Player Matchup

Bellona
Bellona
BUSDR1VER12
Bellona
Level 86
God Stats
24W - 17L
1,648 SR
Queue Stats
54W - 31L
1,636 Elo+
Party 2
Nemesis
Nemesis
IMrMasterMindI
Nemesis
Level 37
God Stats
5W - 4L
1,631 SR
Queue Stats
54W - 31L
1,636 Elo+
Party 2
Charybdis
Charybdis
MissMemow
Charybdis
Level 128
God Stats
2W - 0L
1,631 SR
Queue Stats
100W - 76L
1,617 Elo+
Party 2
Merlin
Merlin
econboi
Merlin
Level 87
God Stats
3W - 3L
1,465 SR
Queue Stats
233W - 214L
1,512 Elo+
Party 4
Yemoja
Yemoja
katiedelle
Yemoja
Level 47
God Stats
95W - 83L
1,612 SR
Queue Stats
128W - 119L
1,532 Elo+
Party 4
Team Averages
Level 77
1,597 SR
1,587 Elo+

VS

Team Averages
Level 94
1,578 SR
1,522 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
ProfessorSamedi
Gilgamesh
Level 126
God Stats
24W - 22L
1,507 SR
Queue Stats
483W - 416L
1,582 Elo+
Party 1
Ullr
Ullr
ProfessorWeed
Ullr
Level 118
God Stats
14W - 11L
1,844 SR
Queue Stats
184W - 123L
1,586 Elo+
Party 1
Anubis
Anubis
TautChipmunk616
Anubis
Level 154
God Stats
3W - 6L
1,481 SR
Queue Stats
34W - 46L
1,379 Elo+
Party 3
Pele
Pele
Yagaibo77
Pele
Level 49
God Stats
7W - 7L
1,557 SR
Queue Stats
221W - 202L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BUSDR1VER12
Bellona
13
6 / 2 / 2
8,241
634
7,571
7,824
7,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
7 / 2 / 5
8,527
656
7,388
7,505
2,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
MissMemow
Charybdis
12
3 / 4 / 5
7,114
547
5,336
8,421
2,486
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
econboi
Merlin
13
6 / 2 / 4
7,643
588
6,782
6,734
2,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yemoja
katiedelle
Yemoja
10
1 / 3 / 6
6,708
516
3,052
11,301
7,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
4 / 4 / 5
7,343
565
9,773
6,875
2,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
ProfessorSamedi
Gilgamesh
12
2 / 5 / 1
7,293
561
4,445
11,921
7,832
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
4 / 5 / 6
6,414
493
6,384
8,494
2,225
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 4 / 1
6,353
489
3,055
8,282
3,819
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
10
1 / 6 / 3
6,506
500
3,889
10,641
2,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
29
23
Kills
13
13
Deaths
24
22
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
4
4
5
1.63
W
Bellona
BUSDR1VER12
Bellona
6
2
2
3.5
W
7
2
5
4.75
W
Charybdis
MissMemow
Charybdis
3
4
5
1.38
L
Gilgamesh
ProfessorSamedi
Gilgamesh
2
5
1
0.5
L
4
5
6
1.4
L
2
4
1
0.63
L
Pele
1
6
3
0.42
W
Merlin
econboi
Merlin
6
2
4
4
W
Yemoja
katiedelle
Yemoja
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,129
Damage
27,546
41,785
Taken
46,213
22,637
Mitigated
18,656
8,641
Healing
12,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
9,773
360
0
1,198
6,875
2,097
0
1,552
5,323
39,378
0
W
Bellona
BUSDR1VER12
Bellona
7,571
2,423
0
710
7,824
7,887
648
760
7,064
0
41,369
W
7,388
2,991
0
462
7,505
2,656
0
2,376
5,129
0
51,000
W
Charybdis
MissMemow
Charybdis
5,336
3,428
0
2,318
8,421
2,486
269
3,431
4,990
0
36,971
L
Gilgamesh
ProfessorSamedi
Gilgamesh
4,445
1,125
0
2,917
11,921
7,832
0
333
11,588
6,325
31,308
L
6,384
2,154
0
1,271
8,494
2,225
89
3,131
5,363
0
20,233
L
3,055
0
260
3,340
8,282
3,819
46
2,242
6,040
33,531
0
L
Pele
3,889
1,001
0
3,153
10,641
2,683
0
2,576
8,065
0
32,880
W
Merlin
econboi
Merlin
6,782
519
0
1,191
6,734
2,259
0
1,225
5,509
41,353
0
W
Yemoja
katiedelle
Yemoja
3,052
682
1,309
2,651
11,301
7,349
75
5,854
5,447
20,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,233
Gold Earned
33,909
370
Minions Killed
323
0
Camps Cleared
0
1,260,904
Distance Traveled
1,230,820
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,343
565
72
6
0
237,916
1
W
Bellona
8,241
634
85
7
0
261,511
0
W
Nemesis
8,527
656
82
6
0
293,610
0
W
Charybdis
7,114
547
88
7
0
246,641
3
L
Gilgamesh
7,293
561
91
7
0
280,745
3
L
Ullr
6,414
493
32
2
0
253,643
0
L
Anubis
6,353
489
67
5
0
203,524
3
L
Pele
6,506
500
61
5
0
254,992
1
W
Merlin
7,643
588
65
5
0
233,487
4
W
Yemoja
6,708
516
50
4
0
225,655
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role