Player Matchup

Thor
Thor
Darck_Lyon
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
darioxmt
Cthulhu
Level 46
God Stats
7W - 4L
1,513 SR
Queue Stats
40W - 48L
1,368 Elo+
Party 2
Artemis
Artemis
ghostwarriors200
Artemis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 48L
1,437 Elo+
Party 2
Team Averages
Level 39
1,504 SR
1,435 Elo+

VS

Team Averages
Level 64
1,520 SR
1,624 Elo+
Chiron
Chiron
AORDON
Chiron
Level 25
God Stats
20W - 7L
1,672 SR
Queue Stats
25W - 12L
1,623 Elo+
Party 1
Hun Batz
Hun Batz
Avrek
Hun Batz
Level 26
God Stats
1W - 0L
1,227 SR
Queue Stats
24W - 13L
1,534 Elo+
Party 1
Artio
Artio
gold man 457
Artio
Level 142
God Stats
1W - 0L
1,661 SR
Queue Stats
124W - 69L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 9 / 1
6,836
621
1,698
9,297
3,017
Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Cthulhu
darioxmt
Cthulhu
10
1 / 3 / 1
6,916
629
5,296
15,124
5,207
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 9 / 1
6,071
552
7,539
11,325
4,296
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AORDON
Chiron
13
14 / 0 / 7
9,496
863
18,677
8,106
2,715
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Hun Batz
Avrek
Hun Batz
11
3 / 1 / 17
7,966
724
4,296
6,997
2,802
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 1 / 15
8,128
739
7,380
12,037
11,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
60
2
Kills
21
21
Deaths
2
3
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Chiron
AORDON
Chiron
14
0
7
17.5
W
Hun Batz
Avrek
Hun Batz
3
1
17
11.5
L
1
9
1
0.17
L
Cthulhu
darioxmt
Cthulhu
1
3
1
0.5
L
0
9
1
0.06
W
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,533
Damage
30,353
35,746
Taken
27,140
12,520
Mitigated
16,888
5,035
Healing
11,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
AORDON
Chiron
18,677
10,094
919
2,559
8,106
2,715
1,521
1,775
6,090
0
37,828
W
Hun Batz
Avrek
Hun Batz
4,296
1,387
0
1,218
6,997
2,802
805
1,645
4,938
0
13,879
L
1,698
161
0
0
9,297
3,017
0
1,754
7,217
0
6,472
L
Cthulhu
darioxmt
Cthulhu
5,296
306
410
3,226
15,124
5,207
0
1,736
13,112
15,187
0
L
7,539
2,537
409
990
11,325
4,296
0
2,862
8,037
0
17,575
W
7,380
1,498
1,404
5,232
12,037
11,371
132
2,867
8,068
25,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,823
Gold Earned
25,590
60
Minions Killed
105
0
Camps Cleared
7
473,621
Distance Traveled
592,230
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,496
863
52
5
2
191,553
1
W
Hun Batz
7,966
724
29
3
2
208,089
2
L
Thor
6,836
621
9
1
0
149,093
0
L
Cthulhu
6,916
629
24
2
0
182,995
0
L
Artemis
6,071
552
27
2
0
141,533
1
W
Artio
8,128
739
24
2
3
192,588
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role