Player Matchup

Merlin
Merlin
HyZari00
Merlin
Level 88
God Stats
2W - 3L
1,317 SR
Queue Stats
284W - 297L
1,522 Elo+
Party 1
Fenrir
Fenrir
Japakslll
Fenrir
Level 83
God Stats
12W - 3L
1,646 SR
Queue Stats
694W - 612L
1,533 Elo+
Party 1
Heimdallr
Heimdallr
Kanuiy
Heimdallr
Level 125
God Stats
2W - 6L
1,302 SR
Queue Stats
989W - 992L
1,550 Elo+
Party 1
Erlang Shen
Erlang Shen
MachadoDeAris
Erlang Shen
Level 153
God Stats
9W - 11L
1,502 SR
Queue Stats
346W - 334L
1,525 Elo+
Party 1
Bellona
Bellona
lacqf
Bellona
Level 109
God Stats
117W - 87L
1,564 SR
Queue Stats
656W - 659L
1,501 Elo+
Party 1
Team Averages
Level 112
1,466 SR
1,526 Elo+

VS

Team Averages
Level 59
1,445 SR
1,420 Elo+
Ra
Ra
Bthebeast
Ra
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 48L
1,518 Elo+
Solo
Cernunnos
Cernunnos
Jgoia23
Cernunnos
Level 100
God Stats
5W - 14L
1,336 SR
Queue Stats
579W - 613L
1,449 Elo+
Party 2
Kukulkan
Kukulkan
Murilo1130
Kukulkan
Level 23
God Stats
41W - 74L
1,404 SR
Queue Stats
43W - 80L
1,346 Elo+
Party 2
Bakasura
Bakasura
joao_vitttor
Bakasura
Level 88
God Stats
9W - 10L
1,530 SR
Queue Stats
497W - 542L
1,470 Elo+
Party 2
Athena
Athena
mantovani_18
Athena
Level 18
God Stats
11W - 20L
1,452 SR
Queue Stats
21W - 48L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
HyZari00
Merlin
18
8 / 1 / 3
11,355
631
13,809
8,813
4,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Japakslll
Fenrir
15
5 / 1 / 11
9,948
553
10,986
16,035
12,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heimdallr
Kanuiy
Heimdallr
17
8 / 2 / 3
11,024
612
12,258
11,340
4,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
MachadoDeAris
Erlang Shen
16
0 / 4 / 3
9,739
541
10,665
16,929
12,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
lacqf
Bellona
15
4 / 3 / 4
9,777
543
8,428
16,300
9,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 3
9,362
520
9,623
15,931
8,534
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
Jgoia23
Cernunnos
12
2 / 8 / 1
7,844
436
12,033
16,366
5,368
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Murilo1130
Kukulkan
14
1 / 5 / 3
8,562
476
4,632
10,907
4,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
joao_vitttor
Bakasura
16
7 / 6 / 1
9,874
549
13,797
18,157
8,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
11
1 / 4 / 2
7,349
408
2,835
12,929
12,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
25
Kills
11
11
Deaths
25
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
W
Merlin
HyZari00
Merlin
8
1
3
9.5
W
Fenrir
Japakslll
Fenrir
5
1
11
10.5
L
Cernunnos
Jgoia23
Cernunnos
2
8
1
0.31
W
Heimdallr
Kanuiy
Heimdallr
8
2
3
4.75
W
Erlang Shen
MachadoDeAris
Erlang Shen
0
4
3
0.38
L
Kukulkan
Murilo1130
Kukulkan
1
5
3
0.5
L
Bakasura
joao_vitttor
Bakasura
7
6
1
1.25
W
Bellona
lacqf
Bellona
4
3
4
2
L
Athena
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,146
Damage
42,920
69,417
Taken
74,290
43,849
Mitigated
39,365
19,494
Healing
22,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,623
1,677
325
8,649
15,931
8,534
0
2,846
13,085
65,053
0
W
Merlin
HyZari00
Merlin
13,809
729
0
4,066
8,813
4,064
846
2,234
5,676
80,138
0
W
Fenrir
Japakslll
Fenrir
10,986
3,241
0
4,599
16,035
12,172
0
2,250
13,419
0
34,058
L
Cernunnos
Jgoia23
Cernunnos
12,033
6,295
0
5,441
16,366
5,368
508
1,021
15,345
0
50,553
W
Heimdallr
Kanuiy
Heimdallr
12,258
5,698
0
2,396
11,340
4,983
699
1,004
10,311
0
94,351
W
Erlang Shen
MachadoDeAris
Erlang Shen
10,665
4,022
0
7,739
16,929
12,948
136
8,304
8,201
1,113
53,872
L
Kukulkan
Murilo1130
Kukulkan
4,632
171
64
1,643
10,907
4,759
0
5,051
5,856
42,400
0
L
Bakasura
joao_vitttor
Bakasura
13,797
7,733
0
5,110
18,157
8,594
42
3,927
14,230
0
68,023
W
Bellona
lacqf
Bellona
8,428
3,841
0
694
16,300
9,682
0
2,974
11,514
0
69,338
L
Athena
2,835
743
0
1,227
12,929
12,110
34
1,276
11,653
15,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,843
Gold Earned
42,991
501
Minions Killed
463
0
Camps Cleared
0
1,770,907
Distance Traveled
1,738,343
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,362
520
141
8
0
317,935
3
W
Merlin
11,355
631
144
8
0
342,793
4
W
Fenrir
9,948
553
31
2
0
376,032
1
L
Cernunnos
7,844
436
81
5
0
281,084
2
W
Heimdallr
11,024
612
131
7
0
346,975
1
W
Erlang Shen
9,739
541
92
5
0
332,186
3
L
Kukulkan
8,562
476
108
6
0
348,776
0
L
Bakasura
9,874
549
115
6
0
386,627
6
W
Bellona
9,777
543
103
6
0
372,921
2
L
Athena
7,349
408
18
1
0
403,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role