Player Matchup

Nemesis
Nemesis
Gold I
 
Nemesis
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ymir
Ymir
Silver III
 
Ymir
Silver III
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Gold II
nathan64111
Scylla
Gold II
Level 82
God Stats
28W - 17L
1,689 SR
Queue Stats
43W - 42L
1,795 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,563 SR
1,598 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 120
1,546 SR
1,500 MMR
Rama
Rama
Bronze III
BCJ2000
Rama
Bronze III
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Artio
Artio
Bronze III
MiracIeWhip
Artio
Bronze III
Level 143
God Stats
1W - 0L
1,423 SR
Queue Stats
3W - 4L
1,500 MMR
Party 1
Camazotz
Camazotz
Bronze III
Pharone
Camazotz
Bronze III
Level 129
God Stats
1W - 2L
1,714 SR
Queue Stats
3W - 4L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
5 / 4 / 4
12,211
643
12,424
24,002
18,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ymir
 
Ymir
12
0 / 9 / 7
10,632
560
6,261
20,681
21,344
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Scylla
16
6 / 4 / 2
12,482
657
20,804
14,642
5,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
GilgameshMorgan Le FayThothTiamatAres

VS

Bans
PersephonePoseidonOdinDiscordiaHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
BCJ2000
Rama
16
6 / 4 / 9
12,656
666
22,849
12,653
3,583
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
3 / 4 / 14
11,995
631
10,655
23,111
22,893
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Camazotz
Pharone
Camazotz
16
8 / 3 / 8
13,035
686
16,988
24,057
15,505
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
48
11
Kills
17
17
Deaths
11
13
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
5
4
4
1.75
L
Ymir
 
Ymir
0
9
7
0.39
W
Rama
BCJ2000
Rama
6
4
9
2.63
W
3
4
14
2.5
W
Camazotz
Pharone
Camazotz
8
3
8
4
L
Scylla
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,489
Damage
50,492
59,325
Taken
59,821
46,045
Mitigated
41,981
11,157
Healing
26,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
12,424
3,319
0
6,054
24,002
18,893
455
4,858
19,144
0
22,532
L
Ymir
 
Ymir
6,261
708
0
750
20,681
21,344
0
3,053
17,628
22,450
0
W
Rama
BCJ2000
Rama
22,849
15,554
0
2,224
12,653
3,583
2,762
7,284
5,115
0
53,551
W
10,655
592
3,748
8,244
23,111
22,893
59
9,848
12,394
26,951
0
W
Camazotz
Pharone
Camazotz
16,988
3,913
0
12,387
24,057
15,505
774
11,495
11,994
0
66,482
L
Scylla
20,804
1,950
144
4,209
14,642
5,808
268
2,744
11,898
67,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,325
Gold Earned
37,686
157
Minions Killed
180
4
Camps Cleared
9
998,788
Distance Traveled
1,066,414
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,211
643
31
2
1
374,953
1
L
Ymir
10,632
560
23
1
0
276,945
5
W
Rama
12,656
666
90
5
0
309,039
2
W
Artio
11,995
631
19
1
1
379,302
1
W
Camazotz
13,035
686
71
4
8
378,073
6
L
Scylla
12,482
657
103
5
3
346,890
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role