Player Matchup

King Arthur
King Arthur
ElicioBoi
King Arthur
Level 85
God Stats
2W - 2L
1,589 SR
Queue Stats
370W - 366L
1,508 Elo+
Solo
Hel
Hel
Liamnm
Hel
Level 127
God Stats
2W - 2L
1,293 SR
Queue Stats
256W - 248L
1,465 Elo+
Solo
Discordia
Discordia
RAGGAqueen
Discordia
Level 49
God Stats
124W - 150L
1,466 SR
Queue Stats
124W - 151L
1,431 Elo+
Solo
Team Averages
Level 87
1,449 SR
1,468 Elo+

VS

Team Averages
Level 59
1,454 SR
1,354 Elo+
Ymir
Ymir
LordTeddington
Ymir
Level 47
God Stats
0W - 1L
1,459 SR
Queue Stats
11W - 16L
1,359 Elo+
Party 1
Fafnir
Fafnir
StarCriminal226
Fafnir
Level 63
God Stats
3W - 2L
1,626 SR
Queue Stats
31W - 38L
1,438 Elo+
Party 1
Cerberus
Cerberus
ViridianSea
Cerberus
Level 66
God Stats
0W - 1L
1,278 SR
Queue Stats
13W - 31L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ElicioBoi
King Arthur
11
2 / 0 / 8
6,907
691
6,965
8,997
8,328
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hel
Liamnm
Hel
12
6 / 3 / 4
7,619
762
9,785
7,920
2,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Discordia
RAGGAqueen
Discordia
11
2 / 0 / 7
7,113
711
9,567
3,203
1,398
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 3
5,806
581
4,110
10,505
4,989
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

9
2 / 4 / 0
6,282
628
4,775
13,196
7,156
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
ViridianSea
Cerberus
9
0 / 3 / 3
6,011
601
4,115
8,672
3,749
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
10
Kills
2
3
Deaths
10
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ElicioBoi
King Arthur
2
0
8
6
W
Hel
Liamnm
Hel
6
3
4
2.67
L
0
3
3
0.5
W
Discordia
RAGGAqueen
Discordia
2
0
7
5.5
L
2
4
0
0.5
L
Cerberus
ViridianSea
Cerberus
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,317
Damage
13,000
20,120
Taken
32,373
12,576
Mitigated
15,894
9,834
Healing
6,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ElicioBoi
King Arthur
6,965
1,098
0
592
8,997
8,328
117
5,737
3,260
0
15,522
W
Hel
Liamnm
Hel
9,785
263
4,356
3,997
7,920
2,850
281
5,089
2,831
24,095
0
L
4,110
133
421
1,202
10,505
4,989
0
6,868
3,637
12,832
0
W
Discordia
RAGGAqueen
Discordia
9,567
648
0
889
3,203
1,398
431
2,686
517
33,138
0
L
4,775
2,059
109
2,488
13,196
7,156
0
7,320
5,876
14,646
0
L
Cerberus
ViridianSea
Cerberus
4,115
37
241
1,977
8,672
3,749
0
5,462
3,210
14,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,639
Gold Earned
18,099
112
Minions Killed
82
7
Camps Cleared
1
518,651
Distance Traveled
434,650
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,907
691
14
1
0
159,604
3
W
Hel
7,619
762
41
4
6
178,349
0
L
Ymir
5,806
581
30
3
0
127,428
4
W
Discordia
7,113
711
57
6
1
180,698
3
L
Fafnir
6,282
628
17
2
1
152,557
0
L
Cerberus
6,011
601
35
4
0
154,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role