Player Matchup

Sylvanus
Sylvanus
Andrews1307
Sylvanus
Level 41
God Stats
17W - 10L
1,563 SR
Queue Stats
34W - 55L
1,364 Elo+
Party 2
Cupid
Cupid
ItsGarry
Cupid
Level 69
God Stats
28W - 34L
1,631 SR
Queue Stats
457W - 395L
1,538 Elo+
Party 3
Agni
Agni
RadicalHydra139
Agni
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,627 Elo+
Party 3
King Arthur
King Arthur
gigantekkfox192
King Arthur
Level 145
God Stats
25W - 28L
1,468 SR
Queue Stats
129W - 136L
1,425 Elo+
Party 2
Loki
Loki
jack tunner2458
Loki
Level 68
God Stats
6W - 5L
1,568 SR
Queue Stats
53W - 55L
1,442 Elo+
Party 2
Team Averages
Level 68
1,546 SR
1,479 Elo+

VS

Team Averages
Level 72
1,590 SR
1,407 Elo+
Serqet
Serqet
FiveGCausesCancr
Serqet
Level 56
God Stats
2W - 2L
1,766 SR
Queue Stats
195W - 218L
1,385 Elo+
Party 4
Achilles
Achilles
Priest_Of_Steel_
Achilles
Level 27
God Stats
2W - 4L
1,612 SR
Queue Stats
46W - 57L
1,402 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ProphetWorm
Cu Chulainn
Level 127
God Stats
6W - 9L
1,453 SR
Queue Stats
375W - 358L
1,468 Elo+
Party 1
Ullr
Ullr
ThePoorManSoup
Ullr
Level 44
God Stats
7W - 9L
1,543 SR
Queue Stats
152W - 174L
1,349 Elo+
Party 4
Zhong Kui
Zhong Kui
WolfofAstrea
Zhong Kui
Level 108
God Stats
5W - 4L
1,575 SR
Queue Stats
228W - 226L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Andrews1307
Sylvanus
12
1 / 3 / 12
9,174
459
3,296
12,846
11,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cupid
ItsGarry
Cupid
19
18 / 1 / 6
12,863
643
26,684
12,862
5,666
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
10 / 1 / 12
11,730
587
17,106
15,648
7,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
gigantekkfox192
King Arthur
17
6 / 1 / 7
11,215
561
9,297
19,792
11,214
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
5 / 3 / 9
10,623
531
5,250
10,582
4,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 2
7,102
355
3,817
17,154
15,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 7 / 3
7,655
383
5,113
16,449
6,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
ProphetWorm
Cu Chulainn
14
2 / 8 / 1
8,818
441
11,229
17,748
8,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 9 / 1
7,770
389
6,120
16,302
5,112
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
WolfofAstrea
Zhong Kui
14
4 / 8 / 2
9,864
493
15,986
15,830
9,148
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
17
40
Kills
8
9
Deaths
40
46
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Andrews1307
Sylvanus
1
3
12
2.33
L
0
8
2
0.13
W
Cupid
ItsGarry
Cupid
18
1
6
21
L
1
7
3
0.36
L
Cu Chulainn
ProphetWorm
Cu Chulainn
2
8
1
0.31
W
10
1
12
16
L
1
9
1
0.17
L
Zhong Kui
WolfofAstrea
Zhong Kui
4
8
2
0.63
W
King Arthur
gigantekkfox192
King Arthur
6
1
7
9.5
W
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,633
Damage
42,265
71,730
Taken
83,483
40,590
Mitigated
45,220
26,967
Healing
13,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Andrews1307
Sylvanus
3,296
620
1,689
2,617
12,846
11,593
522
843
12,003
17,030
0
L
3,817
652
0
575
17,154
15,398
0
3,964
13,190
0
21,026
W
Cupid
ItsGarry
Cupid
26,684
16,014
398
5,200
12,862
5,666
5,741
2,489
10,217
0
104,055
L
5,113
1,357
0
3,677
16,449
6,908
0
4,752
11,697
0
37,282
L
Cu Chulainn
ProphetWorm
Cu Chulainn
11,229
3,357
0
2,276
17,748
8,654
0
3,908
13,840
0
53,090
W
17,106
2,716
220
5,578
15,648
7,484
696
5,918
9,478
82,165
0
L
6,120
4,534
446
4,132
16,302
5,112
0
3,151
13,151
0
52,603
L
Zhong Kui
WolfofAstrea
Zhong Kui
15,986
3,413
0
2,523
15,830
9,148
876
5,293
10,537
49,725
0
W
King Arthur
gigantekkfox192
King Arthur
9,297
1,311
0
7,514
19,792
11,214
385
4,086
15,706
0
61,039
W
5,250
990
0
3,751
10,582
4,633
1,145
2,650
7,780
0
71,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,605
Gold Earned
41,209
531
Minions Killed
348
0
Camps Cleared
0
1,863,811
Distance Traveled
1,651,651
9
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,174
459
21
1
0
357,123
0
L
Serqet
7,102
355
28
1
0
332,541
6
W
Cupid
12,863
643
141
7
0
378,012
3
L
Achilles
7,655
383
60
3
0
334,661
3
L
Cu Chulainn
8,818
441
98
5
0
387,400
2
W
Agni
11,730
587
142
7
0
403,374
3
L
Ullr
7,770
389
77
4
0
292,958
3
L
Zhong Kui
9,864
493
85
4
0
304,091
11
W
King Arthur
11,215
561
112
6
0
378,557
1
W
Loki
10,623
531
115
6
0
346,745
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role