Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
Mora998524
Ares
Level 29
God Stats
1W - 3L
1,593 SR
Queue Stats
4W - 6L
1,385 Elo+
Solo
Cthulhu
Cthulhu
NiftyOttis
Cthulhu
Level 22
God Stats
5W - 4L
1,561 SR
Queue Stats
45W - 53L
1,419 Elo+
Party 3
Ra
Ra
Pain Is MyPower
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
glizzygobbler42
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,694 Elo+
Party 2
Team Averages
Level 16
1,531 SR
1,500 Elo+

VS

Team Averages
Level 44
1,628 SR
1,434 Elo+
Skadi
Skadi
Biihmelo
Skadi
Level 110
God Stats
2W - 1L
1,424 SR
Queue Stats
11W - 14L
1,393 Elo+
Party 4
Arachne
Arachne
DubbV
Arachne
Level 57
God Stats
50W - 32L
1,670 SR
Queue Stats
261W - 301L
1,444 Elo+
Party 1
Fenrir
Fenrir
Jhall015
Fenrir
Level 28
God Stats
48W - 57L
1,537 SR
Queue Stats
441W - 450L
1,501 Elo+
Party 1
Ah Puch
Ah Puch
KlausMochizuki
Ah Puch
Level 11
God Stats
2W - 0L
1,897 SR
Queue Stats
4W - 1L
1,418 Elo+
Party 4
Odin
Odin
xHeartlessV2
Odin
Level 12
God Stats
3W - 2L
1,611 SR
Queue Stats
448W - 419L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
2 / 0 / 0
5,409
492
2,143
5,786
2,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
0 / 1 / 2
4,871
443
1,263
6,206
2,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
NiftyOttis
Cthulhu
9
1 / 2 / 1
5,164
469
2,366
5,471
3,739
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 9 / 0
4,582
417
1,328
6,856
1,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 2
4,945
450
2,447
3,880
901
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Biihmelo
Skadi
9
2 / 1 / 3
5,693
518
3,120
2,896
813
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
DubbV
Arachne
11
2 / 1 / 2
6,395
581
4,022
6,314
2,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fenrir
Jhall015
Fenrir
9
2 / 1 / 1
5,851
532
1,752
5,554
2,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
8 / 0 / 1
7,062
642
5,960
4,325
1,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 1
5,457
496
2,268
4,556
2,527
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
3
Kills
14
15
Deaths
4
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
0
0
2
W
Skadi
Biihmelo
Skadi
2
1
3
3.5
W
Arachne
DubbV
Arachne
2
1
2
3
W
Fenrir
Jhall015
Fenrir
2
1
1
2.5
W
8
0
1
8.5
L
0
1
2
1
L
Cthulhu
NiftyOttis
Cthulhu
1
2
1
0.75
L
0
9
0
0
L
0
3
2
0.33
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,547
Damage
17,122
28,199
Taken
23,645
11,973
Mitigated
10,660
4,777
Healing
9,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
2,143
342
0
1,692
5,786
2,996
0
223
5,522
0
23,255
W
Skadi
Biihmelo
Skadi
3,120
1,118
0
555
2,896
813
1,425
392
2,504
0
29,652
W
Arachne
DubbV
Arachne
4,022
2,612
0
2,581
6,314
2,853
86
750
5,564
0
40,192
W
Fenrir
Jhall015
Fenrir
1,752
341
0
2,598
5,554
2,522
357
842
4,712
0
14,757
W
5,960
479
0
2,200
4,325
1,945
614
1,445
2,880
36,053
0
L
1,263
192
0
732
6,206
2,359
0
939
5,267
9,555
0
L
Cthulhu
NiftyOttis
Cthulhu
2,366
372
94
1,354
5,471
3,739
0
1,100
4,215
16,776
0
L
1,328
255
46
61
6,856
1,978
515
3,806
3,050
17,180
0
L
2,447
960
0
798
3,880
901
210
157
3,723
0
20,319
W
2,268
674
0
1,289
4,556
2,527
585
1,528
3,028
475
18,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,971
Gold Earned
30,458
171
Minions Killed
267
0
Camps Cleared
0
908,411
Distance Traveled
1,004,089
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,409
492
48
4
0
200,234
2
W
Skadi
5,693
518
66
6
0
194,837
2
W
Arachne
6,395
581
79
7
0
242,659
0
W
Fenrir
5,851
532
22
2
0
185,553
0
W
Ah Puch
7,062
642
60
5
0
194,940
1
L
Ares
4,871
443
18
2
0
183,754
4
L
Cthulhu
5,164
469
26
2
0
168,080
0
L
Ra
4,582
417
33
3
0
168,559
0
L
Neith
4,945
450
46
4
0
187,784
0
W
Odin
5,457
496
40
4
0
186,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role