Player Matchup

Tyr
Tyr
 
Tyr
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Amaranth44
Sol
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 168L
1,501 Elo+
Solo
Neith
Neith
AshenLamb
Neith
Level 6
God Stats
3W - 0L
1,756 SR
Queue Stats
6W - 1L
1,699 Elo+
Party 1
Ullr
Ullr
B00gieWoogie
Ullr
Level 27
God Stats
17W - 12L
1,532 SR
Queue Stats
88W - 72L
1,549 Elo+
Solo
Ganesha
Ganesha
Skybii
Ganesha
Level 24
God Stats
16W - 5L
1,709 SR
Queue Stats
92W - 65L
1,600 Elo+
Party 1
Team Averages
Level 47
1,599 SR
1,569 Elo+

VS

Team Averages
Level 29
1,616 SR
1,578 Elo+
Zhong Kui
Zhong Kui
Familyman1325
Zhong Kui
Level 6
God Stats
3W - 2L
1,595 SR
Queue Stats
3W - 2L
1,573 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Osiris_Usire
Cu Chulainn
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 81L
1,524 Elo+
Party 3
Charybdis
Charybdis
Shawun
Charybdis
Level 91
God Stats
7W - 5L
1,742 SR
Queue Stats
22W - 24L
1,512 Elo+
Party 2
Cerberus
Cerberus
SmokeNMirrorZ99
Cerberus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,578 Elo+
Solo
Artemis
Artemis
frida123
Artemis
Level 3
God Stats
2W - 1L
1,742 SR
Queue Stats
9W - 12L
1,704 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
17 / 2 / 9
13,232
1,323
22,377
17,055
18,496
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
1 / 1 / 9
10,090
1,009
9,090
5,886
2,446
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
AshenLamb
Neith
17
5 / 6 / 12
10,700
1,070
24,836
10,214
3,921
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
12 / 2 / 9
12,355
1,236
21,963
12,456
4,923
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
Skybii
Ganesha
19
0 / 2 / 27
11,980
1,198
14,240
16,647
20,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

242

VS

Team 2 Tickets

54

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Familyman1325
Zhong Kui
15
0 / 6 / 4
8,715
872
4,736
10,578
5,566
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Osiris_Usire
Cu Chulainn
16
2 / 4 / 6
10,201
1,020
10,752
18,126
14,597
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
Shawun
Charybdis
17
5 / 7 / 5
11,359
1,136
15,656
19,896
7,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
17
4 / 8 / 6
11,301
1,130
15,578
32,398
33,322
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
frida123
Artemis
16
1 / 10 / 6
9,730
973
5,887
16,800
5,613
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
39
35
Kills
12
13
Deaths
35
66
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
17
2
9
10.75
W
1
1
9
5.5
W
Neith
AshenLamb
Neith
5
6
12
1.83
W
12
2
9
8.25
L
Zhong Kui
Familyman1325
Zhong Kui
0
6
4
0.33
L
Cu Chulainn
Osiris_Usire
Cu Chulainn
2
4
6
1.25
L
Charybdis
Shawun
Charybdis
5
7
5
1.07
W
Ganesha
Skybii
Ganesha
0
2
27
6.75
L
Cerberus
4
8
6
0.88
L
Artemis
frida123
Artemis
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,506
Damage
52,609
62,258
Taken
97,798
50,244
Mitigated
66,136
12,133
Healing
9,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
22,377
7,388
304
2,903
17,055
18,496
0
3,129
13,926
7,684
27,298
W
9,090
3,222
0
2,665
5,886
2,446
0
2,046
3,840
35,363
0
W
Neith
AshenLamb
Neith
24,836
12,996
0
2,136
10,214
3,921
0
4,807
5,407
0
35,373
W
21,963
15,053
410
2,502
12,456
4,923
0
5,507
6,949
0
37,394
L
Zhong Kui
Familyman1325
Zhong Kui
4,736
1,987
0
904
10,578
5,566
0
4,215
6,363
8,759
0
L
Cu Chulainn
Osiris_Usire
Cu Chulainn
10,752
1,871
0
842
18,126
14,597
0
5,689
12,437
6,909
16,555
L
Charybdis
Shawun
Charybdis
15,656
10,069
0
2,113
19,896
7,038
0
6,304
13,592
0
40,261
W
Ganesha
Skybii
Ganesha
14,240
1,594
0
1,213
16,647
20,458
0
7,234
9,413
21,917
0
L
Cerberus
15,578
1,182
394
4,878
32,398
33,322
0
5,989
26,409
43,700
0
L
Artemis
frida123
Artemis
5,887
1,786
0
65
16,800
5,613
0
4,554
12,246
0
8,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,357
Gold Earned
51,306
177
Minions Killed
206
3
Camps Cleared
4
918,563
Distance Traveled
839,381
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,232
1,323
48
5
1
220,200
0
W
Sol
10,090
1,009
59
6
0
162,570
0
W
Neith
10,700
1,070
23
2
1
154,640
1
W
Ullr
12,355
1,236
47
5
1
191,721
0
L
Zhong Kui
8,715
872
2
0
0
172,689
0
L
Cu Chulainn
10,201
1,020
24
2
1
142,824
1
L
Charybdis
11,359
1,136
76
8
2
180,353
0
W
Ganesha
11,980
1,198
0
0
0
189,432
1
L
Cerberus
11,301
1,130
97
10
1
172,427
0
L
Artemis
9,730
973
7
1
0
171,088
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role