Player Matchup

Artemis
Artemis
ACheekyNutmeg
Artemis
Level 121
God Stats
2W - 1L
1,902 SR
Queue Stats
20W - 25L
1,483 Elo+
Party 1
Eset
Eset
Iriarte black32
Eset
Level 159
God Stats
3W - 3L
1,795 SR
Queue Stats
138W - 133L
1,561 Elo+
Solo
Baron Samedi
Baron Samedi
KarinaNanami
Baron Samedi
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 32L
1,791 Elo+
Party 1
Anhur
Anhur
PATROL_SN1P3R
Anhur
Level 149
God Stats
2W - 5L
1,452 SR
Queue Stats
579W - 597L
1,523 Elo+
Solo
Rama
Rama
PoolishRussian
Rama
Level 95
God Stats
0W - 2L
1,305 SR
Queue Stats
20W - 24L
1,495 Elo+
Party 1
Team Averages
Level 135
1,591 SR
1,571 Elo+

VS

Team Averages
Level 137
1,580 SR
1,604 Elo+
Sylvanus
Sylvanus
JonDorian
Sylvanus
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,679 Elo+
Solo
Eset
Eset
QunLee
Eset
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 74L
1,625 Elo+
Party 2
Janus
Janus
lordofthecurls19
Janus
Level 154
God Stats
5W - 1L
1,615 SR
Queue Stats
346W - 296L
1,593 Elo+
Party 2
Bacchus
Bacchus
muphaniel
Bacchus
Level 140
God Stats
4W - 1L
1,761 SR
Queue Stats
211W - 169L
1,594 Elo+
Party 2
Cerberus
Cerberus
themcarrots
Cerberus
Level 160
God Stats
3W - 2L
1,523 SR
Queue Stats
291W - 279L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
14
4 / 6 / 8
8,284
753
20,545
12,501
4,420
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
5 / 3 / 8
9,191
836
12,324
9,302
6,890
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
KarinaNanami
Baron Samedi
16
4 / 2 / 11
8,765
797
11,765
11,326
12,854
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 8 / 8
7,459
678
10,294
13,513
4,381
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
3 / 4 / 9
9,099
827
7,861
9,030
2,970
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JonDorian
Sylvanus
16
2 / 2 / 17
9,345
850
6,110
17,413
15,453
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Eset
QunLee
Eset
17
7 / 4 / 13
10,274
934
12,066
11,642
5,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 3 / 12
10,221
929
12,877
9,502
3,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
muphaniel
Bacchus
17
5 / 4 / 14
10,667
970
9,175
17,230
21,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
themcarrots
Cerberus
15
3 / 4 / 15
9,266
842
7,973
23,483
21,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
94
17
Kills
23
23
Deaths
17
44
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Artemis
4
6
8
1.33
L
5
3
8
3
W
Sylvanus
JonDorian
Sylvanus
2
2
17
5.25
L
Baron Samedi
KarinaNanami
Baron Samedi
4
2
11
4.75
L
1
8
8
0.63
L
3
4
9
1.88
W
Eset
QunLee
Eset
7
4
13
3.38
W
6
3
12
4
W
Bacchus
muphaniel
Bacchus
5
4
14
3
W
Cerberus
themcarrots
Cerberus
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,789
Damage
48,201
55,672
Taken
79,270
31,515
Mitigated
66,830
16,663
Healing
35,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
20,545
7,231
981
1,166
12,501
4,420
20
10,977
1,524
0
34,334
L
12,324
951
1,403
2,599
9,302
6,890
48
8,196
1,106
23,253
0
W
Sylvanus
JonDorian
Sylvanus
6,110
1,415
9,091
6,414
17,413
15,453
740
4,646
12,767
9,572
0
L
Baron Samedi
KarinaNanami
Baron Samedi
11,765
1,799
4,185
3,455
11,326
12,854
119
8,885
2,441
18,865
0
L
10,294
4,820
200
1,342
13,513
4,381
170
11,772
1,741
0
16,821
L
7,861
6,055
608
724
9,030
2,970
126
8,371
659
0
16,747
W
Eset
QunLee
Eset
12,066
1,214
4,524
2,873
11,642
5,071
1,589
3,630
8,012
27,111
0
W
12,877
591
1,379
919
9,502
3,636
2,020
3,600
5,902
44,809
0
W
Bacchus
muphaniel
Bacchus
9,175
647
116
2,766
17,230
21,561
662
4,511
12,719
14,737
0
W
Cerberus
themcarrots
Cerberus
7,973
481
942
6,571
23,483
21,109
506
7,702
15,781
14,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,798
Gold Earned
49,773
113
Minions Killed
125
0
Camps Cleared
0
966,997
Distance Traveled
1,054,262
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,284
753
28
3
0
171,309
1
L
Eset
9,191
836
22
2
0
214,933
4
W
Sylvanus
9,345
850
2
0
0
211,681
0
L
Baron Samedi
8,765
797
18
2
0
197,492
0
L
Anhur
7,459
678
22
2
0
183,650
1
L
Rama
9,099
827
23
2
0
199,613
0
W
Eset
10,274
934
26
2
0
200,373
0
W
Janus
10,221
929
69
6
0
220,116
1
W
Bacchus
10,667
970
12
1
0
207,746
1
W
Cerberus
9,266
842
16
1
0
214,346
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role