Player Matchup

Gilgamesh
Gilgamesh
Eian The Korean
Gilgamesh
Level 126
God Stats
19W - 2L
1,806 SR
Queue Stats
57W - 26L
1,586 Elo+
Party 2
Jormungandr
Jormungandr
Pickamachu
Jormungandr
Level 116
God Stats
18W - 4L
1,557 SR
Queue Stats
53W - 25L
1,549 Elo+
Party 2
Ra
Ra
xCOOKI3Mast3rx
Ra
Level 136
God Stats
1W - 1L
1,675 SR
Queue Stats
58W - 27L
1,589 Elo+
Party 2
Team Averages
Level 126
1,679 SR
1,574 Elo+

VS

Team Averages
Level 94
1,521 SR
1,427 Elo+
Scylla
Scylla
 
Scylla
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
ANTRAXGAN
Gilgamesh
Level 156
God Stats
4W - 3L
1,564 SR
Queue Stats
503W - 489L
1,558 Elo+
Party 1
Nemesis
Nemesis
Dark wolf7474
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Eian The Korean
Gilgamesh
12
4 / 4 / 10
8,530
775
11,854
10,468
7,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
Pickamachu
Jormungandr
12
8 / 3 / 9
9,110
828
9,032
12,106
9,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
6 / 1 / 11
9,175
834
5,445
4,212
2,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
3 / 7 / 2
7,626
693
4,487
10,672
3,237
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
ANTRAXGAN
Gilgamesh
11
4 / 9 / 3
8,195
745
7,902
18,470
11,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
5
0 / 3 / 1
5,967
542
130
3,544
858
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
18
Kills
7
8
Deaths
19
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
7
2
0.57
L
Gilgamesh
ANTRAXGAN
Gilgamesh
4
9
3
0.61
L
Nemesis
0
3
1
0.17
W
Gilgamesh
Eian The Korean
Gilgamesh
4
4
10
2.25
W
Jormungandr
Pickamachu
Jormungandr
8
3
9
4.17
W
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,331
Damage
12,519
26,786
Taken
32,686
19,435
Mitigated
15,745
5,751
Healing
3,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,487
311
0
1,246
10,672
3,237
0
3,904
6,340
21,772
0
L
Gilgamesh
ANTRAXGAN
Gilgamesh
7,902
2,255
0
2,539
18,470
11,650
0
7,880
10,202
0
21,302
L
Nemesis
130
65
0
80
3,544
858
0
2,052
1,441
0
990
W
Gilgamesh
Eian The Korean
Gilgamesh
11,854
3,669
0
1,453
10,468
7,310
356
1,547
7,390
0
32,384
W
Jormungandr
Pickamachu
Jormungandr
9,032
2,163
0
851
12,106
9,957
816
1,233
9,583
19,471
0
W
5,445
610
1,159
2,288
4,212
2,168
798
1,971
2,114
32,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,815
Gold Earned
21,788
126
Minions Killed
66
7
Camps Cleared
3
592,707
Distance Traveled
362,369
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,626
693
39
4
1
166,283
2
L
Gilgamesh
8,195
745
25
2
1
166,183
2
L
Nemesis
5,967
542
2
0
1
29,903
1
W
Gilgamesh
8,530
775
45
4
4
197,996
2
W
Jormungandr
9,110
828
23
2
1
195,889
4
W
Ra
9,175
834
58
5
2
198,822
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role