Player Matchup

Thanatos
Thanatos
Ampirox
Thanatos
Level 16
God Stats
11W - 7L
1,484 SR
Queue Stats
18W - 16L
1,407 Elo+
Solo
Nike
Nike
DarthyPR
Nike
Level 5
God Stats
8W - 9L
1,306 SR
Queue Stats
52W - 51L
1,096 Elo+
Solo
Apollo
Apollo
Soulmeka
Apollo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,307 Elo+
Party 2
Ymir
Ymir
VoidVyo
Ymir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
soulsona
Kumbhakarna
Level 44
God Stats
0W - 3L
1,154 SR
Queue Stats
158W - 186L
1,356 Elo+
Party 2
Team Averages
Level 16
1,389 SR
1,333 Elo+

VS

Team Averages
Level 11
1,481 SR
1,377 Elo+
Nike
Nike
Catwoman10
Nike
Level 18
God Stats
6W - 11L
1,500 SR
Queue Stats
241W - 369L
1,287 Elo+
Party 1
Sol
Sol
Chairforce96
Sol
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
86W - 52L
1,500 Elo+
Solo
Charybdis
Charybdis
ChazWilliamsTV
Charybdis
Level 27
God Stats
7W - 10L
1,399 SR
Queue Stats
256W - 396L
1,310 Elo+
Party 1
Skadi
Skadi
FloydSanchez
Skadi
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
StanceyGod
Bakasura
Level 6
God Stats
4W - 3L
1,504 SR
Queue Stats
4W - 4L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ampirox
Thanatos
10
7 / 5 / 0
7,013
584
4,161
10,499
3,996
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nike
12
4 / 2 / 1
7,329
611
5,482
6,263
1,959
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
Soulmeka
Apollo
10
3 / 6 / 4
6,438
537
5,383
10,220
2,990
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
VoidVyo
Ymir
7
0 / 5 / 0
4,914
410
648
5,094
1,664
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
soulsona
Kumbhakarna
8
1 / 1 / 4
5,800
483
2,486
9,109
2,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
6,059
505
1,748
7,796
2,394
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
9 / 0 / 3
8,688
724
9,961
5,013
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
ChazWilliamsTV
Charybdis
11
2 / 3 / 5
7,014
585
5,868
5,316
1,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 5 / 2
6,688
557
4,870
7,507
2,058
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
StanceyGod
Bakasura
13
3 / 2 / 0
7,843
654
4,363
7,574
2,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
30
15
Kills
19
19
Deaths
15
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Ampirox
Thanatos
7
5
0
1.4
W
1
5
1
0.3
W
9
0
3
10.5
W
Charybdis
ChazWilliamsTV
Charybdis
2
3
5
1.5
L
Nike
4
2
1
2.25
W
4
5
2
1
L
Apollo
Soulmeka
Apollo
3
6
4
0.83
W
Bakasura
StanceyGod
Bakasura
3
2
0
1.5
L
Ymir
VoidVyo
Ymir
0
5
0
0
L
Kumbhakarna
soulsona
Kumbhakarna
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,160
Damage
26,810
41,185
Taken
33,206
13,560
Mitigated
9,880
14,280
Healing
6,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Ampirox
Thanatos
4,161
1,372
0
7,317
10,499
3,996
0
2,977
6,944
0
34,032
W
1,748
900
0
0
7,796
2,394
160
0
7,796
0
16,505
W
9,961
3,853
0
2,569
5,013
1,649
2,358
1,094
3,919
48,902
0
W
Charybdis
ChazWilliamsTV
Charybdis
5,868
4,294
0
650
5,316
1,343
1,166
680
4,636
0
28,667
L
Nike
5,482
3,904
0
1,590
6,263
1,959
656
0
6,234
0
40,118
W
4,870
1,695
0
885
7,507
2,058
1,694
1,273
6,234
0
24,793
L
Apollo
Soulmeka
Apollo
5,383
3,230
0
2,269
10,220
2,990
0
1,857
8,081
0
31,275
W
Bakasura
StanceyGod
Bakasura
4,363
2,890
0
2,373
7,574
2,436
780
87
7,487
0
41,500
L
Ymir
VoidVyo
Ymir
648
218
0
0
5,094
1,664
0
2,651
1,920
6,362
0
L
Kumbhakarna
soulsona
Kumbhakarna
2,486
632
0
3,104
9,109
2,951
0
1,989
6,961
15,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,494
Gold Earned
36,292
255
Minions Killed
348
0
Camps Cleared
0
1,060,346
Distance Traveled
1,173,946
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,013
584
59
5
0
246,443
0
W
Nike
6,059
505
33
3
0
196,875
2
W
Sol
8,688
724
103
9
0
254,700
2
W
Charybdis
7,014
585
60
5
0
215,880
0
L
Nike
7,329
611
95
8
0
240,267
7
W
Skadi
6,688
557
40
3
0
208,958
0
L
Apollo
6,438
537
62
5
0
214,268
1
W
Bakasura
7,843
654
112
9
0
297,533
4
L
Ymir
4,914
410
12
1
0
131,457
1
L
Kumbhakarna
5,800
483
27
2
0
227,911
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role