Player Matchup

Sylvanus
Sylvanus
HDMIPort1
Sylvanus
Level 22
God Stats
2W - 1L
1,736 SR
Queue Stats
15W - 7L
1,612 Elo+
Party 1
Loki
Loki
Im_real_confused
Loki
Level 18
God Stats
37W - 45L
1,500 SR
Queue Stats
185W - 187L
1,585 Elo+
Solo
Thoth
Thoth
TheSnoger
Thoth
Level 18
God Stats
10W - 4L
1,715 SR
Queue Stats
20W - 10L
1,711 Elo+
Party 1
Odin
Odin
VAPERROR
Odin
Level 15
God Stats
1W - 4L
1,441 SR
Queue Stats
15W - 10L
1,651 Elo+
Party 1
Merlin
Merlin
childishgav
Merlin
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 6L
1,722 Elo+
Party 1
Team Averages
Level 17
1,578 SR
1,656 Elo+

VS

Team Averages
Level 52
1,574 SR
1,679 Elo+
Neith
Neith
DavidHa24
Neith
Level 5
God Stats
29W - 13L
1,614 SR
Queue Stats
32W - 13L
1,639 Elo+
Party 2
Poseidon
Poseidon
JBallin
Poseidon
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 8L
1,639 Elo+
Party 2
Bacchus
Bacchus
Singulvrity
Bacchus
Level 101
God Stats
2W - 0L
1,638 SR
Queue Stats
83W - 34L
1,736 Elo+
Party 2
Artemis
Artemis
carry4corona2
Artemis
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 11L
1,586 Elo+
Party 2
Set
Set
yanawisaiyan
Set
Level 105
God Stats
5W - 2L
1,617 SR
Queue Stats
96W - 34L
1,797 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HDMIPort1
Sylvanus
19
1 / 10 / 20
12,500
1,042
9,636
27,232
36,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
13 / 10 / 13
14,834
1,236
19,594
25,474
15,730
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
TheSnoger
Thoth
20
7 / 9 / 19
13,948
1,162
16,625
20,704
8,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
20
9 / 5 / 19
13,858
1,155
18,697
25,704
29,236
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
20
3 / 11 / 22
12,892
1,074
19,994
19,399
8,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

102

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DavidHa24
Neith
19
1 / 6 / 17
11,064
922
7,624
12,449
5,718
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poseidon
JBallin
Poseidon
19
1 / 6 / 18
11,175
931
7,684
15,345
6,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Singulvrity
Bacchus
20
6 / 6 / 33
14,030
1,169
13,823
21,237
29,431
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
20
18 / 8 / 22
16,245
1,354
52,772
20,679
9,237
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
19 / 7 / 12
15,540
1,295
30,040
22,091
13,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
147
33
Kills
45
45
Deaths
33
93
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Neith
DavidHa24
Neith
1
6
17
1.58
L
Sylvanus
HDMIPort1
Sylvanus
1
10
20
1.1
L
13
10
13
1.95
W
Poseidon
JBallin
Poseidon
1
6
18
1.67
W
Bacchus
Singulvrity
Bacchus
6
6
33
3.75
L
Thoth
TheSnoger
Thoth
7
9
19
1.83
L
Odin
9
5
19
3.7
W
Artemis
18
8
22
3.63
L
Merlin
3
11
22
1.27
W
19
7
12
3.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,546
Damage
111,943
118,513
Taken
91,801
98,113
Mitigated
63,890
8,608
Healing
8,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DavidHa24
Neith
7,624
3,182
0
104
12,449
5,718
0
5,476
6,973
0
21,454
L
Sylvanus
HDMIPort1
Sylvanus
9,636
2,871
3,832
3,897
27,232
36,176
0
4,926
22,306
19,045
0
L
19,594
9,064
0
0
25,474
15,730
0
3,942
21,532
0
32,736
W
Poseidon
JBallin
Poseidon
7,684
836
0
365
15,345
6,461
0
8,331
7,014
20,934
0
W
Bacchus
Singulvrity
Bacchus
13,823
1,738
71
295
21,237
29,431
0
10,095
11,142
22,159
0
L
Thoth
TheSnoger
Thoth
16,625
414
172
170
20,704
8,031
0
2,076
18,628
34,015
0
L
Odin
18,697
5,688
0
120
25,704
29,236
0
5,515
20,189
0
28,829
W
Artemis
52,772
33,594
0
5,106
20,679
9,237
0
11,853
8,826
0
95,359
L
Merlin
19,994
1,900
0
417
19,399
8,940
0
5,048
14,351
57,614
0
W
30,040
18,298
0
2,996
22,091
13,043
0
10,500
11,504
0
43,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,032
Gold Earned
68,054
185
Minions Killed
217
9
Camps Cleared
4
1,062,341
Distance Traveled
968,647
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,064
922
41
3
3
166,056
0
L
Sylvanus
12,500
1,042
9
1
2
174,556
0
L
Loki
14,834
1,236
24
2
4
209,628
0
W
Poseidon
11,175
931
31
3
0
198,690
0
W
Bacchus
14,030
1,169
16
1
0
209,361
0
L
Thoth
13,948
1,162
43
4
1
232,588
0
L
Odin
13,858
1,155
16
1
2
260,586
0
W
Artemis
16,245
1,354
92
8
0
169,569
0
L
Merlin
12,892
1,074
93
8
0
184,983
0
W
Set
15,540
1,295
37
3
1
224,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role