Player Matchup

Bastet
Bastet
 
Bastet
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
MainLoki
Mulan
Level 29
God Stats
9W - 14L
1,531 SR
Queue Stats
285W - 249L
1,552 Elo+
Solo
Anubis
Anubis
THESUN22
Anubis
Level 13
God Stats
1W - 1L
1,460 SR
Queue Stats
2W - 1L
1,767 Elo+
Party 2
Athena
Athena
rochiviole
Athena
Level 81
God Stats
2W - 1L
1,586 SR
Queue Stats
3W - 3L
1,485 Elo+
Party 2
Hachiman
Hachiman
sstarkillss
Hachiman
Level 25
God Stats
3W - 1L
1,513 SR
Queue Stats
3W - 2L
1,596 Elo+
Party 2
Team Averages
Level 33
1,518 SR
1,580 Elo+

VS

Team Averages
Level 25
1,660 SR
1,517 Elo+
Raijin
Raijin
EduFonseca1996
Raijin
Level 27
God Stats
13W - 7L
1,851 SR
Queue Stats
85W - 76L
1,534 Elo+
Party 1
Cupid
Cupid
Riiichard7
Cupid
Level 22
God Stats
7W - 2L
1,875 SR
Queue Stats
50W - 40L
1,521 Elo+
Party 1
The Morrigan
The Morrigan
SKarinF
The Morrigan
Level 18
God Stats
25W - 5L
1,321 SR
Queue Stats
57W - 34L
1,311 Elo+
Party 3
Izanami
Izanami
ZKN_PD
Izanami
Level 35
God Stats
4W - 3L
1,756 SR
Queue Stats
123W - 146L
1,478 Elo+
Party 1
He Bo
He Bo
lucas_gringa
He Bo
Level 23
God Stats
6W - 1L
1,500 SR
Queue Stats
52W - 23L
1,744 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
4 / 5 / 1
9,604
505
9,856
15,723
5,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mulan
MainLoki
Mulan
15
7 / 3 / 1
9,556
503
15,655
13,913
11,429
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
THESUN22
Anubis
14
0 / 4 / 0
7,936
418
3,939
11,821
4,951
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
rochiviole
Athena
13
0 / 5 / 1
8,050
424
2,155
19,886
12,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
sstarkillss
Hachiman
9
0 / 7 / 0
6,434
339
1,774
10,903
2,766
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 4
9,415
496
5,147
11,773
5,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
16
5 / 1 / 7
10,868
572
14,742
11,414
4,073
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
SKarinF
The Morrigan
17
8 / 2 / 6
11,422
601
13,415
8,895
4,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
ZKN_PD
Izanami
15
1 / 3 / 3
10,059
529
6,902
11,112
3,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
8 / 3 / 5
11,740
618
11,851
11,016
3,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
11
Kills
24
24
Deaths
11
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
4
5
1
0.9
W
2
2
4
2
L
Mulan
MainLoki
Mulan
7
3
1
2.5
W
Cupid
5
1
7
8.5
W
The Morrigan
SKarinF
The Morrigan
8
2
6
5.5
L
Anubis
THESUN22
Anubis
0
4
0
0
W
Izanami
ZKN_PD
Izanami
1
3
3
0.83
W
8
3
5
3.5
L
Athena
rochiviole
Athena
0
5
1
0.1
L
Hachiman
sstarkillss
Hachiman
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,379
Damage
52,057
72,246
Taken
54,210
37,154
Mitigated
20,821
12,356
Healing
18,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
9,856
2,350
0
1,795
15,723
5,733
0
8,569
7,154
0
47,835
W
5,147
288
0
3,092
11,773
5,196
168
1,661
10,112
52,500
0
L
Mulan
MainLoki
Mulan
15,655
2,781
0
3,875
13,913
11,429
490
8,010
5,903
0
54,046
W
Cupid
14,742
7,432
917
5,388
11,414
4,073
3,605
2,238
9,176
0
81,243
W
The Morrigan
SKarinF
The Morrigan
13,415
2,407
0
2,094
8,895
4,267
0
298
8,597
63,957
10,413
L
Anubis
THESUN22
Anubis
3,939
460
0
3,637
11,821
4,951
0
5,869
5,952
38,890
0
W
Izanami
ZKN_PD
Izanami
6,902
3,780
0
2,226
11,112
3,814
3,904
1,176
9,936
0
50,206
W
11,851
1,403
113
4,681
11,016
3,471
497
1,052
9,964
91,118
0
L
Athena
rochiviole
Athena
2,155
603
0
1,773
19,886
12,275
0
5,526
14,360
29,255
0
L
Hachiman
sstarkillss
Hachiman
1,774
1,212
0
1,276
10,903
2,766
142
1,214
9,689
0
21,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,580
Gold Earned
53,504
345
Minions Killed
588
0
Camps Cleared
0
1,632,428
Distance Traveled
1,768,498
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,604
505
59
3
0
397,820
4
W
Raijin
9,415
496
96
5
0
332,213
0
L
Mulan
9,556
503
97
5
0
315,675
6
W
Cupid
10,868
572
125
7
0
340,991
0
W
The Morrigan
11,422
601
127
7
0
371,921
4
L
Anubis
7,936
418
90
5
0
289,474
0
W
Izanami
10,059
529
104
5
0
358,269
0
W
He Bo
11,740
618
136
7
0
365,104
5
L
Athena
8,050
424
57
3
0
363,723
3
L
Hachiman
6,434
339
42
2
0
265,736
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role