Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
MyNameIsSketch
Xing Tian
Level 89
God Stats
2W - 1L
1,743 SR
Queue Stats
58W - 51L
1,559 Elo+
Party 1
Anubis
Anubis
NaberiusX
Anubis
Level 128
God Stats
5W - 11L
1,216 SR
Queue Stats
317W - 325L
1,451 Elo+
Solo
Zhong Kui
Zhong Kui
iAlchymy
Zhong Kui
Level 160
God Stats
8W - 3L
1,643 SR
Queue Stats
579W - 459L
1,619 Elo+
Party 1
Tyr
Tyr
jason_jessee
Tyr
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
291W - 283L
1,539 Elo+
Solo
Team Averages
Level 89
1,520 SR
1,534 Elo+

VS

Team Averages
Level 48
1,667 SR
1,556 Elo+
Zeus
Zeus
BmDrαndon
Zeus
Level 154
God Stats
3W - 1L
1,778 SR
Queue Stats
64W - 32L
1,704 Elo+
Party 2
Apollo
Apollo
GamingPrimate
Apollo
Level 29
God Stats
0W - 1L
1,932 SR
Queue Stats
58W - 26L
1,721 Elo+
Party 2
Cerberus
Cerberus
Radr1gaa
Cerberus
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
238W - 261L
1,432 Elo+
Solo
Nu Wa
Nu Wa
chinorris666_MEX
Nu Wa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ne Zha
Ne Zha
kingkillere1044
Ne Zha
Level 16
God Stats
0W - 1L
1,626 SR
Queue Stats
31W - 50L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
20
16 / 4 / 14
13,426
959
30,901
16,477
8,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Xing Tian
MyNameIsSketch
Xing Tian
18
2 / 6 / 24
10,742
767
5,183
18,034
19,804
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
NaberiusX
Anubis
19
7 / 4 / 19
11,650
832
13,107
9,975
5,492
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
iAlchymy
Zhong Kui
17
5 / 4 / 16
10,900
779
10,031
17,010
24,871
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
3 / 6 / 15
10,004
715
7,303
20,720
20,455
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 6 / 9
11,106
793
21,316
9,841
3,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
6 / 5 / 11
10,809
772
19,438
10,637
3,935
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
Radr1gaa
Cerberus
18
6 / 5 / 12
11,202
800
10,547
30,505
25,458
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 12 / 6
8,340
596
3,855
12,922
3,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 7 / 11
9,397
671
10,081
11,682
6,571
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
72
33
Kills
23
24
Deaths
35
88
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
16
4
14
5.75
L
7
6
9
1.92
L
6
5
11
2.3
W
Xing Tian
MyNameIsSketch
Xing Tian
2
6
24
2.33
W
Anubis
NaberiusX
Anubis
7
4
19
4.13
L
Cerberus
Radr1gaa
Cerberus
6
5
12
2.4
L
0
12
6
0.25
W
Zhong Kui
iAlchymy
Zhong Kui
5
4
16
3.25
W
3
6
15
1.75
L
4
7
11
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,525
Damage
65,237
82,216
Taken
75,587
78,993
Mitigated
42,829
25,172
Healing
18,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
30,901
16,008
682
6,914
16,477
8,371
2,523
9,500
6,977
0
66,393
L
21,316
2,541
821
882
9,841
3,654
575
3,000
6,746
38,337
0
L
19,438
7,950
284
1,730
10,637
3,935
647
4,065
6,434
0
36,444
W
Xing Tian
MyNameIsSketch
Xing Tian
5,183
423
0
576
18,034
19,804
509
5,837
12,197
13,847
0
W
Anubis
NaberiusX
Anubis
13,107
836
1,880
3,152
9,975
5,492
1,171
4,209
5,766
33,576
0
L
Cerberus
Radr1gaa
Cerberus
10,547
485
124
12,445
30,505
25,458
47
10,609
19,569
24,667
0
L
3,855
1,037
0
32
12,922
3,211
226
4,425
8,317
8,820
0
W
Zhong Kui
iAlchymy
Zhong Kui
10,031
488
1,422
5,164
17,010
24,871
828
6,182
10,828
19,334
0
W
7,303
452
322
5,060
20,720
20,455
13
9,990
10,730
0
9,808
L
10,081
1,133
1,014
848
11,682
6,571
192
6,222
5,334
0
19,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,722
Gold Earned
50,854
159
Minions Killed
148
0
Camps Cleared
0
1,149,210
Distance Traveled
1,030,829
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
13,426
959
69
5
0
224,111
0
L
Zeus
11,106
793
42
3
0
213,879
2
L
Apollo
10,809
772
47
3
0
200,661
0
W
Xing Tian
10,742
767
12
1
0
227,893
0
W
Anubis
11,650
832
45
3
0
224,178
0
L
Cerberus
11,202
800
36
3
0
216,851
0
L
Nu Wa
8,340
596
10
1
0
208,757
0
W
Zhong Kui
10,900
779
25
2
0
232,675
0
W
Tyr
10,004
715
8
1
0
240,353
1
L
Ne Zha
9,397
671
13
1
0
190,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role