Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
DrunkenIrishSon
Geb
Level 156
God Stats
2W - 7L
1,422 SR
Queue Stats
325W - 387L
1,421 Elo+
Party 1
Zhong Kui
Zhong Kui
SgtDiabetus
Zhong Kui
Level 83
God Stats
1W - 2L
1,425 SR
Queue Stats
262W - 341L
1,412 Elo+
Party 1
Izanami
Izanami
TidusMaxima
Izanami
Level 8
God Stats
1W - 5L
1,308 SR
Queue Stats
16W - 14L
1,454 Elo+
Party 1
Chaac
Chaac
TrollLord2954
Chaac
Level 96
God Stats
75W - 97L
1,496 SR
Queue Stats
128W - 182L
1,432 Elo+
Party 1
Team Averages
Level 97
1,430 SR
1,444 Elo+

VS

Team Averages
Level 56
1,477 SR
1,418 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Lilyface25
Sylvanus
Level 89
God Stats
13W - 17L
1,491 SR
Queue Stats
494W - 499L
1,414 Elo+
Party 2
Danzaburou
Danzaburou
PapaTut9701
Danzaburou
Level 61
God Stats
85W - 90L
1,506 SR
Queue Stats
239W - 299L
1,408 Elo+
Party 2
Vulcan
Vulcan
TLK superGman28
Vulcan
Level 29
God Stats
22W - 23L
1,522 SR
Queue Stats
249W - 271L
1,381 Elo+
Party 2
Cthulhu
Cthulhu
toastydonkey333
Cthulhu
Level 66
God Stats
11W - 21L
1,366 SR
Queue Stats
240W - 301L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
9
1 / 2 / 0
5,174
517
2,830
6,834
2,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 3 / 1
4,788
479
3,298
7,117
3,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Zhong Kui
SgtDiabetus
Zhong Kui
7
0 / 3 / 0
4,461
446
748
5,168
3,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
TidusMaxima
Izanami
7
0 / 3 / 0
4,427
443
2,011
4,556
1,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 2 / 0
5,138
514
2,756
4,763
3,382
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
0 / 0 / 4
5,221
522
3,294
4,730
2,519
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
Lilyface25
Sylvanus
11
6 / 0 / 1
6,822
682
2,913
4,788
2,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
PapaTut9701
Danzaburou
9
2 / 1 / 4
5,511
551
4,091
3,781
1,068
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
2 / 1 / 2
5,757
576
3,357
2,627
896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
3 / 1 / 3
5,808
581
3,620
7,200
4,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
13
13
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
2
0
0.5
W
Gilgamesh
 
Gilgamesh
0
0
4
2
L
1
3
1
0.5
W
Sylvanus
Lilyface25
Sylvanus
6
0
1
6.5
W
Danzaburou
PapaTut9701
Danzaburou
2
1
4
4
L
Zhong Kui
SgtDiabetus
Zhong Kui
0
3
0
0
W
2
1
2
3
L
Izanami
TidusMaxima
Izanami
0
3
0
0
L
0
2
0
0
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,643
Damage
17,275
28,438
Taken
23,126
14,177
Mitigated
11,354
7,052
Healing
7,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
2,830
1,119
17
2,552
6,834
2,168
0
2,240
4,594
0
25,301
W
Gilgamesh
 
Gilgamesh
3,294
324
0
393
4,730
2,519
0
102
4,361
3,004
17,946
L
3,298
719
0
1,030
7,117
3,854
0
2,291
4,826
17,269
0
W
Sylvanus
Lilyface25
Sylvanus
2,913
1,106
351
3,163
4,788
2,345
0
219
4,569
25,342
9,543
W
Danzaburou
PapaTut9701
Danzaburou
4,091
2,216
0
1,493
3,781
1,068
840
1,554
2,227
0
25,499
L
Zhong Kui
SgtDiabetus
Zhong Kui
748
106
0
1,110
5,168
3,453
46
2,879
2,043
14,149
0
W
3,357
1,645
0
323
2,627
896
569
300
2,327
24,645
0
L
Izanami
TidusMaxima
Izanami
2,011
727
0
675
4,556
1,320
0
1,357
3,199
0
19,972
L
2,756
314
0
1,668
4,763
3,382
33
975
3,788
0
28,681
W
3,620
404
360
1,310
7,200
4,526
227
1,871
5,329
16,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,988
Gold Earned
29,119
226
Minions Killed
249
0
Camps Cleared
0
912,333
Distance Traveled
960,734
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,174
517
61
6
0
198,879
1
W
Gilgamesh
5,221
522
42
4
0
200,862
2
L
Geb
4,788
479
24
2
0
195,860
0
W
Sylvanus
6,822
682
78
8
0
189,488
0
W
Danzaburou
5,511
551
51
5
0
185,849
1
L
Zhong Kui
4,461
446
42
4
0
176,558
0
W
Vulcan
5,757
576
53
5
0
180,301
2
L
Izanami
4,427
443
43
4
0
181,213
0
L
Chaac
5,138
514
56
6
0
159,823
3
W
Cthulhu
5,808
581
25
3
0
204,234
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role