Player Matchup

Charybdis
Charybdis
Katehigher
Charybdis
Level 44
God Stats
3W - 4L
1,536 SR
Queue Stats
152W - 104L
1,515 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Tylerex33
Morgan Le Fay
Level 118
God Stats
47W - 49L
1,488 SR
Queue Stats
264W - 226L
1,563 Elo+
Party 1
Odin
Odin
Utesrock2009
Odin
Level 120
God Stats
1W - 0L
1,531 SR
Queue Stats
5W - 3L
1,503 Elo+
Solo
Team Averages
Level 94
1,518 SR
1,527 Elo+

VS

Team Averages
Level 102
1,511 SR
1,516 Elo+
Neith
Neith
Dogggd
Neith
Level 117
God Stats
0W - 2L
1,581 SR
Queue Stats
33W - 26L
1,636 Elo+
Party 2
Fafnir
Fafnir
JustRaz0834
Fafnir
Level 109
God Stats
1W - 2L
1,541 SR
Queue Stats
53W - 60L
1,505 Elo+
Party 2
Thanatos
Thanatos
LenHoX8126
Thanatos
Level 80
God Stats
18W - 23L
1,411 SR
Queue Stats
438W - 473L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Katehigher
Charybdis
13
0 / 3 / 11
10,862
603
8,861
11,365
3,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Tylerex33
Morgan Le Fay
18
14 / 0 / 4
13,647
758
25,381
12,300
6,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
6 / 6 / 12
12,007
667
8,421
19,448
18,213
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dogggd
Neith
14
0 / 8 / 6
10,278
571
15,124
18,775
6,980
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
15
5 / 3 / 4
11,743
652
7,786
18,531
19,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
LenHoX8126
Thanatos
13
4 / 9 / 3
10,745
597
7,051
15,259
5,592
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
20
Kills
9
9
Deaths
20
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
Dogggd
Neith
0
8
6
0.38
L
Fafnir
5
3
4
2.33
W
Charybdis
Katehigher
Charybdis
0
3
11
1.83
L
Thanatos
LenHoX8126
Thanatos
4
9
3
0.61
W
Morgan Le Fay
Tylerex33
Morgan Le Fay
14
0
4
16
W
6
6
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,663
Damage
29,961
43,113
Taken
52,565
28,108
Mitigated
31,943
10,756
Healing
12,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Dogggd
Neith
15,124
8,053
0
3,383
18,775
6,980
0
10,259
8,063
0
63,658
L
Fafnir
7,786
2,395
0
3,066
18,531
19,371
0
6,593
11,549
26,042
0
W
Charybdis
Katehigher
Charybdis
8,861
5,140
0
2,329
11,365
3,283
1,013
2,509
8,856
0
30,912
L
Thanatos
LenHoX8126
Thanatos
7,051
1,506
0
6,351
15,259
5,592
0
8,361
6,764
0
24,365
W
Morgan Le Fay
Tylerex33
Morgan Le Fay
25,381
3,154
0
5,396
12,300
6,612
909
2,371
9,929
70,146
3,705
W
8,421
1,346
0
3,031
19,448
18,213
663
3,058
16,255
521
18,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,516
Gold Earned
32,766
188
Minions Killed
172
9
Camps Cleared
5
989,618
Distance Traveled
836,777
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,278
571
119
7
2
271,561
2
L
Fafnir
11,743
652
19
1
0
270,563
3
W
Charybdis
10,862
603
58
3
0
312,382
3
L
Thanatos
10,745
597
34
2
3
294,653
4
W
Morgan Le Fay
13,647
758
92
5
8
362,428
1
W
Odin
12,007
667
38
2
1
314,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role