Player Matchup

Vulcan
Vulcan
DevinCPC
Vulcan
Level 87
God Stats
8W - 5L
1,609 SR
Queue Stats
173W - 161L
1,481 Elo+
Party 1
Xing Tian
Xing Tian
Joshakazam
Xing Tian
Level 109
God Stats
2W - 1L
1,306 SR
Queue Stats
161W - 168L
1,470 Elo+
Party 1
Jormungandr
Jormungandr
MikeAEA
Jormungandr
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 65L
1,526 Elo+
Party 1
Artemis
Artemis
TOPr8mon
Artemis
Level 129
God Stats
7W - 10L
1,497 SR
Queue Stats
758W - 767L
1,494 Elo+
Solo
Charybdis
Charybdis
raybignasty
Charybdis
Level 31
God Stats
4W - 1L
1,722 SR
Queue Stats
139W - 139L
1,484 Elo+
Party 1
Team Averages
Level 87
1,527 SR
1,491 Elo+

VS

Team Averages
Level 98
1,541 SR
1,492 Elo+
Bacchus
Bacchus
 
Bacchus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
DaDiscord
Izanami
Level 63
God Stats
1W - 2L
1,384 SR
Queue Stats
62W - 84L
1,402 Elo+
Party 2
Amaterasu
Amaterasu
GamingRayquaza
Amaterasu
Level 104
God Stats
7W - 6L
1,579 SR
Queue Stats
402W - 371L
1,548 Elo+
Party 2
Zhong Kui
Zhong Kui
Nemesis 4 Death
Zhong Kui
Level 46
God Stats
0W - 1L
1,749 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Vamana
Vamana
WyleECoyote
Vamana
Level 130
God Stats
29W - 31L
1,493 SR
Queue Stats
1,066W - 1,082L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DevinCPC
Vulcan
18
8 / 8 / 17
12,146
810
23,766
16,743
9,021
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
Joshakazam
Xing Tian
20
5 / 4 / 23
12,865
858
10,738
23,996
35,663
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jormungandr
MikeAEA
Jormungandr
17
6 / 7 / 13
11,648
777
10,151
19,359
22,696
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
TOPr8mon
Artemis
20
12 / 6 / 18
13,399
893
27,076
15,223
8,591
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charybdis
raybignasty
Charybdis
20
6 / 6 / 23
12,139
809
16,898
16,029
8,770
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
18
7 / 5 / 14
11,648
777
17,195
15,755
15,197
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
DaDiscord
Izanami
19
7 / 7 / 10
11,774
785
20,822
17,364
7,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
GamingRayquaza
Amaterasu
17
6 / 8 / 14
11,734
782
11,556
25,801
21,794
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Nemesis 4 Death
Zhong Kui
16
5 / 9 / 10
10,893
726
16,885
23,164
12,544
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
19
6 / 8 / 12
11,931
795
16,116
20,498
16,080
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
91
37
Kills
31
31
Deaths
37
94
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
7
5
14
2.8
L
Izanami
DaDiscord
Izanami
7
7
10
1.71
W
Vulcan
DevinCPC
Vulcan
8
8
17
2.06
L
Amaterasu
GamingRayquaza
Amaterasu
6
8
14
1.63
W
Xing Tian
Joshakazam
Xing Tian
5
4
23
4.13
W
Jormungandr
MikeAEA
Jormungandr
6
7
13
1.79
L
Zhong Kui
Nemesis 4 Death
Zhong Kui
5
9
10
1.11
W
Artemis
TOPr8mon
Artemis
12
6
18
3.5
L
Vamana
6
8
12
1.5
W
Charybdis
raybignasty
Charybdis
6
6
23
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,629
Damage
82,574
91,350
Taken
102,582
84,741
Mitigated
72,634
22,237
Healing
28,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
17,195
1,721
426
2,669
15,755
15,197
381
6,870
8,885
28,438
0
L
Izanami
DaDiscord
Izanami
20,822
8,493
287
3,108
17,364
7,019
1,403
8,920
8,444
0
47,624
W
Vulcan
DevinCPC
Vulcan
23,766
10,606
1,186
2,526
16,743
9,021
859
5,837
10,906
35,359
0
L
Amaterasu
GamingRayquaza
Amaterasu
11,556
4,935
3,492
6,747
25,801
21,794
357
9,389
16,412
0
19,495
W
Xing Tian
Joshakazam
Xing Tian
10,738
897
57
3,242
23,996
35,663
324
10,673
13,323
26,892
0
W
Jormungandr
MikeAEA
Jormungandr
10,151
3,036
959
1,586
19,359
22,696
48
5,063
14,296
23,455
0
L
Zhong Kui
Nemesis 4 Death
Zhong Kui
16,885
1,779
516
3,038
23,164
12,544
950
11,102
12,062
25,516
0
W
Artemis
TOPr8mon
Artemis
27,076
17,504
1,953
4,381
15,223
8,591
3,336
5,993
9,230
0
44,435
L
Vamana
16,116
7,776
1,124
7,095
20,498
16,080
321
8,374
12,124
0
40,861
W
Charybdis
raybignasty
Charybdis
16,898
11,911
1,808
4,539
16,029
8,770
2,025
6,514
9,515
0
31,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,197
Gold Earned
57,980
143
Minions Killed
164
0
Camps Cleared
0
1,303,364
Distance Traveled
1,260,733
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,648
777
25
2
0
284,751
0
L
Izanami
11,774
785
73
5
0
217,450
0
W
Vulcan
12,146
810
25
2
0
274,305
0
L
Amaterasu
11,734
782
17
1
0
254,110
2
W
Xing Tian
12,865
858
22
1
0
295,830
0
W
Jormungandr
11,648
777
21
1
0
239,578
0
L
Zhong Kui
10,893
726
19
1
0
210,549
3
W
Artemis
13,399
893
34
2
0
222,312
0
L
Vamana
11,931
795
30
2
0
293,873
0
W
Charybdis
12,139
809
41
3
0
271,339
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role