Player Matchup

Vamana
Vamana
EL BOSTO2567
Vamana
Level 63
God Stats
1W - 0L
1,337 SR
Queue Stats
15W - 22L
1,270 Elo+
Party 2
Arachne
Arachne
FAZEJayy
Arachne
Level 69
God Stats
15W - 14L
1,453 SR
Queue Stats
155W - 165L
1,359 Elo+
Party 3
Izanami
Izanami
Horrid ll
Izanami
Level 48
God Stats
2W - 0L
1,352 SR
Queue Stats
22W - 25L
1,357 Elo+
Party 2
Ymir
Ymir
SupaSann
Ymir
Level 61
God Stats
22W - 11L
1,561 SR
Queue Stats
224W - 264L
1,372 Elo+
Party 3
Anubis
Anubis
koeyyy123
Anubis
Level 121
God Stats
13W - 14L
1,439 SR
Queue Stats
224W - 245L
1,338 Elo+
Solo
Team Averages
Level 72
1,428 SR
1,339 Elo+

VS

Team Averages
Level 62
1,373 SR
1,352 Elo+
Gilgamesh
Gilgamesh
LOGANYIYO
Gilgamesh
Level 99
God Stats
7W - 12L
1,498 SR
Queue Stats
489W - 538L
1,379 Elo+
Solo
Hel
Hel
W0LFBLADE Jr
Hel
Level 69
God Stats
31W - 41L
1,458 SR
Queue Stats
216W - 262L
1,412 Elo+
Party 1
Charybdis
Charybdis
near44444444444
Charybdis
Level 70
God Stats
21W - 32L
1,246 SR
Queue Stats
245W - 275L
1,414 Elo+
Party 4
Bacchus
Bacchus
papirrin9217
Bacchus
Level 47
God Stats
1W - 2L
1,207 SR
Queue Stats
149W - 202L
1,272 Elo+
Party 4
Bakasura
Bakasura
xXChibiSenpaiXx
Bakasura
Level 27
God Stats
9W - 10L
1,459 SR
Queue Stats
30W - 52L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
1 / 0 / 2
8,211
483
6,137
8,830
7,270
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
FAZEJayy
Arachne
15
10 / 0 / 7
9,628
566
6,923
7,746
4,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Izanami
Horrid ll
Izanami
14
5 / 2 / 11
9,038
532
9,700
9,206
2,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
11
4 / 2 / 10
7,959
468
3,646
9,691
4,529
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
koeyyy123
Anubis
16
5 / 0 / 4
9,851
579
8,650
5,576
2,757
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LOGANYIYO
Gilgamesh
13
2 / 1 / 1
7,932
467
6,260
10,726
5,162
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
0 / 5 / 0
7,702
453
2,906
9,616
2,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
near44444444444
Charybdis
12
2 / 9 / 0
7,449
438
5,614
11,758
2,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
papirrin9217
Bacchus
11
0 / 7 / 1
6,566
386
3,200
10,456
10,820
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
12
0 / 4 / 1
7,547
444
1,062
13,254
4,297
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
7
25
Kills
4
4
Deaths
26
34
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vamana
1
0
2
2
W
Arachne
FAZEJayy
Arachne
10
0
7
13.5
W
Izanami
Horrid ll
Izanami
5
2
11
5.25
L
Gilgamesh
LOGANYIYO
Gilgamesh
2
1
1
2.5
W
Ymir
4
2
10
4.5
L
0
5
0
0
W
Anubis
koeyyy123
Anubis
5
0
4
7
L
Charybdis
near44444444444
Charybdis
2
9
0
0.22
L
Bacchus
papirrin9217
Bacchus
0
7
1
0.07
L
Bakasura
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,056
Damage
19,042
41,049
Taken
55,810
21,351
Mitigated
25,506
14,944
Healing
12,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
6,137
3,429
0
2,169
8,830
7,270
620
631
8,199
0
42,292
W
Arachne
FAZEJayy
Arachne
6,923
4,078
375
3,049
7,746
4,220
18
511
7,235
0
50,455
W
Izanami
Horrid ll
Izanami
9,700
5,418
0
1,626
9,206
2,575
2,258
1,856
7,295
0
57,661
L
Gilgamesh
LOGANYIYO
Gilgamesh
6,260
755
0
2,308
10,726
5,162
0
2,387
8,339
0
35,684
W
Ymir
3,646
726
757
2,555
9,691
4,529
772
664
8,947
13,759
0
L
2,906
0
118
2,865
9,616
2,409
376
4,832
4,784
40,522
0
W
Anubis
koeyyy123
Anubis
8,650
49
261
4,152
5,576
2,757
434
2,444
3,122
65,556
0
L
Charybdis
near44444444444
Charybdis
5,614
2,546
0
1,775
11,758
2,818
541
1,799
9,959
0
38,082
L
Bacchus
papirrin9217
Bacchus
3,200
258
132
584
10,456
10,820
223
2,189
8,267
17,388
0
L
Bakasura
1,062
725
0
4,804
13,254
4,297
0
1,089
12,165
0
52,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,687
Gold Earned
37,196
388
Minions Killed
345
0
Camps Cleared
0
1,667,617
Distance Traveled
1,506,430
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,211
483
78
5
0
360,587
0
W
Arachne
9,628
566
88
5
0
365,571
1
W
Izanami
9,038
532
84
5
0
297,818
2
L
Gilgamesh
7,932
467
69
4
0
348,356
2
W
Ymir
7,959
468
25
1
0
338,105
1
L
Hel
7,702
453
74
4
0
270,500
5
W
Anubis
9,851
579
113
7
0
305,536
2
L
Charybdis
7,449
438
72
4
0
268,814
1
L
Bacchus
6,566
386
31
2
0
315,774
0
L
Bakasura
7,547
444
99
6
0
302,986
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role