Player Matchup

Izanami
Izanami
 
Izanami
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
BacobaRasS
Nike
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 119L
1,385 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ExitStrategy-
Morgan Le Fay
Level 88
God Stats
0W - 3L
1,286 SR
Queue Stats
27W - 51L
1,272 Elo+
Party 1
Fenrir
Fenrir
jailbait16
Fenrir
Level 95
God Stats
2W - 4L
1,208 SR
Queue Stats
96W - 119L
1,328 Elo+
Party 1
Cerberus
Cerberus
xWarlord807x
Cerberus
Level 144
God Stats
48W - 55L
1,397 SR
Queue Stats
457W - 566L
1,339 Elo+
Solo
Team Averages
Level 94
1,378 SR
1,365 Elo+

VS

Team Averages
Level 73
1,431 SR
1,376 Elo+
Ao Kuang
Ao Kuang
Los Alfaros
Ao Kuang
Level 61
God Stats
7W - 5L
1,601 SR
Queue Stats
115W - 146L
1,366 Elo+
Solo
Charybdis
Charybdis
MercifuLordGrim
Charybdis
Level 108
God Stats
1W - 0L
1,265 SR
Queue Stats
52W - 43L
1,455 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NoNeck J
Morgan Le Fay
Level 46
God Stats
6W - 6L
1,500 SR
Queue Stats
159W - 206L
1,313 Elo+
Solo
Chang'e
Chang'e
Ruben0530
Chang'e
Level 84
God Stats
6W - 6L
1,635 SR
Queue Stats
57W - 63L
1,357 Elo+
Solo
Mulan
Mulan
SatiricCleric14
Mulan
Level 66
God Stats
4W - 7L
1,151 SR
Queue Stats
68W - 80L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
7 / 5 / 1
11,482
574
9,728
10,720
3,927
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 4 / 1
9,764
488
7,895
15,072
14,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
ExitStrategy-
Morgan Le Fay
16
2 / 3 / 1
10,147
507
8,707
12,462
4,778
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
jailbait16
Fenrir
16
3 / 4 / 2
10,058
503
7,448
13,773
6,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
xWarlord807x
Cerberus
4
0 / 1 / 0
6,131
307
487
3,116
1,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Los Alfaros
Ao Kuang
16
6 / 1 / 2
10,234
512
8,369
12,398
5,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
MercifuLordGrim
Charybdis
16
3 / 5 / 2
11,060
553
4,079
14,646
4,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
NoNeck J
Morgan Le Fay
16
3 / 5 / 4
9,953
498
8,591
13,724
6,281
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
Ruben0530
Chang'e
18
5 / 1 / 3
11,165
558
8,283
15,542
5,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

16
0 / 2 / 4
10,250
513
6,049
12,345
11,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
14
Kills
17
17
Deaths
14
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
7
5
1
1.5
L
2
4
1
0.63
L
Morgan Le Fay
ExitStrategy-
Morgan Le Fay
2
3
1
0.83
W
Ao Kuang
Los Alfaros
Ao Kuang
6
1
2
7
W
Charybdis
MercifuLordGrim
Charybdis
3
5
2
0.8
W
Morgan Le Fay
NoNeck J
Morgan Le Fay
3
5
4
1
W
Chang'e
Ruben0530
Chang'e
5
1
3
6.5
W
0
2
4
1
L
Fenrir
jailbait16
Fenrir
3
4
2
1
L
Cerberus
xWarlord807x
Cerberus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,265
Damage
35,371
55,143
Taken
68,655
30,948
Mitigated
33,398
12,798
Healing
28,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
9,728
7,442
0
3,204
10,720
3,927
3,823
1,717
9,003
0
78,359
L
7,895
509
0
3,030
15,072
14,310
298
6,397
8,675
0
56,968
L
Morgan Le Fay
ExitStrategy-
Morgan Le Fay
8,707
1,157
69
4,027
12,462
4,778
542
10,007
2,455
63,101
0
W
Ao Kuang
Los Alfaros
Ao Kuang
8,369
2,172
192
4,774
12,398
5,578
2,307
1,533
10,744
41,391
10,922
W
Charybdis
MercifuLordGrim
Charybdis
4,079
1,324
0
4,361
14,646
4,217
5,700
165
14,435
0
62,138
W
Morgan Le Fay
NoNeck J
Morgan Le Fay
8,591
1,062
0
3,819
13,724
6,281
863
2,733
10,700
56,157
0
W
Chang'e
Ruben0530
Chang'e
8,283
279
2,577
8,176
15,542
5,588
711
4,811
10,682
78,348
0
W
6,049
1,202
0
4,979
12,345
11,734
84
284
11,404
0
62,969
L
Fenrir
jailbait16
Fenrir
7,448
943
0
2,050
13,773
6,789
0
6,100
7,673
0
69,298
L
Cerberus
xWarlord807x
Cerberus
487
61
0
418
3,116
1,144
0
518
2,598
5,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,582
Gold Earned
52,662
486
Minions Killed
521
0
Camps Cleared
0
1,446,674
Distance Traveled
1,846,962
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,482
574
158
8
0
319,938
3
L
Nike
9,764
488
98
5
0
333,845
0
L
Morgan Le Fay
10,147
507
109
5
0
318,449
0
W
Ao Kuang
10,234
512
69
3
0
393,907
0
W
Charybdis
11,060
553
121
6
0
338,259
3
W
Morgan Le Fay
9,953
498
75
4
0
359,439
1
W
Chang'e
11,165
558
125
6
0
391,463
0
W
Mulan
10,250
513
131
7
0
363,894
0
L
Fenrir
10,058
503
112
6
0
373,633
5
L
Cerberus
6,131
307
9
0
0
100,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role