Player Matchup

Medusa
Medusa
Br4n Rdz
Medusa
Level 87
God Stats
48W - 38L
1,568 SR
Queue Stats
323W - 339L
1,468 Elo+
Party 3
Bellona
Bellona
Cuau1036
Bellona
Level 100
God Stats
4W - 2L
1,831 SR
Queue Stats
398W - 440L
1,431 Elo+
Party 3
Artio
Artio
Deltagod658
Artio
Level 148
God Stats
5W - 3L
1,686 SR
Queue Stats
143W - 146L
1,428 Elo+
Party 1
Arachne
Arachne
MadRetz
Arachne
Level 129
God Stats
102W - 58L
1,588 SR
Queue Stats
137W - 117L
1,476 Elo+
Party 1
Sol
Sol
edgarhdz856
Sol
Level 71
God Stats
3W - 2L
1,765 SR
Queue Stats
309W - 331L
1,486 Elo+
Party 3
Team Averages
Level 107
1,687 SR
1,458 Elo+

VS

Team Averages
Level 105
1,518 SR
1,413 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
DQAtWar
Awilix
Level 87
God Stats
2W - 2L
1,574 SR
Queue Stats
162W - 174L
1,386 Elo+
Party 2
Hades
Hades
OurTrueLord
Hades
Level 66
God Stats
20W - 9L
1,640 SR
Queue Stats
321W - 325L
1,431 Elo+
Solo
Danzaburou
Danzaburou
PhantasmWeed
Danzaburou
Level 109
God Stats
7W - 13L
1,352 SR
Queue Stats
22W - 35L
1,333 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
k1ng0fu
Morgan Le Fay
Level 154
God Stats
52W - 40L
1,526 SR
Queue Stats
308W - 300L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Br4n Rdz
Medusa
13
3 / 1 / 4
7,812
558
12,531
6,520
2,400
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Cuau1036
Bellona
13
2 / 2 / 0
7,328
523
3,119
11,460
10,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
2 / 1 / 6
7,143
510
5,765
11,994
9,420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arachne
MadRetz
Arachne
13
2 / 1 / 4
7,533
538
6,392
12,717
4,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 4 / 2
6,901
493
9,843
10,093
3,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
0 / 1 / 2
6,574
470
3,163
12,767
8,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
DQAtWar
Awilix
10
1 / 5 / 0
6,253
447
2,990
9,633
3,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 2 / 2
7,268
519
9,964
13,470
6,754
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
PhantasmWeed
Danzaburou
11
2 / 3 / 1
6,873
491
7,692
10,672
3,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
k1ng0fu
Morgan Le Fay
15
3 / 0 / 0
8,175
584
8,841
6,906
6,152
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
11
Kills
8
9
Deaths
11
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
1
2
1
W
Medusa
Br4n Rdz
Medusa
3
1
4
5
W
Bellona
Cuau1036
Bellona
2
2
0
1
L
Awilix
DQAtWar
Awilix
1
5
0
0.2
W
2
1
6
5
W
Arachne
MadRetz
Arachne
2
1
4
4
L
2
2
2
1.5
L
Danzaburou
PhantasmWeed
Danzaburou
2
3
1
0.83
W
2
4
2
0.75
L
Morgan Le Fay
k1ng0fu
Morgan Le Fay
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,650
Damage
32,650
52,784
Taken
53,448
30,172
Mitigated
28,842
18,733
Healing
16,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
3,163
290
0
2,696
12,767
8,893
0
4,148
8,424
23,665
0
W
Medusa
Br4n Rdz
Medusa
12,531
6,250
0
2,940
6,520
2,400
617
2,309
4,211
0
62,135
W
Bellona
Cuau1036
Bellona
3,119
580
0
4,601
11,460
10,459
28
6,792
4,668
0
45,609
L
Awilix
DQAtWar
Awilix
2,990
926
0
1,249
9,633
3,686
0
2,266
7,367
0
30,449
W
5,765
959
495
3,005
11,994
9,420
0
3,971
8,023
18,580
0
W
Arachne
MadRetz
Arachne
6,392
4,311
0
2,461
12,717
4,684
150
3,061
9,656
0
51,298
L
9,964
700
107
6,111
13,470
6,754
0
5,622
7,761
48,300
0
L
Danzaburou
PhantasmWeed
Danzaburou
7,692
3,307
193
3,916
10,672
3,357
0
3,093
7,382
0
38,263
W
9,843
2,645
0
5,231
10,093
3,209
108
5,945
4,148
34,406
0
L
Morgan Le Fay
k1ng0fu
Morgan Le Fay
8,841
1,376
0
2,347
6,906
6,152
0
0
6,906
56,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,717
Gold Earned
35,143
352
Minions Killed
368
0
Camps Cleared
0
1,413,897
Distance Traveled
1,363,439
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,574
470
35
3
0
298,187
4
W
Medusa
7,812
558
102
7
0
270,907
5
W
Bellona
7,328
523
73
5
0
267,357
4
L
Awilix
6,253
447
61
4
0
286,592
1
W
Artio
7,143
510
26
2
0
299,995
4
W
Arachne
7,533
538
92
7
0
336,601
3
L
Hades
7,268
519
90
6
0
277,755
2
L
Danzaburou
6,873
491
76
5
0
249,064
3
W
Sol
6,901
493
59
4
0
239,037
0
L
Morgan Le Fay
8,175
584
106
8
0
251,841
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role