Player Matchup

Fenrir
Fenrir
ACheekyNutmeg
Fenrir
Level 121
God Stats
1W - 1L
1,403 SR
Queue Stats
20W - 25L
1,449 Elo+
Party 3
Terra
Terra
Cratour
Terra
Level 145
God Stats
1W - 0L
1,682 SR
Queue Stats
18W - 18L
1,498 Elo+
Solo
Izanami
Izanami
Faustinlv
Izanami
Level 145
God Stats
5W - 3L
1,754 SR
Queue Stats
302W - 301L
1,560 Elo+
Party 2
Zeus
Zeus
PoolishRussian
Zeus
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,461 Elo+
Party 3
The Morrigan
The Morrigan
Rxxavi
The Morrigan
Level 145
God Stats
9W - 7L
1,596 SR
Queue Stats
588W - 572L
1,581 Elo+
Party 2
Team Averages
Level 130
1,587 SR
1,510 Elo+

VS

Team Averages
Level 84
1,487 SR
1,478 Elo+
Serqet
Serqet
CapnBigbutt
Serqet
Level 92
God Stats
3W - 1L
1,870 SR
Queue Stats
136W - 129L
1,529 Elo+
Party 1
Ra
Ra
ISweatMilk
Ra
Level 124
God Stats
4W - 4L
1,531 SR
Queue Stats
458W - 414L
1,548 Elo+
Party 1
Merlin
Merlin
ImpernoMessenger
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,287 Elo+
Solo
Tiamat
Tiamat
MCO WARRIOR
Tiamat
Level 100
God Stats
1W - 1L
1,183 SR
Queue Stats
24W - 27L
1,455 Elo+
Party 1
Sobek
Sobek
MooseJuice13
Sobek
Level 87
God Stats
0W - 2L
1,352 SR
Queue Stats
95W - 83L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 11
9,048
905
9,081
8,895
4,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
Cratour
Terra
15
2 / 3 / 20
8,694
869
7,336
9,889
8,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Faustinlv
Izanami
14
3 / 3 / 17
8,459
846
4,765
8,796
2,954
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
8 / 2 / 13
9,245
925
15,677
5,391
2,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
Rxxavi
The Morrigan
15
5 / 2 / 12
8,678
868
7,321
4,054
1,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
14
5 / 6 / 5
7,778
778
6,372
9,473
3,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 5 / 8
7,197
720
9,332
7,094
2,188
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 7 / 7
7,516
752
3,704
8,298
2,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
15
4 / 3 / 5
7,686
769
5,327
8,002
4,803
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 5 / 4
6,779
678
2,897
15,561
8,811
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
41
25
Kills
12
12
Deaths
26
73
Assists
29
Player
Kills
Deaths
Assists
KDA
W
7
2
11
6.25
L
Serqet
5
6
5
1.25
W
Terra
Cratour
Terra
2
3
20
4
W
Izanami
Faustinlv
Izanami
3
3
17
3.83
L
1
5
8
1
L
1
7
7
0.64
L
Tiamat
4
3
5
2.17
L
1
5
4
0.6
W
8
2
13
7.25
W
The Morrigan
Rxxavi
The Morrigan
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,180
Damage
27,632
37,025
Taken
48,428
20,243
Mitigated
21,539
17,033
Healing
11,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,081
1,289
1,423
2,022
8,895
4,942
764
5,510
3,289
0
12,370
L
Serqet
6,372
620
1,437
940
9,473
3,095
0
4,450
4,738
0
8,137
W
Terra
Cratour
Terra
7,336
54
4,988
3,472
9,889
8,931
181
4,674
4,583
12,136
0
W
Izanami
Faustinlv
Izanami
4,765
1,771
854
1,391
8,796
2,954
934
4,352
3,910
0
13,766
L
9,332
781
2,237
746
7,094
2,188
0
4,954
2,099
26,356
0
L
3,704
86
0
250
8,298
2,642
0
4,124
3,991
16,161
0
L
Tiamat
5,327
795
410
2,546
8,002
4,803
0
5,792
2,065
12,436
0
L
2,897
0
424
3,000
15,561
8,811
0
11,014
4,408
6,842
0
W
15,677
1,197
264
719
5,391
2,004
960
3,809
1,582
28,373
0
W
The Morrigan
Rxxavi
The Morrigan
7,321
484
1,060
840
4,054
1,412
297
2,819
1,101
26,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,124
Gold Earned
36,956
109
Minions Killed
91
0
Camps Cleared
0
957,072
Distance Traveled
938,550
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,048
905
9
1
0
189,692
0
L
Serqet
7,778
778
5
1
0
196,839
1
W
Terra
8,694
869
7
1
0
197,252
0
W
Izanami
8,459
846
19
2
0
187,658
3
L
Ra
7,197
720
39
4
0
186,676
0
L
Merlin
7,516
752
29
3
0
156,818
0
L
Tiamat
7,686
769
15
2
0
199,415
1
L
Sobek
6,779
678
3
0
0
198,802
0
W
Zeus
9,245
925
37
4
0
180,594
0
W
The Morrigan
8,678
868
37
4
0
201,876
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role