Player Matchup

Khepri
Khepri
DQuier03
Khepri
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,165 Elo+
Party 2
Bellona
Bellona
Dain113
Bellona
Level 29
God Stats
48W - 64L
1,494 SR
Queue Stats
210W - 228L
1,357 Elo+
Solo
Anubis
Anubis
G2 E Goga
Anubis
Level 24
God Stats
22W - 15L
1,256 SR
Queue Stats
215W - 197L
1,217 Elo+
Solo
Bakasura
Bakasura
Steve_more60
Bakasura
Level 4
God Stats
0W - 2L
1,254 SR
Queue Stats
10W - 20L
1,165 Elo+
Party 2
Ares
Ares
mannyjeffy321tv
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,165 Elo+
Party 2
Team Averages
Level 14
1,401 SR
1,214 Elo+

VS

Team Averages
Level 36
1,439 SR
1,386 Elo+
Set
Set
Invisabro
Set
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,500 Elo+
Solo
Aphrodite
Aphrodite
JohnnySmokesPot
Aphrodite
Level 116
God Stats
1W - 1L
1,419 SR
Queue Stats
30W - 57L
1,269 Elo+
Party 1
Apollo
Apollo
Ray8955
Apollo
Level 16
God Stats
10W - 17L
1,532 SR
Queue Stats
67W - 94L
1,312 Elo+
Solo
Olorun
Olorun
Tallboiii20
Olorun
Level 5
God Stats
6W - 14L
1,447 SR
Queue Stats
92W - 138L
1,477 Elo+
Party 1
Ra
Ra
kkillhart
Ra
Level 27
God Stats
1W - 0L
1,300 SR
Queue Stats
12W - 7L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DQuier03
Khepri
14
1 / 5 / 1
8,859
341
7,334
21,560
18,770
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bellona
Dain113
Bellona
18
5 / 8 / 2
11,837
455
11,495
29,214
19,690
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Anubis
G2 E Goga
Anubis
17
4 / 4 / 6
10,998
423
20,510
21,337
17,575
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Steve_more60
Bakasura
14
0 / 12 / 4
8,984
346
7,159
19,239
8,289
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 15 / 4
10,280
395
7,141
32,680
32,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 11
10,849
417
4,162
14,570
7,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
JohnnySmokesPot
Aphrodite
15
4 / 0 / 10
10,634
409
12,666
12,795
5,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Ray8955
Apollo
16
4 / 4 / 4
11,466
441
9,393
12,236
4,103
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
18
5 / 2 / 11
11,851
456
22,296
22,489
9,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
27 / 1 / 5
15,981
615
48,385
22,238
9,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
82
13
Kills
41
44
Deaths
14
17
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Khepri
DQuier03
Khepri
1
5
1
0.3
L
Bellona
Dain113
Bellona
5
8
2
0.75
L
Anubis
G2 E Goga
Anubis
4
4
6
1.75
W
1
7
11
0.93
W
Aphrodite
JohnnySmokesPot
Aphrodite
4
0
10
9
W
Apollo
Ray8955
Apollo
4
4
4
1.5
L
Bakasura
Steve_more60
Bakasura
0
12
4
0.17
W
Olorun
5
2
11
5.25
W
27
1
5
29.5
L
3
15
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,639
Damage
96,902
124,030
Taken
84,328
96,994
Mitigated
36,025
13,994
Healing
47,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
DQuier03
Khepri
7,334
446
0
0
21,560
18,770
114
17,024
4,263
38,281
0
L
Bellona
Dain113
Bellona
11,495
1,547
0
5,196
29,214
19,690
1,054
18,414
10,496
0
83,838
L
Anubis
G2 E Goga
Anubis
20,510
813
0
5,066
21,337
17,575
0
12,565
8,491
75,853
0
W
4,162
1,293
0
1,261
14,570
7,423
1,914
4,769
9,751
0
45,945
W
Aphrodite
JohnnySmokesPot
Aphrodite
12,666
1,125
11,244
8,977
12,795
5,034
712
5,221
7,249
39,637
0
W
Apollo
Ray8955
Apollo
9,393
5,984
0
3,063
12,236
4,103
3,253
2,106
10,130
0
49,318
L
Bakasura
Steve_more60
Bakasura
7,159
5,273
0
2,034
19,239
8,289
0
11,682
7,435
0
33,048
W
Olorun
22,296
13,662
458
7,587
22,489
9,471
3,893
12,279
9,710
69,967
10,427
W
48,385
5,971
4,497
10,689
22,238
9,994
2,141
10,610
11,288
156,625
0
L
7,141
931
0
1,698
32,680
32,670
124
19,536
12,948
23,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,958
Gold Earned
60,781
345
Minions Killed
544
0
Camps Cleared
0
2,198,243
Distance Traveled
2,106,104
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,859
341
35
1
0
461,338
0
L
Bellona
11,837
455
138
5
0
452,755
4
L
Anubis
10,998
423
90
3
0
418,526
1
W
Set
10,849
417
64
2
0
381,746
0
W
Aphrodite
10,634
409
57
2
0
427,342
2
W
Apollo
11,466
441
98
4
0
408,425
0
L
Bakasura
8,984
346
67
3
0
423,837
0
W
Olorun
11,851
456
97
4
0
419,822
0
W
Ra
15,981
615
228
9
0
468,769
10
L
Ares
10,280
395
15
1
0
441,787
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role