Player Matchup

Artemis
Artemis
MaxFDOOM
Artemis
Level 101
God Stats
5W - 3L
1,720 SR
Queue Stats
161W - 145L
1,644 Elo+
Solo
Charybdis
Charybdis
OMGitzSheepy
Charybdis
Level 146
God Stats
4W - 2L
1,500 SR
Queue Stats
201W - 177L
1,671 Elo+
Party 1
Athena
Athena
ThrustSlinky22
Athena
Level 146
God Stats
11W - 5L
1,688 SR
Queue Stats
378W - 358L
1,609 Elo+
Party 1
Fafnir
Fafnir
jack_2185
Fafnir
Level 142
God Stats
21W - 21L
1,579 SR
Queue Stats
433W - 377L
1,618 Elo+
Party 1
Cu Chulainn
Cu Chulainn
yomo27
Cu Chulainn
Level 155
God Stats
7W - 5L
1,561 SR
Queue Stats
94W - 79L
1,668 Elo+
Solo
Team Averages
Level 138
1,610 SR
1,642 Elo+

VS

Team Averages
Level 126
1,553 SR
1,541 Elo+
Discordia
Discordia
 
Discordia
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Alan_HN21
Hachiman
Level 118
God Stats
5W - 4L
1,544 SR
Queue Stats
144W - 139L
1,541 Elo+
Party 2
Chaac
Chaac
Ironlegion76
Chaac
Level 109
God Stats
8W - 7L
1,629 SR
Queue Stats
331W - 327L
1,607 Elo+
Solo
Loki
Loki
xFerw
Loki
Level 118
God Stats
15W - 14L
1,594 SR
Queue Stats
554W - 453L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MaxFDOOM
Artemis
12
2 / 2 / 0
6,855
571
6,371
7,324
2,127
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charybdis
OMGitzSheepy
Charybdis
12
0 / 1 / 5
6,663
555
4,395
5,758
1,679
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
3 / 1 / 4
7,282
607
6,111
9,680
3,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
jack_2185
Fafnir
11
2 / 0 / 3
6,342
529
2,305
6,065
4,960
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cu Chulainn
yomo27
Cu Chulainn
13
3 / 2 / 2
7,611
634
6,136
9,485
9,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
1 / 1 / 1
7,007
584
4,132
4,092
1,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
 
Sylvanus
9
0 / 3 / 1
5,418
452
3,700
10,414
6,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hachiman
Alan_HN21
Hachiman
13
1 / 1 / 1
7,201
600
4,154
7,269
2,032
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 2 / 0
6,590
549
4,009
7,228
3,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Loki
xFerw
Loki
12
1 / 3 / 1
6,739
562
3,628
7,465
3,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
10
Kills
6
6
Deaths
10
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
1
1
1.5
L
Sylvanus
 
Sylvanus
0
3
1
0.17
L
Hachiman
Alan_HN21
Hachiman
1
1
1
1.5
L
3
2
0
1.5
W
Artemis
MaxFDOOM
Artemis
2
2
0
1
W
Charybdis
OMGitzSheepy
Charybdis
0
1
5
2.5
W
3
1
4
5
W
Fafnir
jack_2185
Fafnir
2
0
3
3.5
L
Loki
xFerw
Loki
1
3
1
0.5
W
Cu Chulainn
yomo27
Cu Chulainn
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,318
Damage
19,623
38,312
Taken
36,468
21,871
Mitigated
16,266
14,362
Healing
11,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
4,132
238
0
935
4,092
1,345
377
1,537
2,555
47,725
0
L
Sylvanus
 
Sylvanus
3,700
1,006
225
2,115
10,414
6,297
0
2,744
7,482
14,636
7,386
L
Hachiman
Alan_HN21
Hachiman
4,154
2,521
0
3,016
7,269
2,032
138
590
6,679
0
48,949
L
4,009
1,029
0
3,068
7,228
3,109
0
2,759
4,388
0
31,008
W
Artemis
MaxFDOOM
Artemis
6,371
2,740
0
2,692
7,324
2,127
0
963
6,361
0
44,452
W
Charybdis
OMGitzSheepy
Charybdis
4,395
2,815
0
1,706
5,758
1,679
1,070
2,437
3,321
0
43,931
W
6,111
1,758
72
4,183
9,680
3,618
0
2,423
7,257
38,548
0
W
Fafnir
jack_2185
Fafnir
2,305
294
30
1,465
6,065
4,960
112
1,115
4,950
13,284
0
L
Loki
xFerw
Loki
3,628
539
0
1,949
7,465
3,483
0
786
6,169
0
38,602
W
Cu Chulainn
yomo27
Cu Chulainn
6,136
762
0
4,214
9,485
9,487
563
592
8,893
0
42,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,753
Gold Earned
32,955
366
Minions Killed
379
0
Camps Cleared
0
1,256,039
Distance Traveled
1,200,448
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,007
584
104
9
0
234,113
5
L
Sylvanus
5,418
452
37
3
0
202,866
3
L
Hachiman
7,201
600
94
8
0
226,678
3
L
Chaac
6,590
549
61
5
0
284,575
1
W
Artemis
6,855
571
93
8
0
229,393
2
W
Charybdis
6,663
555
93
8
0
242,141
5
W
Athena
7,282
607
77
6
0
275,044
3
W
Fafnir
6,342
529
19
2
0
257,916
2
L
Loki
6,739
562
83
7
0
252,216
2
W
Cu Chulainn
7,611
634
84
7
0
251,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role