Player Matchup

Fenrir
Fenrir
Belial AGL
Fenrir
Level 66
God Stats
1W - 2L
1,647 SR
Queue Stats
3W - 5L
1,259 Elo+
Party 1
Heimdallr
Heimdallr
LSerpico
Heimdallr
Level 129
God Stats
0W - 1L
1,557 SR
Queue Stats
106W - 108L
1,566 Elo+
Party 1
Raijin
Raijin
mamederex
Raijin
Level 49
God Stats
1W - 1L
1,707 SR
Queue Stats
18W - 20L
1,397 Elo+
Solo
Team Averages
Level 81
1,637 SR
1,408 Elo+

VS

Team Averages
Level 45
1,417 SR
1,638 Elo+
Baba Yaga
Baba Yaga
IceFoxBR006
Baba Yaga
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 14L
1,631 Elo+
Solo
Rama
Rama
matias09099A
Rama
Level 96
God Stats
1W - 1L
1,250 SR
Queue Stats
85W - 112L
1,471 Elo+
Solo
Bacchus
Bacchus
xMaxuel
Bacchus
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 26L
1,813 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Belial AGL
Fenrir
16
6 / 4 / 7
13,145
626
11,997
27,096
27,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
LSerpico
Heimdallr
15
3 / 6 / 9
12,202
581
24,692
18,689
7,329
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Raijin
mamederex
Raijin
17
5 / 3 / 9
13,319
634
15,195
13,429
5,268
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
IceFoxBR006
Baba Yaga
14
0 / 6 / 11
12,065
575
10,686
17,758
10,139
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

17
5 / 3 / 7
13,571
646
21,242
18,702
8,353
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
xMaxuel
Bacchus
17
8 / 5 / 5
14,509
691
18,477
29,189
43,972
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
36
14
Kills
13
13
Deaths
14
25
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Belial AGL
Fenrir
6
4
7
2.38
W
Baba Yaga
IceFoxBR006
Baba Yaga
0
6
11
0.92
L
Heimdallr
LSerpico
Heimdallr
3
6
9
1.25
L
Raijin
mamederex
Raijin
5
3
9
3.17
W
5
3
7
2.83
W
Bacchus
xMaxuel
Bacchus
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,884
Damage
50,405
59,214
Taken
65,649
39,992
Mitigated
62,464
12,991
Healing
23,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Belial AGL
Fenrir
11,997
3,250
0
7,411
27,096
27,395
0
11,496
15,600
0
26,320
W
Baba Yaga
IceFoxBR006
Baba Yaga
10,686
892
1,116
4,951
17,758
10,139
956
4,735
12,934
30,460
0
L
Heimdallr
LSerpico
Heimdallr
24,692
10,842
0
4,578
18,689
7,329
6
9,814
8,875
0
62,827
L
Raijin
mamederex
Raijin
15,195
1,724
0
1,002
13,429
5,268
24
8,753
4,676
68,866
0
W
21,242
17,699
0
9,497
18,702
8,353
2,165
3,807
14,575
0
94,835
W
Bacchus
xMaxuel
Bacchus
18,477
3,199
450
7,501
29,189
43,972
146
7,568
20,995
44,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,666
Gold Earned
40,145
241
Minions Killed
210
10
Camps Cleared
7
1,054,132
Distance Traveled
1,150,847
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,145
626
36
2
5
372,448
6
W
Baba Yaga
12,065
575
33
2
1
339,318
6
L
Heimdallr
12,202
581
78
4
4
344,340
4
L
Raijin
13,319
634
127
6
1
337,344
4
W
Rama
13,571
646
133
6
5
356,715
5
W
Bacchus
14,509
691
44
2
1
454,814
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role