
112
Minions Killed
104
2
Camps Cleared
6
691,899
Distance Traveled
631,670
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,909
685
43
3
1
225,294
5
W
Hades
10,422
802
55
4
1
224,518
0
L
Nike
8,696
669
53
4
5
224,551
2
L
Artio
7,510
578
15
1
0
242,352
3
L
Ra
7,390
568
36
3
1
164,767
0
W
Terra
8,369
644
14
1
0
242,087
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role