Player Matchup

Raijin
Raijin
 
Raijin
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
COBBLECORN
Jormungandr
Level 127
God Stats
2W - 0L
1,604 SR
Queue Stats
118W - 63L
1,671 Elo+
Party 1
Nemesis
Nemesis
Not an ADC
Nemesis
Level 118
God Stats
51W - 40L
1,613 SR
Queue Stats
394W - 362L
1,481 Elo+
Party 2
Yemoja
Yemoja
a12werd4life
Yemoja
Level 22
God Stats
5W - 3L
1,500 SR
Queue Stats
29W - 19L
1,537 Elo+
Party 2
Izanami
Izanami
schreck420
Izanami
Level 46
God Stats
8W - 4L
1,503 SR
Queue Stats
35W - 25L
1,575 Elo+
Party 1
Team Averages
Level 79
1,544 SR
1,553 Elo+

VS

Team Averages
Level 89
1,426 SR
1,382 Elo+
Sol
Sol
Badapt
Sol
Level 130
God Stats
40W - 45L
1,525 SR
Queue Stats
338W - 442L
1,409 Elo+
Party 3
Nemesis
Nemesis
Flammingdice
Nemesis
Level 58
God Stats
7W - 11L
1,451 SR
Queue Stats
59W - 118L
1,289 Elo+
Party 3
Athena
Athena
Starwar2000
Athena
Level 118
God Stats
59W - 99L
1,460 SR
Queue Stats
386W - 456L
1,416 Elo+
Party 3
Cernunnos
Cernunnos
elgranlucius
Cernunnos
Level 32
God Stats
41W - 39L
1,451 SR
Queue Stats
110W - 127L
1,347 Elo+
Solo
Merlin
Merlin
opfade29
Merlin
Level 108
God Stats
2W - 11L
1,243 SR
Queue Stats
123W - 127L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
2 / 3 / 5
7,101
592
6,780
8,752
3,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
COBBLECORN
Jormungandr
12
3 / 2 / 1
6,564
547
4,713
7,028
3,301
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
Not an ADC
Nemesis
12
6 / 2 / 2
7,369
614
4,187
7,561
2,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
9
0 / 1 / 4
5,529
461
4,411
4,105
2,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
schreck420
Izanami
10
2 / 0 / 1
5,958
497
5,732
6,926
1,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Badapt
Sol
12
2 / 3 / 2
6,969
581
7,084
8,000
2,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Flammingdice
Nemesis
9
0 / 1 / 3
5,880
490
1,726
5,726
2,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Athena
8
0 / 2 / 2
5,552
463
2,362
11,393
5,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
elgranlucius
Cernunnos
7
1 / 3 / 0
4,845
404
2,098
6,020
1,277
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
opfade29
Merlin
10
2 / 4 / 1
6,236
520
5,276
7,083
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
13
Kills
5
8
Deaths
13
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
2
3
5
1.5
L
Sol
Badapt
Sol
2
3
2
1
W
Jormungandr
COBBLECORN
Jormungandr
3
2
1
1.75
L
Nemesis
Flammingdice
Nemesis
0
1
3
1.5
W
Nemesis
Not an ADC
Nemesis
6
2
2
3.5
L
Athena
0
2
2
0.5
W
Yemoja
0
1
4
2
L
Cernunnos
elgranlucius
Cernunnos
1
3
0
0.33
L
Merlin
opfade29
Merlin
2
4
1
0.63
W
Izanami
schreck420
Izanami
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,823
Damage
18,546
34,372
Taken
38,222
13,848
Mitigated
13,498
11,077
Healing
13,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
6,780
1,033
0
2,194
8,752
3,176
0
5,034
3,718
46,839
0
L
Sol
Badapt
Sol
7,084
2,267
0
3,581
8,000
2,915
761
4,608
3,392
31,532
3,949
W
Jormungandr
COBBLECORN
Jormungandr
4,713
1,620
0
1,970
7,028
3,301
442
3,938
3,090
37,497
0
L
Nemesis
Flammingdice
Nemesis
1,726
936
0
1,333
5,726
2,046
0
1,035
4,691
0
29,558
W
Nemesis
Not an ADC
Nemesis
4,187
2,004
0
1,520
7,561
2,885
0
2,546
5,015
0
37,924
L
Athena
2,362
456
366
4,811
11,393
5,427
125
3,834
7,559
12,734
0
W
Yemoja
4,411
1,158
1,302
1,218
4,105
2,674
108
1,159
2,946
13,766
0
L
Cernunnos
elgranlucius
Cernunnos
2,098
870
0
881
6,020
1,277
0
2,151
3,869
0
16,437
L
Merlin
opfade29
Merlin
5,276
138
0
2,225
7,083
1,833
0
4,276
2,807
30,137
0
W
Izanami
schreck420
Izanami
5,732
3,900
0
2,873
6,926
1,812
867
1,527
5,399
0
42,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,521
Gold Earned
29,482
323
Minions Killed
261
0
Camps Cleared
0
1,125,975
Distance Traveled
1,118,919
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,101
592
81
7
0
217,293
4
L
Sol
6,969
581
72
6
0
183,576
1
W
Jormungandr
6,564
547
72
6
0
223,612
0
L
Nemesis
5,880
490
65
5
0
267,979
3
W
Nemesis
7,369
614
76
6
0
265,567
1
L
Athena
5,552
463
22
2
0
229,598
2
W
Yemoja
5,529
461
22
2
0
195,480
0
L
Cernunnos
4,845
404
40
3
0
218,787
2
L
Merlin
6,236
520
62
5
0
218,979
2
W
Izanami
5,958
497
72
6
0
224,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role