Player Matchup

Ymir
Ymir
 
Ymir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Sinaia
Ao Kuang
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 58L
1,534 Elo+
Solo
Izanami
Izanami
bartman451
Izanami
Level 148
God Stats
8W - 5L
1,746 SR
Queue Stats
203W - 111L
1,652 Elo+
Solo
Team Averages
Level 132
1,582 SR
1,562 Elo+

VS

Team Averages
Level 124
1,500 SR
1,500 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 0 / 3
6,814
681
1,069
5,687
3,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
Sinaia
Ao Kuang
8
0 / 8 / 1
5,712
571
4,638
11,203
2,933
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
bartman451
Izanami
10
3 / 7 / 0
7,114
711
10,467
10,804
3,169
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
7 / 1 / 7
8,694
869
14,135
9,527
4,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
 
Morgan Le Fay
12
5 / 1 / 7
7,953
795
6,079
5,261
1,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
 
Gilgamesh
11
3 / 1 / 5
7,338
734
3,413
10,004
6,481
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
3
Kills
15
15
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
0
3
1.5
W
Ah Muzen Cab
 
Ah Muzen Cab
7
1
7
10.5
W
Morgan Le Fay
 
Morgan Le Fay
5
1
7
8.5
W
Gilgamesh
 
Gilgamesh
3
1
5
5.5
L
Ao Kuang
Sinaia
Ao Kuang
0
8
1
0.06
L
Izanami
bartman451
Izanami
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,174
Damage
23,627
27,694
Taken
24,792
9,614
Mitigated
12,356
5,058
Healing
6,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,069
0
0
2,382
5,687
3,512
0
1,525
3,947
7,396
0
W
Ah Muzen Cab
 
Ah Muzen Cab
14,135
6,389
0
4,055
9,527
4,007
3,035
3,391
6,136
0
44,215
W
Morgan Le Fay
 
Morgan Le Fay
6,079
593
0
1,584
5,261
1,868
27
705
4,556
21,693
0
W
Gilgamesh
 
Gilgamesh
3,413
831
0
1,014
10,004
6,481
128
1,947
8,057
4,579
19,665
L
Ao Kuang
Sinaia
Ao Kuang
4,638
1,016
0
1,787
11,203
2,933
0
1,540
9,505
8,669
0
L
Izanami
bartman451
Izanami
10,467
5,501
0
889
10,804
3,169
0
3,165
7,392
0
32,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,640
Gold Earned
23,985
92
Minions Killed
140
2
Camps Cleared
7
379,713
Distance Traveled
588,347
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,814
681
18
2
0
93,256
0
W
Ah Muzen Cab
8,694
869
76
8
3
176,865
0
W
Morgan Le Fay
7,953
795
36
4
0
208,482
2
W
Gilgamesh
7,338
734
28
3
4
203,000
2
L
Ao Kuang
5,712
571
15
2
1
146,590
0
L
Izanami
7,114
711
59
6
1
139,867
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role