Player Matchup

Sun Wukong
Sun Wukong
Derelikmahballs
Sun Wukong
Level 48
God Stats
2W - 4L
1,146 SR
Queue Stats
222W - 200L
1,485 Elo+
Party 1
Artemis
Artemis
HuckVenom
Artemis
Level 38
God Stats
32W - 38L
1,498 SR
Queue Stats
186W - 190L
1,501 Elo+
Party 1
Janus
Janus
JailGuard61
Janus
Level 155
God Stats
8W - 11L
1,424 SR
Queue Stats
410W - 339L
1,539 Elo+
Party 1
Hades
Hades
SlipperyNoodles
Hades
Level 77
God Stats
8W - 12L
1,546 SR
Queue Stats
514W - 517L
1,554 Elo+
Party 1
Artio
Artio
krazykoda94
Artio
Level 146
God Stats
1W - 2L
1,549 SR
Queue Stats
180W - 157L
1,577 Elo+
Party 1
Team Averages
Level 93
1,433 SR
1,531 Elo+

VS

Team Averages
Level 108
1,528 SR
1,528 Elo+
Bakasura
Bakasura
CptSquirrel307
Bakasura
Level 49
God Stats
2W - 2L
1,213 SR
Queue Stats
11W - 5L
1,510 Elo+
Party 2
Xing Tian
Xing Tian
Dardz
Xing Tian
Level 113
God Stats
3W - 0L
1,569 SR
Queue Stats
43W - 32L
1,519 Elo+
Party 2
Charybdis
Charybdis
ItsRhyno
Charybdis
Level 124
God Stats
5W - 2L
1,565 SR
Queue Stats
167W - 141L
1,520 Elo+
Party 2
Sol
Sol
Lanixete
Sol
Level 126
God Stats
2W - 0L
1,744 SR
Queue Stats
108W - 85L
1,532 Elo+
Party 2
Sun Wukong
Sun Wukong
warhero7891526
Sun Wukong
Level 127
God Stats
5W - 2L
1,548 SR
Queue Stats
127W - 96L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Derelikmahballs
Sun Wukong
4
0 / 3 / 0
4,314
332
789
3,343
1,048
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artemis
HuckVenom
Artemis
11
5 / 1 / 2
6,560
505
6,503
6,192
2,022
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
5 / 4 / 1
7,283
560
7,662
6,941
1,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 0 / 3
5,889
453
3,077
7,186
3,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
2 / 3 / 4
6,361
489
6,709
11,786
4,442
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
13
2 / 3 / 2
7,407
570
3,184
8,087
2,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
Dardz
Xing Tian
9
2 / 3 / 0
6,206
477
2,697
8,957
6,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
ItsRhyno
Charybdis
11
1 / 4 / 0
6,540
503
4,291
5,578
1,495
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
3 / 3 / 1
7,790
599
5,359
7,970
2,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
warhero7891526
Sun Wukong
13
3 / 0 / 2
7,868
605
6,547
8,936
5,004
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
13
Kills
11
11
Deaths
13
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bakasura
2
3
2
1
W
Xing Tian
Dardz
Xing Tian
2
3
0
0.67
L
Sun Wukong
Derelikmahballs
Sun Wukong
0
3
0
0
L
Artemis
HuckVenom
Artemis
5
1
2
6
W
Charybdis
ItsRhyno
Charybdis
1
4
0
0.25
L
5
4
1
1.38
W
3
3
1
1.17
L
1
0
3
2.5
L
2
3
4
1.33
W
Sun Wukong
warhero7891526
Sun Wukong
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,740
Damage
22,078
35,448
Taken
39,528
12,844
Mitigated
17,459
10,847
Healing
12,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
3,184
2,346
0
2,145
8,087
2,799
23
3,111
4,896
0
36,601
W
Xing Tian
Dardz
Xing Tian
2,697
733
0
2,094
8,957
6,051
0
2,777
6,116
15,580
0
L
Sun Wukong
Derelikmahballs
Sun Wukong
789
330
0
104
3,343
1,048
0
0
3,343
0
8,216
L
Artemis
HuckVenom
Artemis
6,503
3,326
0
1,948
6,192
2,022
28
1,427
4,719
0
36,047
W
Charybdis
ItsRhyno
Charybdis
4,291
2,256
0
1,222
5,578
1,495
81
2,526
3,012
0
37,513
L
7,662
261
0
730
6,941
1,991
0
3,179
3,328
47,599
0
W
5,359
920
0
3,485
7,970
2,110
1,339
4,082
3,628
46,208
0
L
3,077
376
84
3,990
7,186
3,341
0
750
6,436
17,132
0
L
6,709
1,326
883
3,108
11,786
4,442
0
2,410
8,838
38,734
0
W
Sun Wukong
warhero7891526
Sun Wukong
6,547
1,290
0
3,253
8,936
5,004
280
4,453
4,428
0
44,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,407
Gold Earned
35,811
268
Minions Killed
380
0
Camps Cleared
0
967,571
Distance Traveled
1,168,975
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,407
570
91
7
0
267,658
3
W
Xing Tian
6,206
477
25
2
0
231,432
6
L
Sun Wukong
4,314
332
17
1
0
71,419
0
L
Artemis
6,560
505
52
4
0
221,430
1
W
Charybdis
6,540
503
78
6
0
207,122
3
L
Janus
7,283
560
93
7
0
220,703
1
W
Sol
7,790
599
106
8
0
217,602
2
L
Hades
5,889
453
31
2
0
220,063
2
L
Artio
6,361
489
75
6
0
233,956
3
W
Sun Wukong
7,868
605
80
6
0
245,161
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role