Player Matchup

Izanami
Izanami
Eurictus
Izanami
Level 36
God Stats
1W - 0L
1,209 SR
Queue Stats
17W - 14L
1,453 Elo+
Party 1
Guan Yu
Guan Yu
LordOfSchmeat
Guan Yu
Level 23
God Stats
6W - 3L
1,660 SR
Queue Stats
11W - 11L
1,188 Elo+
Party 1
Sol
Sol
euud
Sol
Level 29
God Stats
4W - 1L
1,625 SR
Queue Stats
14W - 15L
1,267 Elo+
Party 1
Team Averages
Level 29
1,498 SR
1,303 Elo+

VS

Team Averages
Level 70
1,536 SR
1,382 Elo+
Ra
Ra
HOODED SHADOWZ
Ra
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,225 Elo+
Party 2
Achilles
Achilles
Srirachaa420
Achilles
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,565 Elo+
Party 2
Chiron
Chiron
gbrik
Chiron
Level 108
God Stats
4W - 4L
1,607 SR
Queue Stats
41W - 51L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Eurictus
Izanami
13
5 / 0 / 9
8,422
842
11,716
9,130
2,997
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
12
5 / 1 / 11
8,104
810
5,143
8,193
7,222
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sol
euud
Sol
11
6 / 1 / 7
8,034
803
8,464
7,225
2,067
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 1
6,190
619
5,163
9,668
2,723
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Srirachaa420
Achilles
9
0 / 5 / 2
6,054
605
5,481
10,781
8,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chiron
gbrik
Chiron
10
1 / 4 / 1
6,291
629
7,747
9,254
2,803
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
16
Kills
2
2
Deaths
16
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
Eurictus
Izanami
5
0
9
9.5
L
1
7
1
0.21
W
Guan Yu
5
1
11
10.5
L
Achilles
Srirachaa420
Achilles
0
5
2
0.2
W
Sol
euud
Sol
6
1
7
9.5
L
Chiron
gbrik
Chiron
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,323
Damage
18,391
24,548
Taken
29,703
12,286
Mitigated
14,473
11,329
Healing
5,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Eurictus
Izanami
11,716
7,929
0
4,537
9,130
2,997
1,221
2,734
6,071
0
48,848
L
5,163
637
675
1,418
9,668
2,723
0
3,187
6,354
25,814
0
W
Guan Yu
5,143
714
1,035
3,680
8,193
7,222
428
2,019
5,883
0
13,892
L
Achilles
Srirachaa420
Achilles
5,481
961
0
1,151
10,781
8,947
0
3,480
6,945
0
13,624
W
Sol
euud
Sol
8,464
2,739
0
2,077
7,225
2,067
900
1,342
5,840
18,394
0
L
Chiron
gbrik
Chiron
7,747
1,597
308
1,724
9,254
2,803
0
1,958
7,174
0
16,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,560
Gold Earned
18,535
116
Minions Killed
89
5
Camps Cleared
2
586,144
Distance Traveled
509,856
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,422
842
81
8
1
180,236
0
L
Ra
6,190
619
43
4
1
158,979
1
W
Guan Yu
8,104
810
16
2
2
210,179
0
L
Achilles
6,054
605
29
3
1
181,941
1
W
Sol
8,034
803
19
2
2
195,729
3
L
Chiron
6,291
629
17
2
0
168,936
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role