Player Matchup

Izanami
Izanami
ElephantMoo2
Izanami
Level 27
God Stats
42W - 71L
1,402 SR
Queue Stats
171W - 254L
1,361 Elo+
Party 1
Jormungandr
Jormungandr
Hathet442
Jormungandr
Level 65
God Stats
3W - 6L
1,322 SR
Queue Stats
136W - 212L
1,371 Elo+
Party 1
Scylla
Scylla
Monkeybrain34
Scylla
Level 106
God Stats
15W - 6L
1,785 SR
Queue Stats
326W - 366L
1,407 Elo+
Party 1
Arachne
Arachne
Zerikaii-Syraii
Arachne
Level 107
God Stats
8W - 13L
1,432 SR
Queue Stats
111W - 126L
1,423 Elo+
Solo
Amaterasu
Amaterasu
theadvanced21
Amaterasu
Level 119
God Stats
15W - 13L
1,544 SR
Queue Stats
567W - 655L
1,404 Elo+
Party 1
Team Averages
Level 85
1,497 SR
1,393 Elo+

VS

Team Averages
Level 39
1,702 SR
1,455 Elo+
Anubis
Anubis
 
Anubis
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
SeliaRavenloft
Terra
Level 43
God Stats
13W - 6L
1,842 SR
Queue Stats
183W - 190L
1,459 Elo+
Solo
Kali
Kali
Trini Iz Me
Kali
Level 63
God Stats
0W - 1L
1,676 SR
Queue Stats
191W - 202L
1,425 Elo+
Party 2
Odin
Odin
Umbraa7
Odin
Level 26
God Stats
15W - 9L
1,878 SR
Queue Stats
36W - 50L
1,384 Elo+
Party 2
Artemis
Artemis
YoungSim11
Artemis
Level 20
God Stats
1W - 6L
1,615 SR
Queue Stats
16W - 25L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ElephantMoo2
Izanami
11
0 / 2 / 1
6,890
431
1,647
7,477
2,057
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
Hathet442
Jormungandr
12
1 / 1 / 8
7,392
462
7,071
11,256
7,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
13 / 0 / 1
10,247
640
12,204
4,996
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

10
1 / 4 / 2
6,845
428
1,976
8,554
3,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
theadvanced21
Amaterasu
16
4 / 1 / 7
9,589
599
11,730
9,561
6,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
3 / 4 / 0
7,786
487
3,332
8,593
4,344
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

9
0 / 3 / 5
6,490
406
3,136
12,055
8,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 7 / 3
6,536
409
4,359
11,962
3,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odin
Umbraa7
Odin
13
1 / 3 / 0
7,302
456
4,447
10,865
4,381
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
YoungSim11
Artemis
12
2 / 2 / 1
7,401
463
10,101
8,216
2,971
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
19
Kills
7
8
Deaths
19
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
4
0
0.75
W
Izanami
ElephantMoo2
Izanami
0
2
1
0.25
W
Jormungandr
Hathet442
Jormungandr
1
1
8
5
W
13
0
1
13.5
L
0
3
5
0.83
L
1
7
3
0.36
L
Odin
Umbraa7
Odin
1
3
0
0.33
L
Artemis
YoungSim11
Artemis
2
2
1
1.25
W
1
4
2
0.5
W
Amaterasu
theadvanced21
Amaterasu
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,628
Damage
25,375
41,844
Taken
51,691
20,990
Mitigated
24,276
10,734
Healing
10,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,332
43
0
2,084
8,593
4,344
0
3,455
5,138
44,665
0
W
Izanami
ElephantMoo2
Izanami
1,647
1,312
0
1,110
7,477
2,057
870
772
6,705
0
35,590
W
Jormungandr
Hathet442
Jormungandr
7,071
2,514
326
1,466
11,256
7,479
0
1,858
9,398
31,276
0
W
12,204
1,995
0
1,000
4,996
1,510
35
1,704
3,292
57,489
0
L
3,136
1,136
302
2,471
12,055
8,820
354
5,948
6,107
11,756
0
L
4,359
2,434
0
1,353
11,962
3,760
0
4,235
7,727
0
38,866
L
Odin
Umbraa7
Odin
4,447
1,111
0
2,045
10,865
4,381
0
2,082
8,783
1,329
34,835
L
Artemis
YoungSim11
Artemis
10,101
5,593
0
2,721
8,216
2,971
597
3,555
4,661
0
46,379
W
1,976
1,169
0
3,016
8,554
3,147
0
1,271
7,283
0
39,688
W
Amaterasu
theadvanced21
Amaterasu
11,730
5,547
0
3,816
9,561
6,797
574
1,061
8,500
0
59,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,963
Gold Earned
35,515
378
Minions Killed
338
0
Camps Cleared
0
1,432,764
Distance Traveled
1,436,056
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,786
487
93
6
0
266,290
6
W
Izanami
6,890
431
73
5
0
283,184
1
W
Jormungandr
7,392
462
40
3
0
323,865
3
W
Scylla
10,247
640
99
6
0
315,905
1
L
Terra
6,490
406
18
1
0
301,874
2
L
Kali
6,536
409
55
3
0
301,903
5
L
Odin
7,302
456
95
6
0
294,875
4
L
Artemis
7,401
463
77
5
0
271,114
2
W
Arachne
6,845
428
69
4
0
202,983
3
W
Amaterasu
9,589
599
97
6
0
306,827
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role