Player Matchup

Nemesis
Nemesis
DaddysCoomTissue
Nemesis
Level 128
God Stats
6W - 2L
1,738 SR
Queue Stats
586W - 377L
1,706 Elo+
Party 1
Anubis
Anubis
Denaero
Anubis
Level 25
God Stats
71W - 15L
1,888 SR
Queue Stats
272W - 78L
1,788 Elo+
Party 1
Hercules
Hercules
efficienado73
Hercules
Level 143
God Stats
5W - 5L
1,718 SR
Queue Stats
570W - 386L
1,699 Elo+
Party 1
Eset
Eset
thegingrr
Eset
Level 119
God Stats
8W - 3L
1,681 SR
Queue Stats
476W - 315L
1,689 Elo+
Party 1
Tsukuyomi
Tsukuyomi
wDiazw
Tsukuyomi
Level 126
God Stats
2W - 0L
1,597 SR
Queue Stats
99W - 80L
1,684 Elo+
Party 1
Team Averages
Level 108
1,724 SR
1,713 Elo+

VS

Team Averages
Level 100
1,521 SR
1,530 Elo+
Camazotz
Camazotz
DiscoStrangler98
Camazotz
Level 134
God Stats
11W - 9L
1,664 SR
Queue Stats
212W - 215L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
DondaChant
Jormungandr
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
226W - 225L
1,597 Elo+
Party 3
Gilgamesh
Gilgamesh
Freestylekiwer
Gilgamesh
Level 158
God Stats
6W - 14L
1,480 SR
Queue Stats
340W - 320L
1,502 Elo+
Party 2
Scylla
Scylla
TheKiiroiSaru
Scylla
Level 24
God Stats
0W - 2L
1,463 SR
Queue Stats
59W - 76L
1,446 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
totoro41
Ah Muzen Cab
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,606 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 0 / 15
13,980
666
15,324
16,591
6,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
Denaero
Anubis
17
2 / 2 / 10
11,683
556
13,742
16,880
10,225
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
efficienado73
Hercules
20
16 / 0 / 5
14,645
697
18,822
13,639
6,466
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Eset
19
13 / 1 / 7
13,433
640
17,725
15,668
8,381
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
wDiazw
Tsukuyomi
19
7 / 3 / 14
12,845
612
14,339
17,201
8,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 13 / 2
8,916
425
7,424
23,499
7,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
DondaChant
Jormungandr
12
1 / 7 / 3
8,654
412
7,025
23,564
21,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
Freestylekiwer
Gilgamesh
16
1 / 8 / 1
9,661
460
10,533
21,673
21,851
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
1 / 8 / 0
8,423
401
5,096
16,992
5,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
totoro41
Ah Muzen Cab
12
2 / 12 / 0
7,996
381
5,865
16,145
5,898
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
12
48
Kills
6
6
Deaths
48
51
Assists
6
Player
Kills
Deaths
Assists
KDA
W
10
0
15
17.5
W
Anubis
Denaero
Anubis
2
2
10
3.5
L
1
13
2
0.15
L
Jormungandr
DondaChant
Jormungandr
1
7
3
0.36
L
Gilgamesh
Freestylekiwer
Gilgamesh
1
8
1
0.19
L
1
8
0
0.13
W
Hercules
efficienado73
Hercules
16
0
5
18.5
W
Eset
13
1
7
16.5
L
Ah Muzen Cab
totoro41
Ah Muzen Cab
2
12
0
0.17
W
Tsukuyomi
wDiazw
Tsukuyomi
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,952
Damage
35,943
79,979
Taken
101,873
40,562
Mitigated
62,713
38,230
Healing
12,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,324
9,449
0
3,395
16,591
6,665
925
2,489
13,630
0
129,122
W
Anubis
Denaero
Anubis
13,742
1,706
0
11,357
16,880
10,225
1,285
50
16,830
61,389
0
L
7,424
1,277
0
3,716
23,499
7,824
0
4,604
18,895
0
57,812
L
Jormungandr
DondaChant
Jormungandr
7,025
2,062
0
1,403
23,564
21,787
0
8,263
15,301
36,787
0
L
Gilgamesh
Freestylekiwer
Gilgamesh
10,533
1,826
0
4,272
21,673
21,851
0
10,081
11,592
0
60,943
L
5,096
425
0
1,371
16,992
5,353
0
6,045
10,947
43,658
0
W
Hercules
efficienado73
Hercules
18,822
10,733
0
7,186
13,639
6,466
2,422
3,671
9,968
0
103,446
W
Eset
17,725
1,708
1,830
7,854
15,668
8,381
1,512
4,359
11,214
96,332
0
L
Ah Muzen Cab
totoro41
Ah Muzen Cab
5,865
2,407
0
1,416
16,145
5,898
252
2,474
13,671
0
31,724
W
Tsukuyomi
wDiazw
Tsukuyomi
14,339
4,085
0
6,608
17,201
8,825
1,498
4,599
12,602
0
77,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,586
Gold Earned
43,650
669
Minions Killed
414
0
Camps Cleared
0
2,241,635
Distance Traveled
1,675,474
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,980
666
171
8
0
544,562
1
W
Anubis
11,683
556
105
5
0
354,844
6
L
Camazotz
8,916
425
87
4
0
395,138
1
L
Jormungandr
8,654
412
55
3
0
293,135
3
L
Gilgamesh
9,661
460
113
5
0
342,744
1
L
Scylla
8,423
401
93
4
0
359,829
4
W
Hercules
14,645
697
146
7
0
471,272
1
W
Eset
13,433
640
126
6
0
423,535
5
L
Ah Muzen Cab
7,996
381
66
3
0
284,628
0
W
Tsukuyomi
12,845
612
121
6
0
447,422
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role