Player Matchup

Cabrakan
Cabrakan
Jonathañ
Cabrakan
Level 14
God Stats
54W - 7L
1,967 SR
Queue Stats
315W - 40L
2,112 Elo+
Party 1
Medusa
Medusa
Midarii
Medusa
Level 7
God Stats
4W - 1L
2,018 SR
Queue Stats
10W - 2L
1,973 Elo+
Party 1
Ravana
Ravana
Naestro
Ravana
Level 42
God Stats
5W - 0L
1,870 SR
Queue Stats
418W - 80L
2,025 Elo+
Party 1
Erlang Shen
Erlang Shen
SanjSmells
Erlang Shen
Level 25
God Stats
23W - 3L
1,993 SR
Queue Stats
342W - 31L
2,077 Elo+
Party 1
Raijin
Raijin
YGBoopy
Raijin
Level 66
God Stats
9W - 0L
1,601 SR
Queue Stats
282W - 120L
1,708 Elo+
Party 1
Team Averages
Level 31
1,890 SR
1,979 Elo+

VS

Team Averages
Level 37
1,523 SR
1,603 Elo+
Hades
Hades
AsuraKamic
Hades
Level 29
God Stats
1W - 1L
2,045 SR
Queue Stats
97W - 54L
1,672 Elo+
Solo
Cthulhu
Cthulhu
BruhNation1
Cthulhu
Level 27
God Stats
11W - 13L
1,474 SR
Queue Stats
51W - 57L
1,453 Elo+
Solo
Fenrir
Fenrir
Dienden
Fenrir
Level 29
God Stats
2W - 5L
1,217 SR
Queue Stats
206W - 223L
1,545 Elo+
Solo
Neith
Neith
KüroKäsaï
Neith
Level 11
God Stats
3W - 2L
1,336 SR
Queue Stats
3W - 2L
1,750 Elo+
Party 2
Olorun
Olorun
Ásagrimmr
Olorun
Level 88
God Stats
1W - 1L
1,543 SR
Queue Stats
13W - 10L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Jonathañ
Cabrakan
18
3 / 5 / 30
12,026
1,093
15,925
16,306
20,251
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
Midarii
Medusa
19
11 / 6 / 22
13,013
1,183
20,096
14,859
6,254
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ravana
Naestro
Ravana
18
3 / 4 / 31
11,704
1,064
12,857
13,779
13,214
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Erlang Shen
SanjSmells
Erlang Shen
19
4 / 2 / 28
11,853
1,078
14,062
16,641
13,802
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Raijin
YGBoopy
Raijin
19
21 / 2 / 15
14,943
1,358
36,097
13,255
4,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

194

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
18
5 / 4 / 8
12,248
1,113
17,122
14,660
8,543
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
BruhNation1
Cthulhu
17
3 / 6 / 11
11,054
1,005
15,391
28,303
34,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Dienden
Fenrir
16
3 / 12 / 3
9,745
886
6,315
20,081
10,747
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
2 / 8 / 12
11,099
1,009
13,662
17,346
8,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
Ásagrimmr
Olorun
17
6 / 12 / 9
12,342
1,122
14,430
22,340
10,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
62
42
Kills
19
19
Deaths
42
126
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Hades
5
4
8
2.25
L
Cthulhu
BruhNation1
Cthulhu
3
6
11
1.42
L
Fenrir
Dienden
Fenrir
3
12
3
0.38
W
Cabrakan
Jonathañ
Cabrakan
3
5
30
3.6
L
2
8
12
1
W
Medusa
Midarii
Medusa
11
6
22
3.67
W
Ravana
Naestro
Ravana
3
4
31
4.63
W
Erlang Shen
SanjSmells
Erlang Shen
4
2
28
9
W
Raijin
YGBoopy
Raijin
21
2
15
14.25
L
Olorun
Ásagrimmr
Olorun
6
12
9
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,037
Damage
66,920
74,840
Taken
102,730
58,519
Mitigated
72,956
15,772
Healing
11,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
17,122
970
352
3,724
14,660
8,543
0
8,168
6,492
31,722
0
L
Cthulhu
BruhNation1
Cthulhu
15,391
1,553
337
1,719
28,303
34,845
0
12,693
15,610
28,976
0
L
Fenrir
Dienden
Fenrir
6,315
1,702
0
453
20,081
10,747
0
11,506
8,575
0
8,980
W
Cabrakan
Jonathañ
Cabrakan
15,925
1,364
1,393
1,918
16,306
20,251
0
8,774
7,324
32,134
0
L
13,662
6,598
0
622
17,346
8,370
0
8,835
8,511
0
37,551
W
Medusa
Midarii
Medusa
20,096
15,125
0
4,027
14,859
6,254
0
8,482
6,140
0
36,059
W
Ravana
Naestro
Ravana
12,857
4,477
0
718
13,779
13,214
0
8,916
4,439
757
23,305
W
Erlang Shen
SanjSmells
Erlang Shen
14,062
6,029
0
3,379
16,641
13,802
0
9,737
6,608
6,361
24,636
W
Raijin
YGBoopy
Raijin
36,097
4,277
388
3,949
13,255
4,998
0
8,393
4,638
67,910
0
L
Olorun
Ásagrimmr
Olorun
14,430
7,203
1,760
2,651
22,340
10,451
0
13,770
8,570
36,051
3,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,539
Gold Earned
56,488
201
Minions Killed
207
8
Camps Cleared
8
978,444
Distance Traveled
914,385
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
12,248
1,113
36
3
2
199,957
0
L
Cthulhu
11,054
1,005
55
5
0
231,746
0
L
Fenrir
9,745
886
3
0
0
164,892
0
W
Cabrakan
12,026
1,093
33
3
0
183,851
0
L
Neith
11,099
1,009
46
4
0
162,788
0
W
Medusa
13,013
1,183
52
5
3
178,882
2
W
Ravana
11,704
1,064
18
2
3
193,158
0
W
Erlang Shen
11,853
1,078
32
3
1
221,131
0
W
Raijin
14,943
1,358
66
6
1
201,422
0
L
Olorun
12,342
1,122
67
6
6
155,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role