Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Lussman
Merlin
Level 135
God Stats
51W - 37L
1,565 SR
Queue Stats
359W - 364L
1,526 Elo+
Party 1
Team Averages
Level 130
1,522 SR
1,509 Elo+

VS

Team Averages
Level 74
1,505 SR
1,538 Elo+
Ao Kuang
Ao Kuang
NoneNarrow
Ao Kuang
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
169W - 128L
1,644 Elo+
Party 2
Anhur
Anhur
Tedhd23
Anhur
Level 6
God Stats
2W - 4L
1,501 SR
Queue Stats
2W - 4L
1,461 Elo+
Party 2
Achilles
Achilles
XluchoYTX
Achilles
Level 62
God Stats
0W - 1L
1,514 SR
Queue Stats
106W - 139L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
9 / 0 / 7
8,094
899
13,442
5,601
2,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
 
Horus
11
3 / 1 / 14
7,770
863
3,524
8,704
8,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
Lussman
Merlin
11
5 / 0 / 11
7,337
815
6,320
3,773
1,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
NoneNarrow
Ao Kuang
9
1 / 5 / 0
6,071
675
3,064
10,746
3,236
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
Tedhd23
Anhur
8
0 / 5 / 0
5,211
579
2,847
7,840
2,470
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
XluchoYTX
Achilles
9
0 / 7 / 1
5,546
616
3,583
11,232
8,119
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
2
17
Kills
1
1
Deaths
17
32
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
9
0
7
12.5
W
Horus
 
Horus
3
1
14
10
W
Merlin
Lussman
Merlin
5
0
11
10.5
L
Ao Kuang
NoneNarrow
Ao Kuang
1
5
0
0.2
L
Anhur
Tedhd23
Anhur
0
5
0
0
L
Achilles
XluchoYTX
Achilles
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,286
Damage
9,494
18,078
Taken
29,818
12,430
Mitigated
13,825
7,907
Healing
3,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
13,442
7,111
0
3,575
5,601
2,385
1,730
1,114
4,487
0
47,906
W
Horus
 
Horus
3,524
1,379
522
2,499
8,704
8,632
109
1,454
7,250
0
7,629
W
Merlin
Lussman
Merlin
6,320
173
0
1,311
3,773
1,413
626
705
3,068
18,322
0
L
Ao Kuang
NoneNarrow
Ao Kuang
3,064
410
0
1,950
10,746
3,236
0
1,559
9,187
16,837
0
L
Anhur
Tedhd23
Anhur
2,847
1,190
0
712
7,840
2,470
0
1,945
5,895
0
9,677
L
Achilles
XluchoYTX
Achilles
3,583
231
0
348
11,232
8,119
0
3,140
8,092
0
13,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,201
Gold Earned
16,828
105
Minions Killed
85
6
Camps Cleared
2
531,330
Distance Traveled
464,274
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,094
899
66
7
4
174,983
5
W
Horus
7,770
863
8
1
0
186,422
3
W
Merlin
7,337
815
31
3
2
169,925
1
L
Ao Kuang
6,071
675
40
4
2
160,713
0
L
Anhur
5,211
579
16
2
0
142,276
1
L
Achilles
5,546
616
29
3
0
161,285
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role