Player Matchup

Eset
Eset
MaskOurFate
Eset
Level 111
God Stats
2W - 1L
1,785 SR
Queue Stats
56W - 73L
1,479 Elo+
Party 2
Charybdis
Charybdis
NumberOneGeek
Charybdis
Level 97
God Stats
0W - 2L
1,339 SR
Queue Stats
80W - 71L
1,488 Elo+
Party 2
Ganesha
Ganesha
UrbanSamurai007
Ganesha
Level 25
God Stats
0W - 2L
1,557 SR
Queue Stats
3W - 10L
1,333 Elo+
Party 2
Team Averages
Level 78
1,560 SR
1,433 Elo+

VS

Team Averages
Level 64
1,438 SR
1,389 Elo+
Achilles
Achilles
 
Achilles
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
DotstarMania
Terra
Level 23
God Stats
1W - 0L
1,273 SR
Queue Stats
1W - 3L
1,166 Elo+
Solo
Kukulkan
Kukulkan
jeniferlawrence
Kukulkan
Level 8
God Stats
4W - 0L
1,542 SR
Queue Stats
29W - 10L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 4
9,193
613
7,278
10,460
2,925
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
NumberOneGeek
Charybdis
13
4 / 6 / 1
10,144
676
9,051
13,210
3,977
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 6 / 4
8,744
583
7,051
18,223
20,118
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
17 / 3 / 1
12,191
813
23,883
18,008
12,944
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
0 / 1 / 15
9,577
638
3,437
12,574
14,338
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
13
1 / 2 / 14
9,768
651
9,158
9,100
4,278
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
5
Kills
18
18
Deaths
6
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
17
3
1
5.83
W
0
1
15
7.5
L
1
6
4
0.5
L
Charybdis
NumberOneGeek
Charybdis
4
6
1
0.75
L
0
6
4
0.33
W
Kukulkan
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,380
Damage
36,478
41,893
Taken
39,682
27,020
Mitigated
31,560
2,754
Healing
13,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
23,883
10,838
0
5,628
18,008
12,944
846
6,057
11,951
0
45,231
W
3,437
793
3,037
3,049
12,574
14,338
359
4,234
8,340
15,487
0
L
7,278
335
213
1,391
10,460
2,925
764
2,680
7,780
31,336
0
L
Charybdis
NumberOneGeek
Charybdis
9,051
4,147
0
1,150
13,210
3,977
0
3,599
9,611
0
34,352
L
7,051
446
0
0
18,223
20,118
0
7,206
11,017
20,652
0
W
Kukulkan
9,158
1,231
0
1,511
9,100
4,278
1,065
4,583
4,517
37,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,081
Gold Earned
31,536
138
Minions Killed
108
5
Camps Cleared
7
706,774
Distance Traveled
844,047
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,191
813
35
2
1
276,401
3
W
Terra
9,577
638
11
1
2
283,869
4
L
Eset
9,193
613
66
4
1
250,296
6
L
Charybdis
10,144
676
60
4
4
221,653
2
L
Ganesha
8,744
583
12
1
0
234,825
0
W
Kukulkan
9,768
651
62
4
4
283,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role