Player Matchup

Odin
Odin
 
Odin
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Reppin4oh2
Gilgamesh
Level 118
God Stats
13W - 11L
1,700 SR
Queue Stats
586W - 613L
1,470 Elo+
Party 2
Hel
Hel
TrippKayak
Hel
Level 59
God Stats
5W - 2L
1,500 SR
Queue Stats
316W - 351L
1,425 Elo+
Solo
The Morrigan
The Morrigan
bennyboy911
The Morrigan
Level 143
God Stats
4W - 3L
1,499 SR
Queue Stats
114W - 105L
1,567 Elo+
Party 2
Cernunnos
Cernunnos
tava1
Cernunnos
Level 124
God Stats
12W - 11L
1,631 SR
Queue Stats
586W - 529L
1,602 Elo+
Party 2
Team Averages
Level 116
1,566 SR
1,513 Elo+

VS

Team Averages
Level 119
1,513 SR
1,531 Elo+
Fafnir
Fafnir
Furler
Fafnir
Level 159
God Stats
3W - 4L
1,455 SR
Queue Stats
345W - 324L
1,542 Elo+
Solo
Kukulkan
Kukulkan
LadySnow97
Kukulkan
Level 108
God Stats
11W - 14L
1,453 SR
Queue Stats
224W - 240L
1,516 Elo+
Party 1
Amaterasu
Amaterasu
MooseTheDapper
Amaterasu
Level 126
God Stats
5W - 3L
1,558 SR
Queue Stats
225W - 228L
1,590 Elo+
Party 1
Danzaburou
Danzaburou
Shogunblunt
Danzaburou
Level 96
God Stats
19W - 6L
1,591 SR
Queue Stats
274W - 360L
1,394 Elo+
Solo
Susano
Susano
u1318330949
Susano
Level 108
God Stats
5W - 10L
1,506 SR
Queue Stats
294W - 278L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
1 / 5 / 1
7,204
480
4,411
10,684
5,367
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Reppin4oh2
Gilgamesh
10
0 / 4 / 6
6,949
463
2,057
11,868
8,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 6 / 5
7,035
469
5,156
11,613
3,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
bennyboy911
The Morrigan
14
4 / 5 / 3
8,689
579
7,034
10,193
4,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
tava1
Cernunnos
13
8 / 3 / 2
9,208
614
8,454
9,595
3,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Furler
Fafnir
13
1 / 4 / 15
8,100
540
6,812
11,443
12,285
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Kukulkan
LadySnow97
Kukulkan
15
9 / 3 / 2
9,433
629
9,711
5,821
2,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
MooseTheDapper
Amaterasu
16
4 / 2 / 6
9,731
649
9,363
12,091
8,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Shogunblunt
Danzaburou
14
0 / 3 / 3
8,414
561
3,932
8,990
2,527
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
15
9 / 1 / 5
9,616
641
8,105
10,442
3,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
54
13
Kills
23
23
Deaths
13
17
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
5
1
0.3
W
Fafnir
Furler
Fafnir
1
4
15
2.13
W
Kukulkan
LadySnow97
Kukulkan
9
3
2
3.33
W
Amaterasu
MooseTheDapper
Amaterasu
4
2
6
3.5
L
Gilgamesh
Reppin4oh2
Gilgamesh
0
4
6
0.75
W
Danzaburou
Shogunblunt
Danzaburou
0
3
3
0.5
L
0
6
5
0.42
L
The Morrigan
bennyboy911
The Morrigan
4
5
3
1.1
L
Cernunnos
tava1
Cernunnos
8
3
2
3
W
Susano
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,112
Damage
37,923
53,953
Taken
48,787
25,170
Mitigated
29,515
13,870
Healing
12,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
4,411
1,460
0
2,407
10,684
5,367
0
2,318
8,366
4,201
28,295
W
Fafnir
Furler
Fafnir
6,812
1,457
0
2,608
11,443
12,285
0
4,727
6,548
23,104
0
W
Kukulkan
LadySnow97
Kukulkan
9,711
778
0
148
5,821
2,041
280
1,305
4,494
55,820
0
W
Amaterasu
MooseTheDapper
Amaterasu
9,363
5,427
0
6,687
12,091
8,886
2,316
2,062
9,999
0
60,488
L
Gilgamesh
Reppin4oh2
Gilgamesh
2,057
503
0
1,753
11,868
8,624
0
3,433
8,400
0
19,964
W
Danzaburou
Shogunblunt
Danzaburou
3,932
1,245
0
2,092
8,990
2,527
600
70
8,920
0
54,857
L
5,156
507
430
4,538
11,613
3,860
0
6,022
5,591
35,342
0
L
The Morrigan
bennyboy911
The Morrigan
7,034
1,055
0
2,175
10,193
4,003
0
2,900
7,247
46,869
11,848
L
Cernunnos
tava1
Cernunnos
8,454
4,158
0
2,567
9,595
3,316
546
1,741
7,760
0
53,209
W
Susano
8,105
2,131
0
952
10,442
3,776
0
2,715
7,641
0
57,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,085
Gold Earned
45,294
367
Minions Killed
453
0
Camps Cleared
0
1,269,040
Distance Traveled
1,461,155
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,204
480
75
5
0
220,723
2
W
Fafnir
8,100
540
21
1
0
269,875
4
W
Kukulkan
9,433
629
122
8
0
290,878
3
W
Amaterasu
9,731
649
128
9
0
271,726
4
L
Gilgamesh
6,949
463
32
2
0
270,394
7
W
Danzaburou
8,414
561
93
6
0
278,771
4
L
Hel
7,035
469
70
5
0
262,518
0
L
The Morrigan
8,689
579
106
7
0
263,762
1
L
Cernunnos
9,208
614
84
6
0
251,643
5
W
Susano
9,616
641
89
6
0
349,905
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role