Player Matchup

Chang'e
Chang'e
EzyLogic
Chang'e
Level 18
God Stats
5W - 3L
1,572 SR
Queue Stats
17W - 15L
1,505 Elo+
Party 2
Ne Zha
Ne Zha
Helloworld953
Ne Zha
Level 14
God Stats
3W - 3L
1,500 SR
Queue Stats
70W - 42L
1,538 Elo+
Party 2
Xing Tian
Xing Tian
Masebot56
Xing Tian
Level 68
God Stats
1W - 2L
1,368 SR
Queue Stats
143W - 60L
1,501 Elo+
Party 2
Team Averages
Level 33
1,480 SR
1,514 Elo+

VS

Team Averages
Level 71
1,455 SR
1,417 Elo+
Artio
Artio
Archilort
Artio
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,381 Elo+
Solo
Medusa
Medusa
SIRR CREEPY
Medusa
Level 96
God Stats
30W - 35L
1,597 SR
Queue Stats
221W - 312L
1,434 Elo+
Party 1
Vulcan
Vulcan
XlFUTURElX3222
Vulcan
Level 66
God Stats
15W - 20L
1,268 SR
Queue Stats
245W - 337L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
EzyLogic
Chang'e
17
10 / 1 / 9
12,802
753
25,139
15,434
9,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 6 / 9
11,202
659
10,593
15,895
7,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Masebot56
Xing Tian
15
6 / 2 / 13
11,945
703
10,206
19,839
18,372
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Archilort
Artio
13
0 / 4 / 8
9,695
570
5,391
22,005
16,943
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
14
6 / 7 / 3
11,507
677
20,215
14,174
5,391
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
3 / 10 / 3
10,781
634
11,940
15,536
6,056
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
23
21
Kills
9
9
Deaths
21
31
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artio
Archilort
Artio
0
4
8
1
W
Chang'e
EzyLogic
Chang'e
10
1
9
14.5
W
5
6
9
1.58
W
Xing Tian
Masebot56
Xing Tian
6
2
13
6.25
L
Medusa
6
7
3
1.07
L
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,938
Damage
37,546
51,168
Taken
51,715
35,314
Mitigated
28,390
23,973
Healing
6,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Archilort
Artio
5,391
53
1,242
3,662
22,005
16,943
0
15,979
6,026
15,745
0
W
Chang'e
EzyLogic
Chang'e
25,139
2,490
9,440
10,557
15,434
9,632
544
5,758
9,676
79,075
0
W
10,593
3,143
0
2,002
15,895
7,310
828
7,720
7,943
0
26,822
W
Xing Tian
Masebot56
Xing Tian
10,206
865
0
1,974
19,839
18,372
521
4,923
14,916
25,514
0
L
Medusa
20,215
7,789
423
536
14,174
5,391
0
8,925
5,249
0
50,403
L
11,940
6,143
0
786
15,536
6,056
0
10,905
4,631
42,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,949
Gold Earned
31,983
169
Minions Killed
149
7
Camps Cleared
6
936,540
Distance Traveled
766,088
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,695
570
16
1
1
280,207
3
W
Chang'e
12,802
753
119
7
6
322,334
5
W
Ne Zha
11,202
659
31
2
0
292,508
0
W
Xing Tian
11,945
703
19
1
1
321,698
0
L
Medusa
11,507
677
63
4
2
248,358
4
L
Vulcan
10,781
634
70
4
3
237,523
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role