Player Matchup

Freya
Freya
Alex132788
Freya
Level 29
God Stats
1W - 1L
1,261 SR
Queue Stats
4W - 7L
1,216 Elo+
Party 2
Thanatos
Thanatos
Insanist
Thanatos
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,239 Elo+
Party 2
Izanami
Izanami
MakeItRayner
Izanami
Level 43
God Stats
43W - 43L
1,428 SR
Queue Stats
234W - 270L
1,401 Elo+
Party 3
Xing Tian
Xing Tian
ManMachine
Xing Tian
Level 27
God Stats
2W - 4L
1,174 SR
Queue Stats
2W - 6L
1,057 Elo+
Party 2
Geb
Geb
MommyMakima
Geb
Level 40
God Stats
18W - 16L
1,496 SR
Queue Stats
358W - 388L
1,395 Elo+
Party 3
Team Averages
Level 38
1,372 SR
1,262 Elo+

VS

Team Averages
Level 69
1,453 SR
1,371 Elo+
Chernobog
Chernobog
Chawlay
Chernobog
Level 114
God Stats
6W - 13L
1,349 SR
Queue Stats
1,138W - 1,144L
1,474 Elo+
Solo
Discordia
Discordia
ExaltedKiwi
Discordia
Level 29
God Stats
7W - 10L
1,527 SR
Queue Stats
72W - 72L
1,436 Elo+
Party 1
Sylvanus
Sylvanus
Hashiridasu
Sylvanus
Level 124
God Stats
17W - 26L
1,367 SR
Queue Stats
374W - 463L
1,323 Elo+
Party 1
Arachne
Arachne
Inkaza
Arachne
Level 61
God Stats
24W - 21L
1,523 SR
Queue Stats
290W - 380L
1,322 Elo+
Party 1
Ares
Ares
MilchyMaid
Ares
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 73L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
9
2 / 3 / 0
5,497
550
2,699
5,641
1,629
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Insanist
Thanatos
10
4 / 6 / 1
6,012
601
6,645
9,273
3,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
MakeItRayner
Izanami
8
1 / 4 / 2
5,058
506
3,133
5,357
1,214
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
ManMachine
Xing Tian
9
1 / 1 / 0
4,893
489
971
6,162
1,989
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

7
0 / 2 / 4
5,056
506
1,578
9,128
4,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Chawlay
Chernobog
10
4 / 1 / 3
6,257
626
6,221
4,855
1,128
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
ExaltedKiwi
Discordia
10
2 / 2 / 2
6,258
626
2,814
4,299
836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
Hashiridasu
Sylvanus
11
2 / 2 / 1
6,425
643
4,242
5,518
3,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
Inkaza
Arachne
10
8 / 1 / 2
6,770
677
7,542
6,709
1,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 2 / 3
5,459
546
2,529
6,673
3,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
8
Kills
16
16
Deaths
8
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Freya
2
3
0
0.67
W
Chernobog
Chawlay
Chernobog
4
1
3
5.5
W
Discordia
ExaltedKiwi
Discordia
2
2
2
1.5
W
Sylvanus
Hashiridasu
Sylvanus
2
2
1
1.25
W
Arachne
Inkaza
Arachne
8
1
2
9
L
Thanatos
Insanist
Thanatos
4
6
1
0.75
L
Izanami
MakeItRayner
Izanami
1
4
2
0.5
L
Xing Tian
ManMachine
Xing Tian
1
1
0
1
W
0
2
3
0.75
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,026
Damage
23,348
35,561
Taken
28,054
12,813
Mitigated
10,407
11,173
Healing
7,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
2,699
991
0
1,433
5,641
1,629
0
1,120
4,353
15,425
0
W
Chernobog
Chawlay
Chernobog
6,221
3,670
0
1,708
4,855
1,128
380
741
4,114
0
34,114
W
Discordia
ExaltedKiwi
Discordia
2,814
332
0
1,469
4,299
836
378
861
3,438
25,761
0
W
Sylvanus
Hashiridasu
Sylvanus
4,242
1,378
0
1,657
5,518
3,360
341
615
4,903
25,382
10,358
W
Arachne
Inkaza
Arachne
7,542
4,708
0
1,652
6,709
1,787
157
2,123
4,586
0
26,180
L
Thanatos
Insanist
Thanatos
6,645
1,993
0
5,069
9,273
3,594
0
2,330
6,903
0
30,837
L
Izanami
MakeItRayner
Izanami
3,133
2,187
0
785
5,357
1,214
0
653
4,704
0
26,752
L
Xing Tian
ManMachine
Xing Tian
971
71
0
1,724
6,162
1,989
0
3,347
2,775
8,737
0
W
2,529
321
0
637
6,673
3,296
66
970
5,703
13,948
0
L
1,578
421
0
2,162
9,128
4,387
0
1,304
7,784
7,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,516
Gold Earned
31,169
179
Minions Killed
255
0
Camps Cleared
0
859,295
Distance Traveled
929,925
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,497
550
26
3
0
183,665
0
W
Chernobog
6,257
626
63
6
0
189,447
1
W
Discordia
6,258
626
62
6
0
166,658
3
W
Sylvanus
6,425
643
73
7
0
155,660
0
W
Arachne
6,770
677
39
4
0
232,455
2
L
Thanatos
6,012
601
59
6
0
158,954
1
L
Izanami
5,058
506
67
7
0
181,801
0
L
Xing Tian
4,893
489
19
2
0
166,155
0
W
Ares
5,459
546
18
2
0
185,705
0
L
Geb
5,056
506
8
1
0
168,720
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role