Player Matchup

Cupid
Cupid
 
Cupid
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
LoneJusticeTyr
Kukulkan
Level 160
God Stats
26W - 17L
1,696 SR
Queue Stats
828W - 629L
1,637 Elo+
Party 1
Osiris
Osiris
八八八戒
Osiris
Level 9
God Stats
2W - 1L
1,781 SR
Queue Stats
370W - 134L
1,882 Elo+
Party 1
Team Averages
Level 110
1,595 SR
1,604 Elo+

VS

Team Averages
Level 68
1,472 SR
1,331 Elo+
Medusa
Medusa
ANARCHISToJ
Medusa
Level 46
God Stats
0W - 4L
1,231 SR
Queue Stats
8W - 28L
1,184 Elo+
Party 2
Zeus
Zeus
Alexuzz
Zeus
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
422W - 464L
1,461 Elo+
Solo
Cthulhu
Cthulhu
R1NZLR
Cthulhu
Level 45
God Stats
1W - 1L
1,726 SR
Queue Stats
8W - 29L
1,177 Elo+
Party 2
Neith
Neith
Rosamondcz
Neith
Level 99
God Stats
20W - 22L
1,384 SR
Queue Stats
51W - 48L
1,418 Elo+
Solo
Thanatos
Thanatos
Ярослав9
Thanatos
Level 42
God Stats
4W - 4L
1,518 SR
Queue Stats
130W - 161L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
4 / 0 / 4
6,315
632
6,963
3,814
1,148
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
 
Cthulhu
9
3 / 0 / 7
6,096
610
2,215
4,258
2,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cerberus
 
Cerberus
9
5 / 1 / 4
6,051
605
4,303
3,445
1,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kukulkan
12
0 / 0 / 3
6,283
628
2,980
3,382
1,515
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
11
8 / 0 / 2
6,886
689
4,333
4,901
3,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
6
0 / 4 / 0
3,964
396
796
4,417
1,007
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
Alexuzz
Zeus
7
1 / 8 / 0
4,827
483
1,051
6,698
1,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
R1NZLR
Cthulhu
6
0 / 4 / 0
3,852
385
1,434
6,332
4,267
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
9
0 / 3 / 0
5,035
504
2,233
5,719
1,527
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Thanatos
7
0 / 1 / 0
4,593
459
1,440
6,434
1,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
1
20
Kills
1
1
Deaths
20
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
4
0
4
6
W
Cthulhu
 
Cthulhu
3
0
7
6.5
W
Cerberus
 
Cerberus
5
1
4
7
L
Medusa
0
4
0
0
L
Zeus
Alexuzz
Zeus
1
8
0
0.13
W
Kukulkan
0
0
3
1.5
L
Cthulhu
R1NZLR
Cthulhu
0
4
0
0
L
Neith
0
3
0
0
L
Thanatos
0
1
0
0
W
Osiris
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,794
Damage
6,954
19,800
Taken
29,600
9,691
Mitigated
9,491
8,119
Healing
8,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
6,963
3,965
27
1,423
3,814
1,148
40
1,099
2,715
0
33,627
W
Cthulhu
 
Cthulhu
2,215
573
0
1,235
4,258
2,542
187
303
3,955
16,764
0
W
Cerberus
 
Cerberus
4,303
394
0
1,522
3,445
1,136
48
881
2,394
22,678
0
L
Medusa
796
596
0
50
4,417
1,007
0
1,008
3,409
0
7,247
L
Zeus
Alexuzz
Zeus
1,051
216
0
518
6,698
1,043
0
4,069
2,629
15,487
0
W
Kukulkan
2,980
140
0
2,277
3,382
1,515
90
0
3,382
37,504
0
L
Cthulhu
R1NZLR
Cthulhu
1,434
266
48
580
6,332
4,267
0
729
5,603
11,675
0
L
Neith
2,233
615
0
1,985
5,719
1,527
0
2,714
3,005
0
23,331
L
Thanatos
1,440
222
0
4,829
6,434
1,647
0
978
5,456
0
20,128
W
Osiris
4,333
1,794
0
1,635
4,901
3,350
265
32
4,869
0
40,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,631
Gold Earned
22,271
324
Minions Killed
190
0
Camps Cleared
0
921,456
Distance Traveled
878,607
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,315
632
67
7
0
168,544
2
W
Cthulhu
6,096
610
37
4
0
165,896
5
W
Cerberus
6,051
605
55
6
0
163,192
4
L
Medusa
3,964
396
21
2
0
176,674
2
L
Zeus
4,827
483
35
4
0
157,371
0
W
Kukulkan
6,283
628
92
9
0
186,112
4
L
Cthulhu
3,852
385
19
2
0
176,864
4
L
Neith
5,035
504
58
6
0
157,048
0
L
Thanatos
4,593
459
57
6
0
210,650
2
W
Osiris
6,886
689
73
7
0
237,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role