Player Matchup

Discordia
Discordia
CrissBell33
Discordia
Level 137
God Stats
3W - 3L
1,611 SR
Queue Stats
55W - 48L
1,606 Elo+
Party 2
Hou Yi
Hou Yi
DeadManWithSwag
Hou Yi
Level 127
God Stats
2W - 0L
1,692 SR
Queue Stats
41W - 34L
1,519 Elo+
Party 2
Ymir
Ymir
ElVagoxD12
Ymir
Level 24
God Stats
3W - 2L
1,377 SR
Queue Stats
15W - 11L
1,455 Elo+
Party 2
Team Averages
Level 96
1,560 SR
1,527 Elo+

VS

Team Averages
Level 73
1,444 SR
1,440 Elo+
Fenrir
Fenrir
The2jzSlayer
Fenrir
Level 77
God Stats
8W - 13L
1,403 SR
Queue Stats
113W - 135L
1,404 Elo+
Party 1
Bacchus
Bacchus
WhiteGrizzly836
Bacchus
Level 15
God Stats
0W - 3L
1,314 SR
Queue Stats
59W - 58L
1,518 Elo+
Party 1
Ra
Ra
xREVELATIONZx
Ra
Level 126
God Stats
5W - 8L
1,616 SR
Queue Stats
113W - 135L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CrissBell33
Discordia
15
3 / 1 / 10
9,934
764
12,218
8,326
2,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
14 / 5 / 3
11,541
888
14,620
13,616
5,001
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 1 / 15
8,900
685
3,190
8,826
4,849
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
1 / 7 / 3
7,855
604
4,965
12,104
8,888
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
2 / 5 / 3
8,739
672
8,860
11,566
3,782
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 5 / 2
8,953
689
8,162
12,330
4,048
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
17
Kills
7
7
Deaths
17
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Discordia
CrissBell33
Discordia
3
1
10
8
W
14
5
3
3.1
W
0
1
15
7.5
L
Fenrir
1
7
3
0.36
L
2
5
3
0.7
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,028
Damage
21,987
30,768
Taken
36,000
12,832
Mitigated
16,718
8,847
Healing
4,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
CrissBell33
Discordia
12,218
182
0
2,985
8,326
2,982
834
5,178
3,148
48,650
0
W
14,620
7,686
0
4,519
13,616
5,001
1,720
6,614
7,002
0
39,825
W
3,190
307
0
1,343
8,826
4,849
403
5,617
3,209
6,221
0
L
Fenrir
4,965
211
0
83
12,104
8,888
0
3,796
8,040
0
13,677
L
8,860
0
416
426
11,566
3,782
0
5,101
6,152
15,624
0
L
8,162
500
1,076
2,693
12,330
4,048
0
5,926
5,944
41,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,375
Gold Earned
25,547
144
Minions Killed
115
6
Camps Cleared
4
693,365
Distance Traveled
683,490
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,934
764
94
7
4
256,021
2
W
Hou Yi
11,541
888
42
3
1
188,394
2
W
Ymir
8,900
685
8
1
1
248,950
0
L
Fenrir
7,855
604
24
2
1
205,446
0
L
Bacchus
8,739
672
17
1
0
259,241
0
L
Ra
8,953
689
74
6
3
218,803
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role