Player Matchup

Cerberus
Cerberus
Bronze I
Jequi123
Cerberus
Bronze I
Level 91
God Stats
0W - 2L
1,287 SR
Queue Stats
10W - 23L
1,159 MMR
Party 1
Artemis
Artemis
Bronze III
Johnny sins8834
Artemis
Bronze III
Level 48
God Stats
3W - 4L
1,498 SR
Queue Stats
3W - 4L
1,623 MMR
Party 1
Ra
Ra
Gold IV
LUlSTHELEGEND27
Ra
Gold IV
Level 90
God Stats
10W - 11L
1,314 SR
Queue Stats
174W - 173L
1,460 MMR
Solo
Ne Zha
Ne Zha
Bronze III
o_F4D3M_o
Ne Zha
Bronze III
Level 105
God Stats
0W - 1L
1,324 SR
Queue Stats
9W - 18L
1,448 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
smurf233
Zhong Kui
Gold IV
Level 159
God Stats
26W - 19L
1,658 SR
Queue Stats
431W - 439L
1,361 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 99
1,416 SR
1,410 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 119
1,667 SR
1,410 MMR
Baron Samedi
Baron Samedi
Gold IV
FadeToBlood
Baron Samedi
Gold IV
Level 157
God Stats
3W - 0L
1,703 SR
Queue Stats
253W - 264L
1,344 MMR
Solo
Medusa
Medusa
Gold IV
FuzzyRhino89
Medusa
Gold IV
Level 87
God Stats
4W - 2L
1,776 SR
Queue Stats
412W - 413L
1,471 MMR
Solo
Erlang Shen
Erlang Shen
Gold I
JustSpartacuz
Erlang Shen
Gold I
Level 159
God Stats
10W - 7L
1,572 SR
Queue Stats
1,178W - 1,201L
1,444 MMR
Solo
Khepri
Khepri
Silver I
Kryodemic
Khepri
Silver I
Level 122
God Stats
8W - 8L
1,633 SR
Queue Stats
39W - 50L
1,331 MMR
Solo
Artio
Artio
Gold II
ReivaxHolly
Artio
Gold II
Level 68
God Stats
45W - 44L
1,650 SR
Queue Stats
106W - 109L
1,460 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jequi123
Cerberus
7
1 / 1 / 1
4,815
482
2,963
6,581
4,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
1 / 3 / 1
4,813
481
3,625
4,920
1,629
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8
1 / 3 / 0
5,114
511
2,576
5,585
1,633
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
o_F4D3M_o
Ne Zha
7
0 / 4 / 1
4,627
463
1,378
7,549
1,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
smurf233
Zhong Kui
11
0 / 0 / 0
5,692
569
3,716
7,080
4,651
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
GilgameshTiamatDanzaburouMorgan Le FayBacchus

VS

Bans
AthenaYmirTsukuyomiYemojaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FadeToBlood
Baron Samedi
9
4 / 1 / 5
5,848
585
5,172
3,528
2,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
9
2 / 0 / 3
5,468
547
4,238
3,906
1,221
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Erlang Shen
JustSpartacuz
Erlang Shen
10
5 / 1 / 5
6,215
622
5,583
6,315
2,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Khepri
Kryodemic
Khepri
8
0 / 1 / 3
5,030
503
1,646
5,272
2,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 0 / 0
5,526
553
4,076
7,635
4,346
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
11
11
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
FadeToBlood
Baron Samedi
4
1
5
6.5
W
Medusa
2
0
3
3.5
L
Cerberus
Jequi123
Cerberus
1
1
1
1.5
L
1
3
1
0.5
W
Erlang Shen
JustSpartacuz
Erlang Shen
5
1
5
7.5
W
Khepri
Kryodemic
Khepri
0
1
3
1.5
L
1
3
0
0.33
W
0
0
0
0
L
Ne Zha
o_F4D3M_o
Ne Zha
0
4
1
0.13
L
Zhong Kui
smurf233
Zhong Kui
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,258
Damage
20,715
31,715
Taken
26,656
14,724
Mitigated
13,270
11,987
Healing
13,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
FadeToBlood
Baron Samedi
5,172
784
741
1,669
3,528
2,344
28
1,782
1,746
24,793
0
W
Medusa
4,238
1,786
0
1,442
3,906
1,221
0
1,417
2,489
0
35,989
L
Cerberus
Jequi123
Cerberus
2,963
214
106
2,650
6,581
4,817
0
2,187
4,394
12,947
0
L
3,625
1,555
0
747
4,920
1,629
0
1,087
3,833
0
19,587
W
Erlang Shen
JustSpartacuz
Erlang Shen
5,583
2,374
0
3,157
6,315
2,814
0
777
5,538
0
32,635
W
Khepri
Kryodemic
Khepri
1,646
343
0
1,343
5,272
2,545
0
1,563
3,709
10,992
0
L
2,576
376
292
862
5,585
1,633
0
1,934
3,651
26,855
0
W
4,076
515
0
5,012
7,635
4,346
0
3,716
3,919
31,327
0
L
Ne Zha
o_F4D3M_o
Ne Zha
1,378
425
0
2,945
7,549
1,994
0
1,610
5,939
0
18,721
L
Zhong Kui
smurf233
Zhong Kui
3,716
576
0
4,385
7,080
4,651
0
3,746
3,004
36,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,061
Gold Earned
28,087
249
Minions Killed
259
0
Camps Cleared
0
861,231
Distance Traveled
974,138
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,848
585
44
4
0
195,955
4
W
Medusa
5,468
547
74
7
0
186,163
0
L
Cerberus
4,815
482
29
3
0
178,610
2
L
Artemis
4,813
481
42
4
0
173,535
2
W
Erlang Shen
6,215
622
65
7
0
219,379
3
W
Khepri
5,030
503
19
2
0
182,274
8
L
Ra
5,114
511
42
4
0
166,642
2
W
Artio
5,526
553
57
6
0
190,367
4
L
Ne Zha
4,627
463
44
4
0
188,437
2
L
Zhong Kui
5,692
569
92
9
0
154,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role