Player Matchup

Sun Wukong
Sun Wukong
DaBaby40
Sun Wukong
Level 21
God Stats
9W - 2L
1,732 SR
Queue Stats
29W - 9L
1,551 Elo+
Party 2
Chronos
Chronos
Finisher500000
Chronos
Level 16
God Stats
6W - 3L
1,645 SR
Queue Stats
9W - 5L
1,528 Elo+
Party 2
Amaterasu
Amaterasu
Flow0477
Amaterasu
Level 48
God Stats
44W - 23L
1,620 SR
Queue Stats
263W - 138L
1,544 Elo+
Party 2
Team Averages
Level 28
1,666 SR
1,541 Elo+

VS

Team Averages
Level 29
1,543 SR
1,448 Elo+
Zhong Kui
Zhong Kui
VaglnerMiner
Zhong Kui
Level 44
God Stats
5W - 6L
1,608 SR
Queue Stats
27W - 35L
1,352 Elo+
Party 1
Anubis
Anubis
daredslilbro
Anubis
Level 24
God Stats
6W - 13L
1,342 SR
Queue Stats
32W - 26L
1,422 Elo+
Party 1
Neith
Neith
lron_Viking
Neith
Level 19
God Stats
2W - 1L
1,679 SR
Queue Stats
2W - 2L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DaBaby40
Sun Wukong
13
2 / 3 / 9
9,819
655
8,110
14,067
5,488
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
7 / 3 / 6
10,878
725
11,166
11,362
3,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
Flow0477
Amaterasu
15
5 / 3 / 8
10,719
715
10,999
11,522
7,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
VaglnerMiner
Zhong Kui
13
5 / 6 / 4
10,082
672
14,189
19,291
13,929
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
12
0 / 5 / 7
8,760
584
5,894
8,335
3,852
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 3 / 4
9,884
659
8,505
6,676
2,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
14
Kills
9
9
Deaths
14
23
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DaBaby40
Sun Wukong
2
3
9
2.17
W
7
3
6
3.33
W
Amaterasu
Flow0477
Amaterasu
5
3
8
3
L
Zhong Kui
VaglnerMiner
Zhong Kui
5
6
4
1.17
L
Anubis
0
5
7
0.7
L
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,275
Damage
28,588
36,951
Taken
34,302
15,967
Mitigated
20,323
9,231
Healing
4,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DaBaby40
Sun Wukong
8,110
1,201
349
4,665
14,067
5,488
68
6,803
7,264
0
29,247
W
11,166
3,428
0
1,600
11,362
3,213
436
7,296
4,066
49,865
0
W
Amaterasu
Flow0477
Amaterasu
10,999
5,096
0
2,617
11,522
7,266
1,888
6,505
5,017
0
28,142
L
Zhong Kui
VaglnerMiner
Zhong Kui
14,189
762
347
2,252
19,291
13,929
91
7,993
11,298
31,308
0
L
Anubis
5,894
475
0
1,066
8,335
3,852
261
2,088
6,247
25,886
0
L
8,505
4,090
0
862
6,676
2,542
392
1,616
5,060
0
26,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,416
Gold Earned
28,726
171
Minions Killed
140
8
Camps Cleared
5
881,335
Distance Traveled
733,061
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,819
655
43
3
3
282,196
0
W
Chronos
10,878
725
89
6
0
283,790
1
W
Amaterasu
10,719
715
39
3
5
315,349
0
L
Zhong Kui
10,082
672
41
3
1
239,251
4
L
Anubis
8,760
584
52
3
3
242,649
3
L
Neith
9,884
659
47
3
1
251,161
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role